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Mumm-Ra

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Everything posted by Mumm-Ra

  1. Invisibility followed by air throw is okay. If you're mid-screen you should use the A and B bugs first to lock the opponent down instead of using the C and D bugs, if they try to back off you can lock them down with bugs and then do a wall teleport to get next to them. Arakune's worst matchups are Lambda, Mu, Hazama, probably Rachel and Taokaka. if you can predict the burst what you're supposed to do next relies a ton about the timing of the burst, or if you blocked it or not, if you're able to you should go for 6B bug>5CDbugs, since the B bug is the fastest one of the bunch.
  2. You can see a dude with a bird head in one of the game's stages, if that counts.
  3. THIS MOTHERFUCKER http://www.youtube.com/watch?v=RPMlDUd5Wps
  4. So what I thought was right, every multihitting move will reset the combo during FoG, I tried this with wheel before, but it is annoying to hit with, never thought about using super low FoG>5B. These wacky japanese.
  5. This is why americans can't follow japanese tier lists, they know their shit more than us, so we bitch about completely dumb stuff (Tager for example).
  6. No reason for that, j.3A pushes them to the corner, unlike j.2A.
  7. one thing's an unblockable and another an unblockale reset, though.
  8. Uh, if you're talking about using A dive mid-screen you gotta use j.3A>]5CD[, not j.2A.
  9. Ragna hasn't been top tier since people figured out how to block his average mixup in cs1.
  10. I'm retarded, I meant 5CD(bugs), yeah in the corner it's 6CD, obviously. I use 6[C](whiff)>5]C[D>2C, so I don't know a lot about the full rekka, actually.
  11. Just hold the C button a bit instead of tapping it when you do 65D
  12. 1 button DPs yo.
  13. Less damage, scales more. Completely unnecessary.
  14. The Arakune framedata doesn't list how much curse does j.D get you, either on hit or block.
  15. Hakumen is Jin's soul trapped inside the Susano'o unit, Bloodedge is crippled Ragna with his right sleeve off. Also Bang's Subordinate B better be in the next update.
  16. Maybe hits 2-15 are unblockable? Just like Daifunka's.
  17. Now with this, if you aren't 100% sure you're gonna kill the opponent with a double laser ender, you can do FoG>RC>j.B recurse instead. Sweet.
  18. I'm seriously surprised how nobody mentioned Fumo's recurse, thanks Kyaku.
  19. Oh lordy.
  20. Only people that use emoticons it seems xD MSY combo movie was nice, does throwing CS' first hit mid-combo help to deal more damage? Because it should. Bonus proration, even.
  21. I wouldn't main him otherwise!
  22. Arakune, 13k, no gold bursts. He can't be beat.
  23. Apparently, both Tsujikawa and Goro were the ones to develop CS1 Makoto, so it makes sense both of them would change their mains.
  24. You people are insane, the vocals in the latest Jin combo video are goddamn hilarious awesome.
  25. These matches only needed a Yukikaze thrown in there to be 100% gdlk. Perhaps next time.
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