22C is used a lot in CP though.
Obviously it's the main pickup off of 3C, especially meterless (3C > Rapid > 5B > 5C may end up being better overall, but I need to mess with that personally before I make any decisions).
By extension, it is the pickup off of all of our crouching confirms (5A > 2A > 2B > 2C > 3C > 22C)
And now, thanks to drive being cancelable into Silencer, we have Drive combo extensions with 22C (5B > 6A > j.C > j.D > d.6C > d.2D > d.6B > 22C > 66C > 6B > 4D > d.2D > d.6B > d.5C > 22)
22C as a stand-alone move (meaning, without the 22B mash before it) is now an important move, something it hasn't been since CS1. I'm kinda happy about that, though I will of course miss my gangland pick-ups, but at least now Noel has American History X oki.