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LeFartknocker

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Everything posted by LeFartknocker

  1. Have we gotten to see upgraded missiles Momo'd in a match yet? I want to see just how ridiculous those giant things are when launched 3-in-a-row... :3
  2. watch Unlimited Plat's Dream Sally pops like Dizzy's bubbles... that'd be hysterical xD
  3. Ugh, sometimes trying to get in on Hakumen is like trying to stick your hand in a box of broken glass and trying not to get cut. ⊙▃⊙ Let's hope Plat's items will save the day with their kitty faces and sparkles
  4. I'd forgotten you can't Spark from 3C Well more or less I didn't mean it was a goal, I'd rather use 50% heat for something else most of the time, but near the end of a round (especially on lower health opponents) Break>360B is an awfully scary thought, especially since at lower health they'll be more wary of throw set ups than "loltagerblockstring". I've never had too much of a problem with barrier pushback thanks to magnetism, but with the changes made to magnetism who knows how that'll go... But hey, if they have to barrier to prevent breaking let 'em, then say hello to the Danger state All things considered, this IS Tager, and this IS BlazBlue, so everyone is probably just being lulzy with all the changes going around, but I actually like a lot of the changes their making in CS2 (not just to Tager, I like what they're doing with pretty much everyone I play with) so I'm a little hyped <.<
  5. yeah I always figured it was meant to be a nod to the whole "Bell Nox" thing, it's just curious is all...
  6. lol, I just assumed that the link was going to lead to an article and didn't feel like reading it (whoops?) And I looked up Dec 13th on Wikipedia and the only holidays they listed didn't seem particularly remarkable... Still seems strange Arc would change her birthday for no real apparent reason
  7. dear god, that's the... wow, I think that might just cause a sugoi-aneurysm not that that's a bad thing, not at all
  8. that's a good point, I didn't even think about that... maybe with that increased magatama generation Hakumen players will stop being fail-turtles. But considering the vast majority of online players, I'm probably getting my hopes up that being said, I don't mind Haku's counter absorbing projectiles, but it always seemed a little absurd that he can pull you into the counterattack if you're anywhere near him when it happens D: Dream Sally seems like it'd do wonders against a 4C preemptively considering Hakumen extends his hitbox with that move, but Dream Sally seems to be one of Plat's scarier moves across the board, so that's not too surprising.
  9. Wow, I was pretty certain I was making Valkenhayn my primary but after hearing Tager's changes I'm not too certain, 2C>3C>RC>6A>2C>3C blockstring sounds pretty scary, did Bang go down to 5 primers like Haku did or is he still sitting at 6? if he went down too that means adding a Spark to the end of that combo could break anyone except another Tager, even without a burst, which is just delicious
  10. Well of course, I didn't mean that her approach was good solely because of Mami's range, I meant considering all her options... I'd just never realized Mami closed that kind of distance because I'd never seen it outside of combos. Yeah, I don't think missiles will be too effective on Haku (straight shot/long startup makes it sound WAAAY too easy to cut). Bombs might not be TOO bad considering their arc. I wonder if he can counter the Cat/Lion, I'd imagine it's considered a melee attack, but it seems like she'd be too far away for his counterattack to go through... tbh, I can't wait to mess with Haku's head, my friend mains him and Plat's sheer amount of range/options is gonna drive him up a wall (same with Valk)
  11. It looked to me like he's able to 214D~Ax2, not sure if it'd combo, but there didn't seem to be a very large gap... maybe it just LOOKS faster now, I mean didn't they shorten the animation for a lot of attacks in CS2?
  12. Ah, I see, so since 5C is air unblockable now its to pin them back to the ground I guess? pretty dope... Oh, right. I remember hearing about that, ty...
  13. I never realized how large the actual range of Mami Circular is... seems like Plat will have NO trouble getting in bah, she sounds TOO amazing, I'm about to request being frozen until Spring so the wait doesn't drive me mad lol...
  14. Does it actually combo (meaning 6C is faster?) or is it just a gatling? I'm glad they're making 6C better, I always liked it but it's options are limited in CS1 Anyone know if you can still 4B+C>5D? if so that might be a nice way to create some zoning space while being pressured (and resetting Uroboros). And lastly, did they really shorten the invul on Houtenjin or was that BS?
  15. I'm so happy that Plat has Mystic Momo, I mean, it's pretty much the equivalent to Zappa's Force Break but better... it let's her have a bit of control over her randomness and allows her to change her play style completely at will, which is pretty much the singular thing I disliked about Zappa in GG (his randomness could sometimes mess you up just as much, if not more so, than your opponent), despite him being my main.
  16. true, it seems like they're having too much fun with her bubble to want to try anything else... easy way to make a REALLY versatile character seem one-dimensional
  17. Don't blame us, blame the Japanese...
  18. hohoho... that j.D Hammer has multiple hits on it... I LIKE
  19. considering the style of the game, I wouldn't be surprised if 360 got a cameo character from Fable or something... I've no idea who though, I haven't played any Fable since the first one years ago :/
  20. I think he means that due to the recovery on tossing bombs Noel can use Optic Barrel to punish since it appears immediately and won't collide with the bombs... This makes me think though, do any of Plat's projectiles stay on screen if she gets hit? :O EDIT: anyone notice this? Hazama air tech'd while inside of Plat's bubble... wut? I thought I understood the properties of this damn move by now but I guess not? also, the sound effect of Plat's B+C is obnoxiously awesome :D
  21. Well all things considered, I'm pretty sure most if not ALL of us are sure that she'll be well worth the wait from what we've seen (Although I do hope we get her before January, it's getting kind of absurd at this point... :/)
  22. I learned j.214B# with Hazama in a day (which was misleading, because he took much longer after that) Tager was never easy but meh... Valkenhayn ended up being far easier comparatively, hence my new main :D
  23. I wonder if you can cancel the j.D (equip) into an item j.D (or vice-versa)? agh, too many variables... this loli needs to gtfo pronto D:
  24. I'm not sure if this has already been found out (I didn't see it on the data page at least) but here I noticed that Platinum was able to j.D and equip an item, I had no idea that was doable in midair before...
  25. the bubbles don't go through projectiles, they get eaten by them... Which makes sense to me, Plat's entire drive is projectile based, it seems to me her bubble being "just another projectile" would be kinda redundant, it'll more likely be used for stuff like okizeme at least I would imagine as such, but lack of information makes me sad D:
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