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bakahyl

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Everything posted by bakahyl

  1. Wait... Isn't that usually the better kind of playing style against Mu? Double high jumps instead of IAD to mess up Mu's AA's and approaching when Mu sets steins because she is the most open? The better Hakumen i play only using his drives only to stuff Mu's oki's and unsafe rushdown approaches and strings, because otherwise i will simply bait or throw them out of the counters
  2. XD, so it wasn't you. Still looking for a 0 bar noel who i played yesterday, who probably was from the USA, joining an European room and complaining about unable to tech some grabs because of lag I also played against Nyagga earlier today, eventhough he didn't use noel on me
  3. So perhaps could you be the one yesterday who was trolling with Noel drives in an Eu room with a nick using exboxplayer or whatever it was?
  4. Perhaps it actually had to do with Mingosu's tweets a few months ago to vote in the poll (and she has multiple twitter accounts ). So it's likely that not every vote was made by people who actually play and/or read blazblue
  5. GG's to all the American people whom i have been playing against the entire night....
  6. I don't think there is even a gap, because if you barrierblock 2c in the air it will get +3 extra frames blockstun compared to the ground. Even on the ground and with IB i think it's gapless if you immediately gattle 2c 5c
  7. I get punished quite often if they bait my 2c with a double jump :p edit: also 6a isn't exactly the best AA against double jumps Sometimes i simply use a random airgrab if i suspect they are going to bait my AA though
  8. A non CH 2c is harder to confirm, because the more optimal combo's don't require a jump because CH 2c 5c 6c habacan etc. or CH 2c 6a j.2c etc. are probably more common used and if they barrierblock 2c you can still gattle to 5c and then afterwards into something to make it safe. If you did jump on a CH, then the combo afterwards needs a right spaced airdash j.c j.2c though
  9. Perhaps you shouldn't IAD too often against Mu? 2c is easily baited by a double jump and without a CH , 2c is normally not even that good
  10. Habaya never worked against hakumen before because of his counters and the ability to cut them very easily due to it's slow speed and the loss of a braindead "place and fire" totsuka can be off set with the buff on regular and charged steins. Perhaps the disadvantage is that Hakumen is less easily anti-aired because of Agito
  11. It doesn't help that the counter followups are blockable, which is especially a disadvantage for Hakumen because of Mu's projectiles. Add the extra problem that voids created by slashing lasers stay only a fraction of the time compared to extend Also this edit: What are these "slight restrictions" in neutral tools ?
  12. It "exploded" several times today and i also noticed that yesterday
  13. GG's to the few matches that i had with blackjaguar earlier today, despite that the lag made this match worse for tsubaki and that i sucked pretty bad today because i am readjusting after p4a's controls edit: forgot to mention:also gg's to the other people Boozawarudo's room edit: also i loved that at the last round Duo bios and Mu's dp clashed for the entire duration of Duo bios that completely caught you off guard :p
  14. Lol, when i am still up very late i tend to see and play those 3 sometimes. PSN players are different from xbox360 ones, as there are more of them online (for me) but some get salty fairly fast (especially if you use Mu) than the players on live
  15. Ikutachi still needs a 6c to combo and to do that is needed either (like what TD said) a crouching opponent, an airborn opponent or CH 5c, 6b or a combo with j.2c because it also forces a crouching state. edit: I didn't know and accidently found out just tonight that when you place a stein and you were about to get thrown but you tech out of it, the stein will still fire.
  16. Either the hurtbox of Mu's 5c is smaller or Hakumen's counter completely sucks in CP http://www.youtube.com/watch?v=cnV3Rarvhco&t=8m10s
  17. Too bad that there is no character in the p4a cast that somewhat resembles the playing style of mu-12. edit: maybe i should try to learn yukiko for her oki's and zoning instead of Liz , eventhough she is probably closer to lambda
  18. Meh, eventhough i have p4a i am not going to netplay with it for the next week seeing that i have problems adjusting and especially with the controls om a pad. I even fail to do sweeps in my combo's Also learning the Magarudyne loops with Elizabeth is going to take a while
  19. I meant to say that she makes overall any chatracter from the cast salty
  20. I thought Mitsuru made people salty in p4a?
  21. It kind of sucks that i am getting kicked out of every room today because i beated them up too much earlier. MagicDarklight, Chaos30, Sasukiii, AtonementIII, X-darkedge-x and a few more... edit: It's a record for me for getting kicked out by over 7 people in the same day, although i probably deserve that for using Mu-12
  22. gg's to crying void for playing some Mu mirror matches, eventhough he did later use makoto and tao kaka after the mirror matches probably didn't work out that well
  23. For BBCSEX I can still manage to find some players every day during the evening
  24. I think it depends on the Mu player. If the Mu uses predictable stein formations then you can easily create voids (easier if these are non charged). I prefer to vary my charged and non charged lasers and positions (usually 4d, 6d j,8d and j.6d setting them above and behind hakumen ) and i haven't seen that many hakumen having luck slashing the lasers. However setting steins is a risk for Mu and if you don't approach her, it will be harder to get in if she can use habakiri and totsuka with those steins edit: IMO the reward of such a void is usually not even that great. While you can't get hit by any more lasers in the void, you are still stuck in that position (if you are low magatama, it's good though) and Mu can stil re-adjust her stein patterns incase you want to step out of it. And if hakumen is not completely covered in the void, a well placed habakiri can still hit him XD
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