Big Red Tie
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you should just mash D as hard as you can because there's no chance of getting accidental charge lasers. as long as you are pointing the right direction at the right time it's pretty easy to keep up. also the 2D 4D xN works if you are at exactly starting length or a bit closer. if you're too far they get pushed out, and too close they get knocked into the air (can probably combo, but it would be less damage and harder than spamming)
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2D 4D xN works until about 20~hits from midscreen starting point distance and then you can omohikane for 10k damage from across screen i don't think there's anyone that can get through 5D 4D j.D j.D xN unless they readily get hit and juggled into the air -> tech -> dash in