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Everything posted by Honnou
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If you hit them with a MSJH, there are certain combos that are fairly unshakeable. I hesitate to call them guaranteed, because I haven't experimented with every level of stagger shake and so forth.
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Johnny can also 6k under moves like Axl's 5p. Anyways, Johnny has to be pretty careful against Faust. Sure, you can 6p some stuff here and there if you're looking for it, which helps, but the hardest part of course is just getting close to the guy. I use 5hs a lot when in range because it's one of the few rewarding moves that will not miss Faust if he's crouching, standing or starting to jump (Faust 5k>Johnny 5hs, Faust 5k<Johnny 6p). I try to create some pressure using that and coins to build up guard gauge, and then hit him with something (throw, tk ensenga, delayed attacks, upper MF/6k against jumpers). If Faust is AAing you from the ground, you might be able to do air dash Killer Joker frc combo against 5k/6p AA if the timing is ok...might be more trouble than it's worth but it has saved me in many matches against other characters.
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There it is. Dizzy, May, Millia, Baiken, I-no, Bridget, Jam: Throw, p,k,s, jc,k,s,d ensenga It looks to me like a dash jump.
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The new korean Johnny vid had the dash throw combos on pretty much all the female cast and they were almost all the same combo.
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Can someone upload this AC chipp video? http://www.youtube.com/watch?v=3TIQEKZj6o0 I've never even seen that one announced for download before.
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http://tvpot.daum.net/v/3455696 Korean Johnny Combo vid "LINK" Don't know how to save it just yet, but the ggxx jugem site said there should be a place below the vid to save as wmv or something...
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I knew it but sorta forgot about it because many times in the old games all you could do after j.hs was a db and it sometimes wouldn't connect before the opponent teched out.
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I'm surprised no one has posted this Johnny vid, not even in the AC vid posting thread. http://homepage2.nifty.com/HeavyMetalUniverse/ Johnny vid by MSY. Easily one of the best if not the best AC JO vid right now.
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Yeah, I was confused until I realized SirSmoov was asking for "Fly away" (new AC johnny vid), not "Fly around" (#R I believe). Here it is. http://www.megaupload.com/?d=IE66G7BZ
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If Robo Ky got used to that, couldn't he just IB and get full meter...lol SRK super.
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>Bluemoondragon IIRC, it's "Gunpowder Valentine" by ELLEGARDEN
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Zakiyama's venom on Gamechariot is pretty crazy...that one combo he does at the start of a round vs. Hanoto's Ky is nuts!
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It's still up at Johnio's site. http://page.freett.com/johnio/
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Actually, I've been following Sakaya's work for awhile. It's weird that his movie page links back to his little site, but not the other way around. That makes the move page really elusive. He changed it not too long ago to this one, and I just have it bookmarked. If I didn't, then I'd never be able to find it, unless updates were posted in ggxx.jugem.jp... Anyways, does anyone have the KID Johnny videos that were supposedly here? I couldn't find them at all so I figured they must be down by now. ttp://www.geocities.jp/may_johnny510/
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You can use Necro's Anger as anti-air in some situations. Once the opponent dedicates themselves to something (double jumping, SJ w/ attack on the way down, IAD with attack, moves like Slayer's J.hs), if the timing is right, you can get them with this guaranteed IIRC. However, it has to be before they're landing, cos if they land AS it goes off, they can just jump again. So, using the invinciblity of the super with this timing can be somewhat tricky.
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Start Up is still available online ttp://page.freett.com/xa26483/index.htm
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Ino - Edge of Katakiri Rekka (Artist Name) http://www.megaupload.com/?d=M9EQY8GY
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片霧烈火 「刻天の絆」 I can upload it tonight.
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Does anyone have this song? I'd really appreciate it if someone could upload it.
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Here it is. Johnny - Fly Around http://www.megaupload.com/?d=81YPMVXI
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There was nothing visibly weird to me near 49 seconds. I saw what you were talking about, but it didn't look off.
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I'm afraid to use 6p vs Jam when she's in your face and airdashing because 6p might either be too slow or she usually just goes over your head and hits you with j.hs crossup so 6p completely misses. If you're predicting the air dash, you can usually jump back with jp or air throw.
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Was anyone able to grab the new Robo Ky combo vid from http://nanasiki.xsrv.jp/ ? Everytime I try to download, it always gets cut off half way or so.
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At some point in Ino's pressure string, she will have to: 1) Chemical Love FRC AD 2) Stroke the big tree 3) Fireball (probably frc too) to repressure. If you're a good enough blocker, and can wait her out til one of these points, there are ways out from there (6p after the HCL frc ad, jackhound the note, use a well timed attack vs stroke the big tree, etc). If she's staying closer with overhead/low mixes and redashes, if you can see the redash and do 5p, coin, or 5p, 5s air combo, that works too, but if she baits this, you're in for a world of pain. If Ino's first attack is an overhead, i.e. dashing jk/js, fd-ing it really pushes her back and kills a lot of her next options.