-
Posts
1,066 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by bakahyl
-
I use Mu and her 6a is not exactly a stomp :3
-
In the Dungeons and Dragons allignment system, it would still make Azreal neutral (although slightly more leaning towards "chaotic neutral", despite having a little "order" characteristics because he is somewhat following sector 7's orders)
-
Shoutouts for Sasukii PM'ing me that he wanted to kick me for hitting him with 6a after he was already KO'd, eventhough i was just trying to finish my combo
-
That means i haven't fought very good hakumen players then..... Because i can easily annoy them with my full screen lasers.
-
Her normals and damage are fraudulent enough :3
-
Mu's zoning is not even that dangerous on it's own edit: i think litchi's staff is more annoying than most of Mu's lasers
-
Doesn't seem to bother her that i am joining rooms and despite that she played so many games, her Bang is barely above average though
-
Are we talking about the same bang player MGJ who disconnects right before she loses?
-
Well i got kicked out earlier by him, because i was too strong and it was no fun edit: maybe i should take daedron's fraud title, because unlike him i am using a more fraudulent character
-
Atleast her English voice is consistent, unlike Hazama who ended up having 3 different voice actors (which is especially annoying when he fights against Relius and sounds half of the time differently)
-
To be honest, i also don't like the english voice for Tsubaki :o
-
That wasn't exactly my point. In extend even with a FC j.2c, you couldn't always combo from it on a standing or crouching oppponent if you were not that close to the ground, unless j.2c has become more reliable (as in less recovery) i can't imagine why it is being used so much all the time in CP.
-
Eventhough not mentioned, 6b still cancels into steins http://www.youtube.com/watch?v=2WPk0qgMmMM&t=2m51s Even if 6b doesn't cancel into normals or special, it still seems possible to combo from it with normals like 5c if the opponent is airborn (just like in extend) despite the increased the recovery on it http://www.youtube.com/watch?v=2AzAVnNLc40&feature=youtu.be&t=10m38s Also any news on j.2c? Because the japanese players seem to throw out j.2c alot and i can't imagine them doing that if j.2c has not changed seeing that it has 10 frames landing recovery in extend. Another question that i would like to ask if the higher levels of SoD have extra properties (like wallbounces or something)? Because if it has , then it will have some use for it incase we score a 6c FC edit: i kind of suspected that 2c had a hitstun buff because of an earlier combo video with 2c > IAD j.b or j.a > j.c > j.2c loops http://www.youtube.com/watch?v=ENvKb2_pl8E&t=1m2s later edit: interesting to know that 6b is -6 on block. Her 6b needed a nerf anyway because it can be combo'd from it at midscreen for over 3k damage now
-
Not sure why some people claim that hakumen's air normals are the right answer against "stein spam", because the Mu player can adjust her stein summons to throw hakumen off (like summoning steins above or behind hakumen, charging the steins etc.) Mu's 2c is only an answer to hakumen who like to IAD alot, otherwise her 6a is safer. And if you whiff your j.d when Mu uses her much smaller 6a, then you are in a world of pain for being in CH state for a while. Also you can't always mash out her 6b with Hakumen's 2a, depending on the string. Like the gap between 6a or 5b> 6b is too small for 2a (unless you IB) , eventhough you can opt to counter but it might fail if the Mu uses 6a or 5b > 2b or 3c. And a 3c CH leads to a 4k meterless combo
-
IMO ice wave is not even that reliable because as i said, steins are jump and special cancelable (i have reacted on an icewave with my own dp). Personally i think the meter should be better used on rapid gimmicks and maybe resets
-
Mu can jump cancel or special cancel her steins and if jin has 50 heat, i think a decent Mu player won't be throwing out carelessly a habaya or totsuka's anymore and if they do then i am sure they will be in the air in which a CH ice wave doesn't do that much damage. The point of those steins are most of the time to set up her totsuka and combined with her habaya , is to make Jin work much harder to approach her. Maybe a good advice is to not let her dominate the air space with your fubuki A or B when she tries to IAD you (i am sure fubuki cannot be punished when barrier blocked in the air), Jin's j.a when close and maybe j.c for mid range because Mu and Jin have similar range (but if Mu scores a CH with her j.c , you are going to expect a 4k damage combo though). Also punish Mu's close range jump in's (her j.b and j.c have a poor vertical reach) with jin's 2a (don't get too predictable, otherwise she might use j.2c to FC you) edit: If you get in, you should opt to pressure her with jump in's and some diagonal ice words to bait her AA. Mu's 2c is nerfed compared to cs2 and her 6a has poor vertical range to work as a reliable AA. Eventhough you should watch out for random air throws.
-
Predictable ice swords will be stopped by a simple habaya. Jin's 2d is slower than her 5c and it has roughly the same range though
-
5,6 GB for DoA5 and 14 GB for ME3. Also i never played the first 2 ME games, but i like shooters so i doesnt hurt to try
-
laggy games today because i am also downloading DoA5 and ME3 because those games are free on psn plus edit: i am not even sure if these games are any good, lol
-
Atleast she is able to hit crouching characters with her 5a.....
-
To be fair though, even Mu's 2c from cs2 doesn't do very well against Tao edit: one of the few reliable AA that works against Tao is Valkenhayn's wolf 5b from cs2 and maybe extend
-
GG's to dragonlordz789 , Tos-x7, Katsuke_X and prower__, eventhough i played very bad at the beginning because i was somewhat occupied text messaging with a friend on my phone
-
Or he is secretly plotting to astral you and saving his burst :3
-
Get better internet?
-
Mu's 236a is just a a distraction/keep away tool that let her set up more steins though. On it's own it is just used to buy time. The most stupid things with Mu are her damage and strong neutral