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Everything posted by LunarSelenia
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[CP1.1] Tsubaki Yayoi General - Gameplay Discussion
LunarSelenia replied to pktazn's topic in Archive
lol we should bounce info off of each other, my boyfriend is actually going to get CSE when its released, so I'll (somewhat) have it XDD -
[CP1.1] Tsubaki Yayoi General - Gameplay Discussion
LunarSelenia replied to pktazn's topic in Archive
Never played CS1 Tsubaki, I want Relius sooooo badly but I don't think he could ever replace Tsubaki. Whether she is low tier or S-tier, I will rep her no matter what =3 -
[CSE] Tsubaki Yayoi Video Compilation 3.0 (Updated 4/7/13)
LunarSelenia replied to pktazn's topic in Archive
Still watching but...all I can say is I got to stop using CAs so much now because I feel like that is going to be my downfall in CSE >>;;; EDIT: finished watching the Ragna one. On the edge of my seat the entire time. x.x;; -
[CS1-CSE] Tsubaki Self-Improvement and Critique Thread
LunarSelenia replied to NickExtreme1's topic in Archive
I think the one important piece of advice I want to give is to get the opponent to block more. Tsubaki's DP isn't great and like you said, you had a bit of over-reliance regarding them. I think if you used them a lot less and approached with 5A/5B (or blocked on wakeup), you wouldn't have gotten punished as much for wakeup DP whiffs. Also I noticed you did 623D > j.236D in the first round and didn't have a charge to do the dive (I am not sure and I can't turn on the game to confirm this, but I think you probably can do the j.214C at least instead of falling...or was that a misinput?) As for DPs, I don't know if you were trying to do the j.236x > j.214x after a DP (other than the semi D vers in the first match), I know you got a 623A in before and followed it up with j.214D and couldn't follow it up. I usually do 623A > j.236A > j.214A to make people GTFO and I get breathing room to charge. I also never really go for her B/C versions especially when they are approaching, I can usually catch people's rushing in with A/D versions no problem. Because of her B/C DP having weird times of invul, I try to never use it and catch people when they have a hole in their blockstring. Like at 23:10, you could have saved yourself 50% heat with a 623A and got yourself out of the corner. Bunch of things based on my personal preference >>;; or some Plat matchup advice : I never played against Xie's Plat but the ones I've been playing against I tend to turtle a bit and get some charge in >>;;; Sometimes I get them to come to me and I punish them =3 Don't know if this would have helped in your match. Watch out for AA Platinum in general. I have not seen the Swallow Moon bait before, but I know trying to AA her during a falling j.C in general is risky, and sometimes will not end pretty. You did get her to block at the end of the final match and eat a combo, too bad the 6C whiffed. Personally I think I would have tried to go for 2B/3C RC instead of the 6C > super, but eh, risk/reward is what Tsubaki is all about and we all have different ways of playing her. I don't think I've seen you play before logic so I don't know how this differs from normal, but hopefully I helped in a bit. Sorry I would try to find more things to post just....friend is still sleeping and I can't type too much. -
Update for Doubles Tourney (for Mystic ;3 ) Doubles Tournament Results [11/18]: 1st - Team Free Willy: itsme [HK]/Tokyoboi808 [TG] 2nd - Team Juicy Kara-age #1: Mystic d [TK]/LunarSelenia[TS] 3rd - Team Dane Miyasato: BeaverDeity [LA]/low tier guy [LI] 4th - Team Makise Kurisu: SolarMisae [MU]/Jerwyn [PL]
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Like it should be, sleep during the day to protect the night~! Night my Celestial partner~!
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Yay =3 the Yellow Jin Nii-sama is staying~
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*flails* NOooooooOOOOOooo Shin do not leaaaveee usss ;__; Sorry our internet is crap so we're having issues ;__; This is true >>;;; We shall let him live. For now.
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So if there is evil afoot we can swoop down and kick the crap out of people?
