Jump to content
Dustloop Forums

Yukikaze

Members
  • Posts

    446
  • Joined

  • Last visited

Everything posted by Yukikaze

  1. You can run up 5D> to usual corner combo or run up 6A>JB>JD>corner combo. You should expect to eat a minimum of 3k. Orb>6A>JB>JD does something like 2.6k. On 3C: The Mak frame data says 6~27F head and body invul... you got 37 frames to hit that with a low. In my experience its been nerfed real bad.
  2. That 44>6A is real awkward for me, if your using 214A-D near the end of your combo... you can do a delayed 5CC (it seems to get autocorrected to a certain extent) or you just wait and PF.
  3. I'v been running in with 6A>'whatever' quite succesfully when I'v caught people with the orb.
  4. Do you delay your 623C? What level are you charging to?... for orb oki?
  5. After the DP relaunch combos I can never get the JD to hit. Should it be 7 or 9D or does it need to start with a CH? Im doing 5B>5C>6C>214B-A-B> 9 wait JB> wait 623C-D>5B>6A>9B>8D
  6. Is it only after 214B-D and certain height DPs I can use 236A for oki? Is there any block string it can be used at the end of, or is it too slow now? Another thing im 90% sure Iv landed a counter hit 2C and it wasnt a Fatal. (IS that possible? bug? online bs?)
  7. Yes I was expecting you to say PF combos, IV been playing with challenge 8 abit today, but I keep 'crossing' myself up, with different hits lol. 2D/214B-D and espcially the JD. What do you mean by screen carry? rapid combos that take them to the corner? Also is the JD possible in this combo? 5B>5C>6C>214B-A-B>JB>J623C-D>5B>6A>JB>JD
  8. Whats the best use of meter now... using a super in my corner combo only gives an extra 1k.
  9. 5D>66>2C seems to have got quite alot tighter but 2C>214B>JB>JD has gotten so much easier. 214A-CCCCC>5A>6A>2D was that always possible? My main question is: I'V seen 2366A-D used as a corner pickup in alot of JP vids, which moves can it be used after? Also whats Maks best corner combo.
  10. I'm also expecting more of the families to have a playable rep... is there any information about them in the materials collection? are they all human?
  11. Blade's assuming 'phase 2' will follow trend and be like phase 1 is to phase 0.
  12. That DP loop is nice... whats the inputs. Is it CS2 only or does CS1 Jin have a variation?
  13. Thanks for posting again... If you have read far enough, could you list Jubei's abilitys, if the book actually describes anything.
  14. character specific proration rates are for your character... BB has no defense modifier, characters just have different HP values.
  15. Just a single Katana I believe.
  16. So Jubei lost his eye, to a small part of the black beast?
  17. Do we have a date for CS2 yet? I suspect we will get her at that time.
  18. Cool, good luck... what are you studying?
  19. 11th Nox... I thought there was only 10?
  20. Hows the translations going Zeph?
  21. Those Makoto nerfs where expected, has the test #3 stuff stayed or been restored? Im guessing double lightning arrow wasnt intentional, which is why its so awkward?
  22. I dont think you can do the 2hit BBS twice so it would be 2.6k. Single hit is only 1k min damage.
  23. Hows it goin? aint seen you online for awhile. I buy a US card from ebay, but compare prices with http://cardscodes.com/ before you purchase. They should email you the code within afew hours max.

  24. Iv started working my way through the list an this combo doesnt make sense: 2A > 2A > 5B > 632146D 2A>5B>DD does more damage 2A>2B>5B>DD is even better still
×
×
  • Create New...