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LunaKage

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Everything posted by LunaKage

  1. Holy fuck Mark's cake. I fucking hate cake, HATE IT, but Mark's cake was so godlike I ate that shit with all the vigor of a fat man who loves cake.
  2. Hmm, interesting, never noticed white rings before, and I still can't see it in the video, granted though I can barely see anything right now due to lack of sleep. I'll keep an eye out for that in the future though.
  3. Flight, there's no way in frozen hell that I'm gonna take a bus for anything more than work/school. I've had enough of that shit as it is.
  4. That was a hitbox thing, it was spaced pretty far, and ID's hitbox isn't as good as it was in past games, I'm pretty sure that situation would work in Extend is basically what I'm trying to say lol.
  5. Few things: 6D beats Taos counter assault Fatal > stuff > spring raid can be followed up 4D beats Hexa Edge clean. I was wondering why some Noels used 4D on thier opponents wakeup, I guess it beats some reversal options.
  6. Anyways. Miller how much for a round trip?
  7. Thats why I was asking for travel partners, because no matter how Im doing it, Im sure as hell not gonna do it alone. Im too white.
  8. Miller, how much money would I be looking at spending if I were to go to Winter Brawl with you? I need to know if I can realistically save that much in time. I wanna make this happen.
  9. Anyone going to Winter Brawl? If I can find other peeps wanting to travel I may be able to attend.
  10. Since all of MI's Jin players dropped off the face of the Earth or moved to Chicago, I find myself missing the matchup.
  11. This is a good thing though. Besides, if you want an easy hit confirm you can just 5B > 2C > Rapid > 66A > 5C > sj.C > j.D etc. Though that's still harder than Ragna's 2D > Rapid > 5C, they are both easy of course, but Noel doesn't have 3 years to do it.
  12. j.2C may be rarely used, but everytime I've seen someone use it, it either hit it's mark, or whiffed completely and made safe, there's no real proof that it's useless at neutral yet. As far as how Noel looks in CP, she's traded drive reliance for more solidness. Her drives didn't just get modified invuln but also nerfed reward, I haven't seen a Fatal 4D net all that much damage yet, which so far is her only Reversal drive, since it launches on hit you can't go into 214A and such, which is our big money maker in CP for damage. In CP her game seems to be much more rushdown oriented, with Chamber Shot filling the hole that was in her standing confirms since CT and j.D getting a big hitbox buff she now has confirms for every situation: Standing hit? CHAMBER SHOT! Air Hit? AIR COMBO > J.D > GROUND COMBO! Also due to her Overdrive essentially buffing her drive to the point where standing 5C > 5D will combo, it's safe to say we can easily do 5B > 5C > Overdrive > 66 > 5B > 5C > 5D > d.5C > d.6C > 214A for retarded meterless damage on a standing opponent, we don't even need a long overdrive, just enough so that 5C > 5D connects. Also in Overdrive we know that Spring Raid > Fenrir combos, which means we can probably combo into something meterless as well, we can also do Overdrive Fenrir > Another Fenrir, meaning if we have Overdrive at the end of a combo it's probably gonna be an easy way to shave off an extra 2k to end the match. Everyone already knows about her 6B's potential for damage now, along with j.4D, two moves that can be used for mixup that can go into 214A at some point to break 4-5k, it seems now Noel's biggest "Risk-Reward" is through these two moves, because if they hit you get Big Daddy Damage, but if they are blocked it basically means you get punished for free, or at least need a REALLY good exit strategy, which still wont always work, since you will be in drive state. Speaking of Drive State though, it seems like her drives were also made more for pressure/mixup than before. With her d.6D and d.6B having the same startup animation, it's almost like an invisible high/low while in drive, and has anyone seen how fast 6D is on whiff? I saw R2(I believe) use 6D(whiff) > d.5A(Whiff) > d.6D/d.6B for a wakeup in the corner, in which both 6D and d.5A whiffed while the opponent was still flashing from teching, that's stupid fast. Also Noel's pressure got a buff from system changes alone. Since hitstop was reduced, her staggers are that much faster, even to the point where 5B(Blocked) > 2B(Whiffed) > 665A/5B was an option. Also due to primers being gone and replaced with Crush Trigger, Noel no longer has to worry about her 4 primer handicap, or the fact that it was literally impossible to break any smart opponent's guard, since the only way to break primers in the past were unsafe moves(SR/3C/AT before EX) or Moves that put you in drive state, thus becoming extremely risky (j.4D/d.6C). The only time I've ever broken a guard in the past was when my opponent let me do d.6C > d.5C > d.6C on loop without punishing it. So now, Noel has the same chance to get guard broken as anyone else, and has the same potential to guard break as anyone else. Overall, I'd say Noel is gonna be really solid, she's probably gonna be hard to win with, but far from impossible, with less ways to escape pressure, but more ways to capitalize off of hers, she's gonna require a lot more thought, which is gonna make her a lot more fun.
  13. Well now we know that our meterless 5k overhead combo works on Ragna in the corner. Perhaps it eorks on everyone in the corner, but only on Jin midscreen.
  14. No biggy man, huge thanks to you and DWB for constantly posting these new videos.
  15. Note to anyone posting Vids: Even if your post was the last post, if you have a new video make sure to make a new post in this thread instead of updating your last post. People using the "subscribe thread" option don't receive update notifications for post edits.
  16. Here's my new shiz:
  17. Ok so I got the internet upgrade, and my speed is basically the same.... except I went from 55 ping to 48 :c
  18. If it is in May, I can probably come. I wont play anything if there is no BB though, I just wanna see my nigga Shin ;w;
  19. How much is this event? And when is it?
  20. Shoutouts to Jessica/Kanon Shoutouts to going back to work...
  21. Its ground usefulness got better, due increased invuln to ground attacks, but it can no longer beat any air attacks, which is its biggest nerf. I guess you can say it ended up as an even trade.
  22. Hmm, seems sketchy to me, it looks like Jin just didn't tech as soon as he could have. But hey, if this is 100% legit, then CH RB combos should still be possible, hell from the looks of it, if the Jin DID tech as soon as he could, then it leads me to believe that if he would have Rapid Canceled the RB, then he probably could have still followed up the combo.
  23. This is of course assuming we can still combo off of a Revolver Blast. I have a feeling that we wont be able to in CP, not sure why, just have a feeling. And if we can, there is also the possibility that it got it's p1 reduced as well, so we may be doing even less damage than TGS hypothesized.
  24. Well, 6C is kinda going out of style anyway, 5C is becoming the new hotness.
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