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Mumm-Ra

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Everything posted by Mumm-Ra

  1. So that's what they meant with picking up j.D with j.A, how didn't I notice that?
  2. First video of BBCP Arakune! Of importance: Permuatation.n.r. Can be seen in the clip, it comes out really fast, pretty unpredictable The new 214B animation, wich is j.D instead of just empty jump 2A>2C for 6 hits Curse runs out very fast since the bugs use curse meter now, just like in CT, lasts around 10~12 seconds. Bugs are of different color now?
  3. So unless a+-b ends curse you'd only need to use it betwen segments during curse combos with no worries, being homing and all of that.
  4. Thanks man that's more than enough :grin: I'll be on the lookout for your posts.
  5. Isuna help me out here, I'd like to know if Arakune's new move (a+-b) wich supposedly looks like the normal cloud with a different color, looks any different or it's just really a color change. If that's so, does it also have 3 different variations like the normal cloud? Does using it during a curse combo end curse prematurely? If you're able to check it out I'd appreciate it a ton.
  6. You also called them "stupid" when they're fairly, well, fair, not broken in any way, shape or form. This is the second time you've used the word in this thread in a totally uncalled for way, too
  7. We wouldn't be able to block it otherwise right?
  8. Curse duration summary Overdrive summary a±b summary Permutation,n,r Summary Permutation,n,r Addition Other changes 2C summary Two vastly different translations for Thanks to KayEff and hakimiru for the translations.
  9. Maybe the counters are + on block now.
  10. Not anymore with blockeable counters hyuck hyuck
  11. Lots of Arakune info, all from the jbbs: Something about Arakune's new special's (a+-b [the spider]) differences between A, B and C buttons. Huge block of text regarding Arakune's Overdrive. Seems like at 100% HP it lasts 12 seconds, 50%HP→14s, <1HP?→16s. Can only be used if curse is active. Not sure if it says something about bugs being slower or not. Something about a+-b? Can only get 30% recurse? No idea what the hell any of this means, something about Permutation and a+-b I guess? Lots of changes, of interest is: Wheel damage nerfed, 6C rekka nerfed? jB unchanged, 2C hits 5 times now, not always? Can do jA/jB/6D after throw? 3C always hits (no going past the opponent anymore) like it's unlimited variant? 2C and 5D wall stick when air hit, 100% curse combos confirmed? Strategies? Title of the post says it all, "About 2C". If someone would translate this the Arakune forums would rejoice
  12. This Arakune jbbs post mentions Lambda and Mu, definitely deleted? Speculation?
  13. I wanna know what this guy's saying just because other dude quoted him. I'd appreciate very much if someone could use some of his/her time to translate this.
  14. (Paami = Permutation.n.g. apparently) Something about Arakune's new special's (a+-b [the spider]) differences between A, B and C buttons. Huge block of text regarding Arakune's Overdrive. Seems like at 100% HP it lasts 12 seconds, 50%HP→14s, <1HP?→16s. Can only be used if curse is active. Not sure if it says something about bugs being slower or not. Something about a+-b? Can only get 30% recurse? No idea what the hell any of this means, something about Permutation and a+-b I guess? Lots of changes, of interest is: Wheel damage nerfed, 6C rekka nerfed? jB unchanged, 2C hits 5 times now, not always? Can do jA/jB/6D after throw? 3C always hits (no going past the opponent anymore) like it's unlimited variant? 2C and 5D wall stick when air hit, 100% curse combos confirmed? Strategies? Title of the post says it all, "About 2C". Waiting for translation on all of this. Source: jbbs
  15. Lots of text all from the same guy apparently, so bear with me: Something about Arakune's new special's (a+-b [the spider]) differences between A, B and C buttons. Huge block of text regarding Arakune's Overdrive. Seems like at 100% HP it lasts 12 seconds, 50%HP→14s, <1HP?→16s. Can only be used if curse is active. Not sure if it says something about bugs being slower or not. Something about a+-b? Can only get 30% recurse? No idea what the hell any of this means, something about Permutation and a+-b I guess? Lots of changes, of interest is: Wheel damage nerfed, 6C rekka nerfed? jB unchanged, 2C hits 5 times now, not always? Can do jA/jB/6D after throw? 3C always hits (no going past the opponent anymore) like it's unlimited variant? 2C and 5D wall stick when air hit, 100% curse combos confirmed? Strategies? Title of the post says it all, "About 2C".
  16. I don't know what they meant by Paami or A+B, barrier? I know this guy mentions crush trigger, but A+B is for both.
  17. Can someone tell me what this means? I want to know about these AB bits.
  18. Seems like you're able to pick air throw with j.A now or something. Something about a+-b j.B being basically nerfed now that 5B and 5D aren't jump cancelable, Arakune's pressure game's future looks grim.
  19. When's the next loketest again? tomorrow? should we be getting news in a few if that's the case?
  20. Nu/Lambda's is mad viable, watchu talking about?
  21. Astrals should never be practical? Says who? Nothing wrong about wanting more options if you fulfill the requirements for using an astral.
  22. There's a difference between super viable and not borderline retarded.
  23. As if Bullet wasn't a dyke.
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