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excelence

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Everything posted by excelence

  1. instead of me recognize my friend gameplay... i thought he read my moves >.<... i'll try to be more patient and IBing like mad... this is the worse match up for me so far(Ky,Sol,Pot -> Easy.Tes,Slayer,Eddie -> Fair. Zappa -> weird matchup >.<)... next week i'll go against Baiken... and i think she'll slay my Dizzy on remembering in Slash i need to switch with Jam
  2. umm no i mean other Normal IK may actually comes out in the real game for show off(other than v Stupid A.B.A that's what i call to kill) and C'mon if u got dizzied v Dizzy even without IK moves it's guarantted to loss a round -_-", and why the heck Dizzy didn't have normal IK in the first place
  3. and back IK'ing Dizzy... life's suck why the heck her IK come really slow with that fucked up input >.<
  4. well if u can Dizzy someone and use it... it'll make them looks really stupid, i mean cosmically stupid
  5. i believe that's "d"ouble "j"ump -_-"
  6. any input for Jhonny match Up? i just can't find good timming to counter his j.k , J.hs and Killer Joker with 2s and seeing the Dizzy AC guide frame data should i abuse 6p on this case instead of 2s for it upper body invulnerability?... i need to switch with Bri on this match up T-T
  7. GF-ing Chip to death... rotfl
  8. lol i agree with this one :D but latelly i'm seriouslly forgot if he has Dragon Install XD
  9. i've post that thing-_-" u need to press the 3 button just before it completelly dissapear to get the timming right, the problem is when we get in the corner sometimes we can't see the ice spike ^_^"... latelly i try to count 1 2 . 3 for frc the similar method like Sol GF in the gattling and get the timming quite consistentlly
  10. about Schyte frc... i'd rather go for fish for tick throw setup than wasting 1/4 tension <- the timming is pretty much the same as I-no 214p, one of the easier frc points :D and i need that frc on combos, for simple setup at cornered oponent: (p)fish, 2147p/k/s/whatever,ad k,p,hs,2hs(bubble break),236s(frc),B&B without that frc point the victim will have 3 frame recovery windows which is damn to much :P and after throw knock down, usually i'll go fish(P), bubble(instant break),spear... go for tick throw... bubble loop / dust mix up whatever i think it'll connect :P never got caught on reversal, the timming for reversal is after the 1st bubble, i can just FD it :D and punish a counter(note : i go against Ky most of the time) and for those who said Ice spike frc's piece a cake rather than said it's easy give some pointer how u can get it consistentlly enough on the match... there's only 1 person that i know and said ice spike frc is easy but he can't even pull Sol GF frc when almost all my friend already used with it(though most of it not Sol Player ) it's a relative matter +_+
  11. Icespike frc never the easy one for me since #R and after understanding Dizzy gameplay a little bit, it's very rare for me to use icespike spamming a lots of fish and spear lol
  12. i dunno if this will help, the timming for icespike frc is rather tricky one IMHO if it hit/blocked it windows cames a bit later, but if it whiff, it cames faster, for me i press the 3 button when: 1. if hit, just a moment before the victim launch ^_^" 2. whiff, i look at the base of ice spike and press the 3 buttons just a moment before the freezing fog(whatever-_-") completelly disappear still i can't pull of the frc consistentlly enough in a match ^_^ but i found it easier to pull off on the 2nd and 3rd ice spike loop and i completelly agree with furix ... there's no easy way mastering this frc T-T
  13. excelence

    Bridget Q & A

    dunno... i've never try it on Slash XD, like 722 said the yoyo setup is pretty hard to catch and Synchronize would be pain in the neck XD... and in ^C it might probably work again with FB ver (imho) about Bri V Iron Saviour -> never met any good Millia player on my place but if i were against IS, i prefer evasive maneuver iad backward / 7 and hss_3, but on Rush Down i'll trust my life on Starship (that IS(frc),k... is a big pain in the neck) :3 from Butt on counter i think normal B&B would work :D 3p,66c.s(1),6p,c.s(1),2d(frc),5k,6s....
  14. excelence

    Bridget Q & A

    err i use 2d v Slayer 2hs, well timed 2d will whiff and punish Slayer 2hs
  15. excelence

    Bridget Q & A

    I think i'll go with the 1st and the 3rd method <- this is similar to I-no auto JI HCL right?
  16. excelence

    Bridget Q & A

    i'll try that, and another noob question... how do i put JI on KSMH_k?
  17. excelence

    Bridget Q & A

    another question... can i connect B&B from Starship FRC on slash? i think i've pulled starship frc, 6p... on XX and it didn't work on #reload so that i've never use it again -_-" and most of the time use tked ver getting the frc timming of starship is being a pain in the ass latelly +_+
  18. excelence

    Bridget Q & A

    noob question XD what's "UB's" ?
  19. @Crimson Disaster : if i IB her last ground string before she iad, OD will connect, if i fail to IBing and insist to do OD... i'll got terrible pain on my Butt +_+(Jam mid air D Hit Box really weird, i think i cut her legs, but it whiffed >.<) btw this is no random IAD, but corner pressure, and about MF i need that on Lv2 +_+ @Honnou : sry forgot to add, got cornered ^_^", i've tried IBing -> 6p is a bad idea but if i preddict it right, 5p will give me counter hit lol... ok then i got a problem if she mix up it with burst rush -_-" well that's unrelevant case now lol @4r5 : i should learn this techique^_^" changin the tide with this pixel matter'll really annoying that Jam
  20. Got Locked Down v Jam would IB -> 6p her iad D a good idea?
  21. there's always a risk to take on everytime u trying to Parry an attack i think we just need to bear with it and try not to mess up to often XD and forgot to ask... against Multi hit moves like Volcanic Viper, Ride the Lightning etc can i block the moves and parry the last hit? or continuously do parry like Gold Ver of Jam that Parry all the way out of Justice Gamma Ray O_o??
  22. Thx for filling me up ^_^ psychic parrying is such pain in the ass >X3
  23. 2hs will net those who try to cross over Jam^_^"... i got some noob question about Parry, on blocking, can i 1~2 Parry from a blocked combo string or from Block Stun status(EG : knocked down v Ky on corner, Ky do CSE(frc),66D after 3 hits of CSE i was caught on Block Stun and want to Parry the Ky D, can it be done?)
  24. 6p? wouldn't that works against I-No starting Pressure string?
  25. err, no i mean i need ji hori dolphin in case they perfectly guard all my combos to continue my pressing with 2hs i usualy start the presing by holding 4 k,s,s,1/2d <- here i screw up H Dolphin into V Dolphin +_+ some times i press 1/2 to fast and change the computer reading as charged 2 >.<
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