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Everything posted by 9TNine
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It's more technical, but thought I'd post this for all who are interested. GDC made a bunch of their talks available online, and the Xrd one regarding the art style was one of them. http://gdcvault.com/play/1022031/GuiltyGearXrd-s-Art-Style-The (Contemplated if this was more appropriate for Zepp Museum... please move thread if so) -9
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You bought them all though. What's probably happened is I-No and... someone else (presumably Faust but can't say for certain), are just switched, so anyone who bought just THAT character (whoever it is) gets I-No instead. -9
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Someone's apparently already informed them and they're working on it. It's likely just an issue of the shop providing you the wrong item, so my guess would be after it's resolved you could just re-download. http://www.aksysgames.com/2014/12/16/guilty-gear-xrd-sign-release-day-announcement/#comments -9
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Same issue here. Bought I-No for PS3 and got Faust. Likely the Sony storefront options are incorrectly linked to the content items. -9
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I believe it's If dive is held for max duration, move changes from Level 3 to Level 5. Unique 6 Frame hitstop. -9
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I'm now declaring this thread the Evo shoutout thread. (Are those no longer the cool thing to do?) Of course, huge thanks and props to Shtkn and Delta for organizing/running the GG side-tourney. Shoutouts to AKA, KBNova, Teyah, Aginor, PhaetonH, Woki, Hellsap and of course MikeZ. Nice to see you guys again! Also, nice to meet the infamous st1ckbug, TheBrett_ and crew, Jo, Def1n1tely (fix your stick), Phobos, Max, Magz, Stunedge, Fiestament, and Essay! Sorry to anyone whose name I missed! -9
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DUUUUUUUUUDES fun times! Nice to meet you Kenji after hearing about you for all these years. Nicest guy ever! You don't need to spend your winnings on beer for the group! And Paul! Thanks for making the huge commute! It's been probably a six years or so, so it was good to see you again. Mark, it's probably been the same. Aginor, sorry I missed it when you came up here, but keep up that I-No play! Thanks to everyone who made it out! Someday I'll learn how to play against Zappa. -9
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I understand she's Day 1, so maybe I should clarify it a bit. I don't mean it like "Wow, why's she so bad?". I know better than that. I mean that at first glance it looked like she might not get meter from non-sword moves at all (The sparring vid I mentioned is mostly just gatling combos), and that's rather different from other characters, so I was interested if there was another method. Seeing the match vids, it looks like the swords give huge meter, so that's apparently the counterbalance. -9
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Her meter gain looks awful. Does she have a more specific way of building it? (Only the combo attacks like PPP for example?) EDIT: Should clarify, I've only really some of the watched the sparring video so far. The match vids look... better? Seemed like the swords give a lot (12.5%?) but normals seem like nothing. -9
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http://youtu.be/wfPwtggp_W0?t=25m39s Digging his command grab stuff. -9
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While I am possibly not the best person to answer this as it happens to me too. But I would say fear. Bait the do by blocking then punish. Do that enough and they should want to stop doing that and start playing your game. -9
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The command grab? Not much unfortunately. I think I saw someone get a j.S off it. -9
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The root of the freeze is likely more deep than you guys think it is. Myself, my console has never frozen, however my friends has frozen and not only on those stages. I would not be shocked if there were an underlying issue somewhere. -9
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She has old 5K, not aware of any new normals. Got a link? -9
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Exactly. He's gone through a few characters, actually. Back Pre-Slash he was a Millia player, moved to I-No in Slash. In AC I've got some matches of him playing as Testament when it first came out, but he had relatively long streak of playing Robo-Ky for awhile. -9
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It was a Reload color (although the guitar is different). I think many of her current ones are, actually. XX: -9
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http://youtu.be/G5JWypA_lcI?t=2h32m It's a bit of a weird setup, but this guy goes for 5K HCL RC (50%) into airdash. He lands and hits H which missing but I'm betting close S would've worked, or maybe even j.s during the dash into VCL? -9
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[Xrd] News & (Theoretical) Gameplay Discussion
9TNine replied to Shinjin's topic in Guilty Gear General
Didn't think of that but that sounds much more likely! The marker didn't seem to match the location that I-No's punch whiffed, so I thought it'd be weird to have the indicator positioned so much over Sol. Thanks! -9 -
[Xrd] News & (Theoretical) Gameplay Discussion
9TNine replied to Shinjin's topic in Guilty Gear General
So I noticed this in a vid earlier and maybe it's old news or I'm just dumb, but I saw this red X over Sol's VV (I-No was doing 5P and got hit during the recovery, it wasn't Counterhit). I'm assuming they added it as an indicator as to when you whiff due to invincibility? Has anyone else noticed anything about it? -9 -
HOLY SHIT SHE HAS MORRIGAN'S UPWARD AIRDASH?! (669) http://youtu.be/ClhM0nP9Ae4?t=16m 16:07 -9
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STBT seems less rewarding from what I've seen though, but it could just be people aren't trying for anything. She's looking pretty good so far. -9
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The current stuff mainly seems to be RCing the HCL Follow-up. This is something someone mentioned from the loketests too. I've seen a few attempts at her new command grab (Looks like Rose's soul throw) which can supposedly be comboed after but haven't seen it actually hit yet. I imagine Air Throw still combos too. I saw that Dive seemed to have the wall splat effect? Could have uses? Note so far seems not quite as good. Maybe it's people needing to adjust back to the old speed. Sweep also seems a little shorter, but that could just be my eyes playing tricks. -9
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http://www.youtube.com/watch?v=ybu_PvaocMQ Slayer vs. I-No -9
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BOSS VOICE SOUNDS SOOOOO GOOOOOOOOOOOD HNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNGH -9