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DJ_Blactricity

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Everything posted by DJ_Blactricity

  1. Just tested it on Jin 5C TK web nail seems to be affected by the height opponent is hit by 5C it messes up the 5C,6A,JB,.. but you can do 623C RC,5C, TK web nail,dash 6C,IAD J4C,etc.
  2. All of the following combos work from about a character length pass center stage 623C RC,5C,6A,JB,J4C,IAD,JB,623B,dash 6D,623B,2B,6C,JC 4.4k 22MG 1 Seal 5A AA,5B,HJB,J4C,IAD JB,J623B,dash 6D,623B,2B,6C,JC 2.7K 33MG 1 Seal 5C,2C RC,5B,2B,HJ4C,IAD JB,J623B, dash 6D,623B,2B,6C,JC 3.2k 21MG 2D CH,6C,IAD,J4C,J623B,dash 6D,623B,2B,5D,HJ4C,JC 4K 34MG 3 Seals Corner 5B,2B,6C,J623B, dash back 5C,6D,623B,2B,5D,JB,J4C,J4C,JC 4.2K 42MG 2 Seals dash is very short and must be done immediately upon landing Tested on Ragna 5B,2B,6C,J623B,dash back 5B,623B,delay 6C,JD,2C,Bumper 3.5K 31MG 1 Seal
  3. You should double check this I got it to work on everyone besides jin, noel, platinum, valk, mu, and litchi.
  4. Ok thanks I'll keep trying till it works.
  5. How do you cancel the wolf dash startup though. I've tried that already.
  6. Can someone explain how this valk made [w]j.A cancel into itself off a wolf dash. It happens around 57 seconds in the following video http://www.youtube.com/watch?v=sBvRzcJYda8 Please don't post [w]j.A gatlings into itself because it shouldn't work that close to the ground.
  7. Bang command grab combo midscreen 623C RC>5C>6A>JB>J4C>IAD>JB>623B>land dash 6C>JC There are probably better enders, but I'm not a bang player. Tested on ragna so I don't know if it works on everyone.
  8. All of these setups work outside of the corner
  9. The fuzzy guard setup in my first post works on everyone except arakune, bang, litchi, tao, and platinum. You must do j.B>JC>j.2C on rachel (can continue combo with j.D). Other Fuzzy guard setups: 1 blocked 214C>RC slightly delayed j.2C 2 do a combo in which 5B>5C>JC>j.2C will combo into RC j.2C Must hit j.2C low to the ground. These setups work on everyone except arakune, bang, and platinum
  10. Technically its not a FG but jin does have one. With a low j.2C>JC>j.2C easiest way to set it up is after a C DP knockdown just jump and late j.2C>JC>j.2C the j.2C can catch rolls and people who don't tech if timed correctly
  11. Hello I found a way to make rising j.2C hit as an instant overhead. Here's 2 situations where it will occur(there are others just using basic examples) 1 crouching opponent 5B>5C>6C>6D>dash 6D>5B>JC>j.2C 2 crouching opponent 2A>5B>5C>6C>6D>dash 6D>5B>5C>JC>j.2C in both situations rising j.2C catches the opponent as they return to a crouching state, but it seems to be affected by hitstun. In the 2nd situation doing 5B>j.2C will cause j.2C to whiff but it works when you do 5B>5C>j.2C(this combos in the 1st situation) instead. If j.2C hits you can j.2C>RC>j.2C etc. Works on everyone except arakune, bang, litchi, tao, and platinum Edit: If the j.2C is blocked it gives you another opportunity to mixup the opponent by doing RC j.2C. You can: 1 RC j.2C land 2B for a low 2 RC j.2C>JC>j.B for a fuzzy guard You must do the RC j.2C low to the ground or else the j.B will whiff in the fuzzy guard setup and you will be punished Fuzzy guard setup tested on Ragna needs further testing
  12. Really I don't recall

  13. How should jin and tager players approach the matchup against litchi?
  14. Thanks 4 the welcome. Im looking for people to play

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