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Everything posted by LeFartknocker
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[CS2] Platinum the Trinity Actual Discussion Thread The First
LeFartknocker replied to Circuitous's topic in Archive
Nope, Hakumen's "BIG-BALL-O'-DOOM" eats projectiles all day long, it's essentially a brick wall against projectiles until it goes away. -
[CS2] Platinum the Trinity Actual Discussion Thread The First
LeFartknocker replied to Circuitous's topic in Archive
I wonder if Hakumen can cut the bubble... I hope not, that bubble is damn huge, and it's not even fast like Spark Bolt to make up for it.... D: -
[CS2] Platinum the Trinity Actual Discussion Thread The First
LeFartknocker replied to Circuitous's topic in Archive
It would make sense that the 11th is Bang's Nox, considering Platinum approached him when they were in the NOL about it... -
[CS2] Platinum the Trinity Actual Discussion Thread The First
LeFartknocker replied to Circuitous's topic in Archive
god, I'm tired of this ambiguity, I wish they'd just give us a date or SOMETHING... even some more footage would be nice, but it seems like any and all info on her is no longer forthcoming D: -
[CS2] Platinum the Trinity Actual Discussion Thread The First
LeFartknocker replied to Circuitous's topic in Archive
I don't think it stop's projectiles at all, in that Plat vs Haz video, if I remember correctly the Plat user was spamming the bubble, Haz was airborne and he 4/6D'd and the chain went right through the bubble and it evaporated (I don't have time to cite the video but there's a link to it in the Posting thread). -
[CS2] Platinum the Trinity Actual Discussion Thread The First
LeFartknocker replied to Circuitous's topic in Archive
I don't think so, but I would imagine it's May (because apparently they don't mind using the same one twice *cough*Slayer*cough*) although it'd be damn funny if they did Bridget instead, what with the whole "boy-trapped-in-a-girls-body" thing... -
[CS2] Platinum the Trinity Actual Discussion Thread The First
LeFartknocker replied to Circuitous's topic in Archive
well not really, im just saying that i can appreciate that her appearance will piss people off, but that has nothing to do with me wanting to play her... its just a bonus lol -
[CS2] Platinum the Trinity Actual Discussion Thread The First
LeFartknocker replied to Circuitous's topic in Archive
The best way to describe it IMO is that she has May-like normals and a Zappa-like drive. Which is honestly the only reason I wanna play her (I could really care less how "SUGOI" she is, although it'll be fun because how could you NOT be pissed off at being beaten to death by something that obnoxious?). May, Faust, and Zappa were the first people I EVER played with in GG and I had like, a slight mental aneurysm when someone described her as a mix of those three in that first thread, lol. -
BBCS2 Loketest 4: Oct. 23 Discussion (NO COMPLAINING)
LeFartknocker replied to Spirit Juice's topic in Archive
It's not that really, it's just that without reliable damage outside of grabs it makes landing said grabs even MORE of a pain in the ass than it already is, because all the opponent will have to do is be wary of your throw mixups and laugh at you while they poke into 4-5k combos. Because at the end of the day, despite his best efforts at being smart, Tager is still a 7 foot giant red "DANGER" sign with refrigerators on his arms that moves with all the swiftness of a dial-up internet connection... -
I just found out that 6B has a bit of a backwards hitbox on it, such that when I was playing against Makoto I was able to catch both 214A~B/C with it... Not much in terms of vertical reach on the move but it could prevent some sneaky crossups from Carl/Arakune/Hazama whoever... It certainly screwed my friend's Makoto up lol
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632146D might just be the most awesome DD ever, it's ridiculous how many times I've killed people with that today. But it does make me sad to watch it accidentally whiff and Valk doesn't even seem to notice D: Anyone know if it's RC'able? I'd check myself but if I turn my PS3 back on I might end up playing for like another hour and I need sleep lol...
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GG color is Slayer it looks like to me, and he has a J. Talbain Coloration as well... honestly kinda unsuprising D: anyone know what his unique intros with Rachel, Hakumen, and Hazama are?
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I've been landing CHs' on TK'd 214B lately alot on my friend as an AA and I noticed that it bounces on CH, is there any viable followups without RC'ing? or is the recovery too long? I don't really see why that move isn't an overhead... it looks like one, you'd think it's one... but it's not D:
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Its become increasingly difficult for me to use any sort of rushdown/pressure character thanks to my main (Tager) and my subs (Lambda/Hazama) because out of the three only Lambda can even RUN (and why would you do that? lulz) and none of them are known for their stellar offense... it makes me kind of sad because I do like fiddling around with other characters from time to time and now doing so a lot of the time makes playing feel like trying to jog up a 70 degree hill made of mud with a backpack full of cinder blocks
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I didn't even know you could input a 720 for Hazama's Astral, that makes it WAY easier to do considering I can roll out a 720 like a mofo thanks to the GETB... lol
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[CS1] Iron Tager Fun Question: The History of the Buster!
LeFartknocker replied to Pachbel's topic in Archive
I have very fond memories of Tizoc from Fatal Fury (which is why I bugged out when he was in KoF '03 and XI) "BIIIIIIIIIIIIIG FAAAAAAALL!" Generally I'm not too big on grapplers in my fighting games, but Tager, Tizoc, Bayman (Dead or Alive), and Dragunov (Tekken) are exceptions -
It can be useful on characters like Lambda who can't do much of anything when you're directly above her... You can followup a 4D~D or something, and pretty much any situation where Haz is decently above his opponent (not that unusual). Just make sure to hitconfirm it, messing up the j.2D and following up with D on a whiff is not fun (although if they don't smack the crap out of you, you could probably go for 236C I guess).
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That's incredibly sad to hear, he inspired a lot of us to pick up Hazama in the first place, and its awesome to hear that Kaqn paid respects like that, thats pretty sportsmanlike imo...
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Does 2D slip under Hakumen's 4C range? Or will the 4C clash with 2D and make one of those damnable orbs?
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On an unrelated note, is there any legitimate followup to CH 236D? I know you can 632146C but that's mehh...
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Only certain moves are fatal counters, and that's predetermined for each character. In the case of Hazama if you delay pressing B after 214D (so you get that blue aura around you when you do it) if it lands as a counter would normally it'll be a fatal counter instead. But in everyone else's case there's nothing special to do to for a fatal counter other than... Well, countering with it :O
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Her 3C confused the heck out of me the first couple of times I saw it, lol... As for her 214A/B/C bunshin special, I don't know how long this will stay legit until Makoto players figure out a counter, but if I remember correctly from playing several games yesterday 214D~B will hit her irregardless of which one is real, given she does her special at a range where you can 214D safely (which as of now is a lot because so far 9/10 Makotos use it as a way to get in on you)
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Some really epic stuff went down earlier today and I was wondering if this little glitch had occurred to anyone else but me. I was playing my friend's Hakumen and I threw out a 632146C (because he's still not used to playing against Hazama and it catches him off guard a lot), he somehow slashes it with his sword (making that orb appear) but Hazama continued to throw out Ouroboros which promptly went straight through Hakumen. He then IAD'd over to me but once he went past his orb Hazama yanked him over out of nowhere, finished the special, and killed him. Needless to say I was torn between gaping and laughing my ass off... Has this ever happened to anyone else?
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There's nothing better then trolling an opponent and then brutally killing them... With a smile :D
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Or just go for Mizuchi Rekkazan... Bonus points if it kills them lol