Who won it anyway?
From what i got outta the game...
-During character select you can config the sound settings(bgm lvl, voice lvl, and one more thing i think) and button config.
-Training mode is exactly like BB's but better presented so that there aren't multiple tabs you have to flick through for each setting. Everything is on one page like sf4
dummy settings(guard, cpu/controller/stand)
character specific settings(install stuff/cyclone stuff etc)
training mode settings(awakening, regenerate health/sp etc)
-Challenge mode is the same as BB's
Why look at any other mode?
Did they give out a survey of what you thought about the game?
Though its too early I feel atm BB is better. Just seems more solid.
The reversal mechanic i dunno what the english name for it is...gyaku gire. Kinda found it weird how it costs blue/white health to perform it.
I like how there's no pink throw mechanic. I still feel one button throws with no whiff would be better though.
The controls are really frustrating and alien to me too. Having two strengths per character kinda felt boring to me.
I kept changing the buttons to make my hands comfortable.
(B)©(D)
(A)
to
(A)©(D)
(B)
and eventually settled with the default
(A)©
(B)(D)
Where the hell are akihiko's lows? you gotta use two buttons to do a low with him and hardly anything is jump cancelable on block except his 5A and 2A I believe.
Chie was exactly how I expected her to be.
Took me a while to figure out you could turn switch sides mid air to cross up. That was a cool mechanic. I dunno how hops are supposed to be used...
Cant think of anymore stuff to blab about...