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Everything posted by milesw
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Link?
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source? Is that from a specific BBS? EWW
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I assume videos will be up in like hmmm.....8hours time?
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it doesnt go under 2a 5a 5b 5c 6b Could be more. But im just lazy. + Im a Makoto player >
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in combo 1 could i substitute 8 hjc with a 7 hjc instead also in 6c-6c should i gatling this or should i do a slight delay in between? In combo 2 i cant land 236C- 6C any tips?
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Just wanted to ask whats your avatar from And as a fellow Makoto player I'll say that the above guide is very useful and true. Use your crawl and 2a,2b much much more in the footsie game. Around this distance us Makotos will be dashing forward and back with 5B. One thing I personally hate as a Mak player is a 2A thats a low! Cant parry them. A skilled makoto player will know exactly in each matchup where an opponent will want to attempt a 2A and parry it. So go nuts with yours. Seeing as it low profiles her DP too! crawl goes under her fireball. If you see her charging a fireball and you're grounded at any distance away from her... Its fairly safe to jump up and j.D straight at her and you wont get hit by the fireball at the angle you dive at. You wont hit her but it will give her a good shock when you are up in her face. And obviously 214214C does the job too. To me this matchp is stressful vs TAO she can turtle around the screen snatching random hits and I cant catch her :/
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done em all ~:p bring em on
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http://www.youtube.com/watch?v=ZO6V7NqMWck&feature=player_detailpage#t=105s Can someone tell me the inputs following that CH j.8D hit confirm? I still cant tell what the hell is going on in her combos despite being able to do some of them lol corect me if im wrong.. according to the untrained eye... j.8D>j.5D~6>j.C>j.9D~6>j.3D~C>j.C>j.9D> something something 236B mash
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Well I main Makoto and to subbing Bang. Im now looking at Taokaka too because her and Bang seem to be the most 'freeist' characters in the game. i just wanna keep the opponent in block stun all day :D
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If you mean the yellow tao in the acho vids..his name is Kinji
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Thanks cuz
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Hey guys. Could you guys tell me the most optimal combo off of the basic combo starters? such as 2a, 5b, 5c, throw, etc? (bearing in mind I wont know most of the special tao specific jargon ) I've read the OP but I cant tell whats useful and what isnt. Also is the j.8D A loop midscreen performed by hit confirming into the move then landing, dash, j.8D~A, land, dash j.8D~A then land etc? And I'd also like to know mostly how to end it after the loop lol thanks
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[CS2] Makoto Nanaya's Combo Listing and Discussion Thread
milesw replied to OmniSScythe's topic in Archives
I remember seeing a few heads getting a green throw during orb oki. Havent bothered trying it out yet. Have you tried to recreate it in training mode yet omni? off topic Just wanted to say the quote in your sig simply isnt true. I speak from deep experience :3 -
FINALLY WE ARE STARTING THIS THING! WE PRESENT... AS A PART OF.... So what is this? A meet up for BlazBlue players and newcomers within and out of London for training, casuals, and competitive play. Online streaming will be set-up and organised by the Exdragon team. Where will this be held? HMV GamerBase Piccadilly Circus, London, W1D 7DH INSIDE TROCADERO Date? 9th November and 7th December Time? 6PM What Consoles? PS3 Will control pad/arcade stick be provided? Yes sticks will be provided. But be sure to bring your own because sticks will be limited. How often will these sessions be held? Once a month What are the prices like? £8 Why are we doing this? In order to make Blazblue and offline gameplay more accessible to players. Allow others to learn more about the game in a stimulating environment. Offline competition is always better than online. FOR MORE INFO ON THE EVENT CHECK OUT http://www.facebook.com/exdragonproject
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[CS2] Makoto Nanaya's Combo Listing and Discussion Thread
milesw replied to OmniSScythe's topic in Archives
This ^ This is highly underrated. this is pretty much the best/easiest mid screen, meterless corner carry imo Since I only get to practice at the arcade now. Something in my head is telling me Ive seen this done on Litchi. Can someone confirm? -
Yeah was at the arcade today. Orb oki is a no go. Alternative oki ideas anyone?
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[CS2] Makoto Nanaya's Combo Listing and Discussion Thread
milesw replied to OmniSScythe's topic in Archives
Damage? -
[CS2] Makoto Nanaya's Combo Listing and Discussion Thread
milesw replied to OmniSScythe's topic in Archives
But Im also saying you dont have to dumb down your combos because of this lol (assuming that's what you do) I haven't seen one non-japanese makoto match video of 2C>214B~jB>jc>jD>236(6)A~D (except omniscythe at Revs) Everyones dumbing down their combos... :/ PRACTISEEEEEEEEE otherwise everyones gonna find out makoto is piss easy to use and win with -
[CS2] Makoto Nanaya's Combo Listing and Discussion Thread
milesw replied to OmniSScythe's topic in Archives
Though this isnt directly advice you do know you dont have to do dash 236ad on like 70% of the cast for it to combo right? -
[CS2] Makoto Nanaya's Combo Listing and Discussion Thread
milesw replied to OmniSScythe's topic in Archives
Thats right even though with one 2a works. If i use an A move at the start of the combo i only go for 2C>LA>2C>2D>>etc its its anything else(except 2b) i go for shooting star delay or dash back 6a. -
[CS2] Makoto Nanaya's Combo Listing and Discussion Thread
milesw replied to OmniSScythe's topic in Archives
Im pretty sure you can do the delay on everyone. Ive been doing it. Learn it. Slackness and noob substitutes will not be tolerated >:I loool