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LunaKage

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Everything posted by LunaKage

  1. I got a smart phone.
  2. Dem's da brakes. Congrats on Chie modship Ama.
  3. I tried today guys lol, but it was not in the cards. I really need to play P4U with Human players ;w;
  4. OBA was sweet for CH fishing in certain situations.
  5. Despite all the odd nerfs, just getting Chamber Shot and RB Follow up is awesome enough for me to be happy.
  6. Chie is really fun, it's tough to get in sometimes, but my characters are always like that.
  7. Don't be too scared yet, this is only the first loketest, who knows what changes will really stick.
  8. So thanks to the godlikeness of the MI Friendship People Power train, I will be attending the Midnight Release, AND getting the game. Just when all hope seemed lost, the MI niiggas came through ;w;
  9. 4D Fatal > d.6A > d.6C > d.2D > Spring Raid > 66C does indeed work, if the 6C isn't connecting you're either doing it too late, or too soon.
  10. Possibly, if it turns out to be a high damaging starter, then hell yeah I'll look for crazy dumb combos off of it.
  11. Yep that was me lol.
  12. My phone is officially turned back on. So make sure to call me if you wanna get a hold of me. I miss you niggas ;w;
  13. I don't think we've seen the real potential of Chie's charge yet. I'm just waiting for some sick shit off of silly starters like Fatal Charged Dragon Kick.
  14. I dunno about that, right now Naoto is pulling off combos that do more damage than Chie did with 5B Fatal (Except Naoto's requires 150 meter and a Reversal Super starter). Though it's still too early to say for sure, I personally can't wait to see how much damage Chie can pump out after some lab time.
  15. Chie does some pretty beefy damage, you just need to hit a good starter.
  16. I very rarely use j.4D, but the classic Jump In > j.C > j.4D trick still gets people from time to time.
  17. I know that, but this guy wants us to come so bad ;w;
  18. It's at the end of August right? I'm trying my damnedest, but I don't think the guy who's letting me stay at his place will appreciate me spending a bunch of money this early on during my employment. I'll have to talk to him about it, or else I'll find myself without a place to stay :P
  19. I figure I should post this gimmick for the hell of it, it's not something that should be relied on, but it's a pretty decent trick when used rarely. Two methods: During Staggers > Jump Over opponent > Airdash back over opponent > j.4D over the other side of the opponent or during a blockstring or max range 5C hit > IAD over opponent > j.4D back over opponent when used as a second option to the j.B crossup mentioned earlier, it can be a pretty decent gimmick.
  20. To expand on that, you can also delay the 22B a little bit after you hit the 6C.
  21. Eh, I try to assume the opponent doesn't make mistakes like that while giving advice, though you're probably 100% correct lol.
  22. I'll see what I can do, until then if anyone else can find anything I'd appreciate it.
  23. so I ended up doing this instead. Same damage, same heat. (Sorta, the last 6C is worth 2 heat, so if you use it, the combo adds 74 heat, if not, the combo adds 72 heat.) http://www.youtube.com/watch?v=XR_cLI7_97g I like it, I like it a lot. You may have helped me out a bit with this one, we may be able to make this version of the combo work on the other characters that mine doesn't work on. I wont be able to try it out until Monday though :c
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