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You mean with you, Luna? =33 Celestial Night ftw
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Luna of the Hidden Moon is an awesome title. >>;;
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This. That and Misae of the Sun shouldn't be having relations with another tribe when she has someone of interest >>;;;
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ahahaha and this is why I love ya dear. and Solar has to make you a white Ragna avatar >> *hint hint nudge nudge*
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[CSE] Tsubaki Yayoi Video Compilation 3.0 (Updated 4/7/13)
LunarSelenia replied to pktazn's topic in Archive
^ Are you talking about her attacks in general? I thought I heard her run speed was decreased as one of her changes, along with the 5B change. -
[CS1-CSE] Tsubaki Self-Improvement and Critique Thread
LunarSelenia replied to NickExtreme1's topic in Archive
Ah thanks for clarifying that for me Kiba =3 I used to do that until I figured out it'd always tech so I just opted for 22D > 236D all the time when I had stock X__X;;; -
[CS1-CSE] Tsubaki Self-Improvement and Critique Thread
LunarSelenia replied to NickExtreme1's topic in Archive
I think most of the commentators/Beaver/Hajin said most of the things I wanted to say, I'll just add a bit more. -Adding on to what Beaver said: 236D is most useful for getting out of that corner. Used at the right time of course. Tsubaki has some but not reliable options to get out of the corner, but for one stock, you can get out of the corner and get a combo and put them into the corner. Don't use 6A afterwards, I think it's been said but I believe it'll turn into a force tech if you use it. But I'd rather slip it in to reset people or in midblockstring since it'll be harder to react to. (TBH people are starting to block points where I like to slip in 6A so I have to start mixing it up a bit ^^;; ) You can always do: 236D > 5BB > 5CC > 236A > 214A > 22A -As for what Hajin said: I agree with the whole comfort > stylish thing. I can do DP whiffs but I choose not to due to the fact that I hope from setup to setup and different lag really throws me off so I'm wary of doing it in tournaments. ESPECIALLY at tournaments, you want to have a sense of solid, comfortable play....only because if you get blown up for being stylish, rewatch it and realize you could've won a round by doing a more optimal combo....that sucks (and believe me, I've done it before X__X;; ) -Also Tsubaki's combos, as well as her optimal gameplay should be sending people in the corner. So long as you have the stock and the right situation, you can usually ALWAYS send people to corner even from the other corner. -It's not that amazing, or reliable because it's a risk/reward thing and might trade, I usually 623A > j.236A > j.214A > j.D people when they decide to run in after a combo. It usually gives me some time to breathe and charge. BE CAREFUL when you use it, sometimes it's better to just block at times. -As for charging, I know it's been said that you got greedy about it, the only thing I want to add is that you can hold 5D a BIT longer on the tap, you can get more charge stock for the recovery frames you're going to get by using 5D. -I think in the second match you used 22C > 236D pickup > dash 5C I think? I don't know the conditions of when it works and when it doesn't, maybe someone can elaborate, but usually the 2CC will whiff. ESPECIALLY on Makoto because her hitbox is similar to Mu's = higher than the other characters in the air. So it's not worth using the 22C > dash pickup unless it's off of a 22D. It gives you room to breathe to charge by pushing them away, and you get to keep your charge =3 -Try to use some 5A, if they block it, you can always go into 5B > blockstrings, I know Hajin elaborated on that. I know this is one of my weak points that I have to improve on, but I tend to spend time solely for blockstrings more than combos (sadly though, it doesn't mean those blockstrings will end up in my actual play XD) I hope this helps, this is just a bit of my observation, I don't know if it's already been said or not (if it is I'm sorry X__X;; ) but I hope to see more footage again of your improvement~ -
Hope you get better soon A.X.I.S o.o;; .... ....and apparently you too Mystic >>;;
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Awesome laser kitty is awesome. That made my morning when I woke up and my back decided to hurt like hell =3
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*salutes* Reporting for duty, furi-na~!
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[CSE] Tsubaki Yayoi Video Compilation 3.0 (Updated 4/7/13)
LunarSelenia replied to pktazn's topic in Archive
Finally got to watch all the vids posted =3 Good matches, I'm more hyped for CSE Tsubaki now =3 Can't wait~ -
@Batou: Mmm yeah, I do the air finisher if I know I won't hit the IAD I do the air finisher. I didn't know what other options I had other than the IAD / air combo. But it's always nice to have more. I'm starting to expand my options in combos lately, I've been mainly focusing for the past couple weeks on how to approach people. @Hajin: Thanks~! I definitely going to try this when I.....wake up more. Probably going to write this in my little mini notebook of Tsubaki tech and sit down and practice when my body doesn't feel 12 pounds heavier.
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Yeah, I noticed this too while messing in training mode. I just know already when to hit 2CC but on certain other setups where there's a lot of lag I tend to miss it. At least confirming a 214D will lead into 3.7k damage. I didn't feel like 3.4k was a lot for 1 charge >>;; but now that I found this I'm DEFINITELY going to put it in when I land that hit. Especially when I'm near the corner. I think it does around 4.8k if you tack on the super with the corner version o.o;;
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Don't know if it matters all too much because of CSE, or if someone said it already but a more optimal combo than: (From Intermediate, 1 charge): Midscreen: 214D > 2CC > IAD j.CC > 5B 2CC > 236B 214B 22B Corner: 214D > 2CC > IAD j.CC > 5B 2CC > 22[C] > 5C 2C > 236B 214B 22B You can add in a 5C(w)C in between the 214D and the 2CC and you'll get better damage in than doing the combos above. Midscreen version as shown above does like 3.4, adding the 5C(w)C makes it 3.7k, 26% heat. Corner version as shown above with the 5C(w)C makes it 3.9k, 36% heat I get a lot of 214D hits in and I don't get any fancy combos in -__-;;; And I'm just starting to implement 623C > j.214A(w) into my actual gameplay, and I still can't do the corner combos that involve j.236A(w) yet. So I can't contribute any fancy stuff. Just thought it'd be a useful thing to know for people like me who can't do fancy combos in gameplay =3 I'm pretty sure it might have been said already >>;;
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Team Bowflex taking over Hawaii. Don't know how I feel about this. Oh wait, I don't ~w~ No one can stop dem lunchablez
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THEY ARE BUTTS. Even though they stalk DL for information they don't join and chat/discuss things on the boards. Butts. -___-;;;