Yes, I-no is a lot of work but it is a lot of work that can pay off well and feels really good when it does. ABA is a rape machine, but also good at getting herself into bad situations in other ways.
By the "just wish they would at least look at the rest of us every once in awhile" remark, are you saying that you would like the japanese to watch match vids of American players more??? I hate to be honest, but very few american players are really worth watching. The ones that are are usually really good on defense, have a unique approach to offense or their style in general, or have great matchup experience versus most the cast or just play a lot. Examples I can think of include Hellmonkey, Flashmetroid, Elvenshadow and some others. Not trying to single players out who are good and not good, just people I've observed. I am really proud of how some players come out of nowhere and remind us that GG isn't completely dead (though it isn't doing well) in America like Latif and lots of other "no names' that have placed well in various regionals. I also respect those that are great with dealing out information for their respective characters and increase overall knowledge sharing, like MacArthur Blunts and 4r5.
If you mean I-no players.................................
There are very few I-no users in the entire U.S., and I'm not sure any of us are perfect at what we do, needing to get a better handle on our character (this includes me). The ones that are OK usually have a great scene surrounding them. Environment is key to being good at Gear. No matter how good your execution gets with I-no, there will be days where you just can't nail your shit down. Don't get down, adapt! Happens in Japan too! I give props to anyone who plays this character, and I get surprised when I see people like buckle try her on pad. I-no was the reason I switched to stick (Johnny too). I've played a few games with mynus back in 2006 but I'm really looking forward to the next time we get to play.