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Errol

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Everything posted by Errol

  1. well if you open a room let me know
  2. jbbs: Sounds like 5d/2d are exactly the same charge rate? Two tsubaki players hit 5d and 2d at the start of a round, and both hit 5 charges at the same time. 236236D still no invulnerability.
  3. ? Looks about the same as typical characters... 65% is only 5% off from 70%
  4. Tsubaki 6a should be 17 frames.
  5. When is BBCP.. GGs Moy.
  6. you want 20 guys? What movie are you watching? Never mind, I never asked
  7. Hmm. 10 minutes and I'm going to do something else. If anyone wants to play..
  8. I could play too
  9. anyone want to play some?
  10. I'm just saying Tao is one of those characters everyone hates to play against. I'm sure it's a bad matchup. It's one of Tsubaki's worst matchups because trying to get any charge is a joke. Even in the CS age of retarded Litchi/Bang, I think it was tsujikawa that ended up winning SBO. BUt shrug, enough about that. Is the argument that Makoto is braindead in BBCP just on account of doing high damage? Surely I feel that way about Ragna in CSEX sometimes (like you can just random out a few matches with incredible firepower/inferno divider)
  11. Doesn't everyone feel that way? Hard to think of a char people would say they have an advantage vs tao on.
  12. http://www.twitch.tv/team_exe wara tsubaki on stream right now
  13. We'll see. I certainly haven't seen crush trigger being used much. there were also some reports that 6c doesn't connect after CT. and mid combo, 6c is the usual setup for CT.
  14. http://www.youtube.com/watch?v=kdjhtQWqqpY
  15. 6CC > Jump > JC>JCC>5C works. No charge punish combo - around 3.6-3.7k! 5Cch>6CC>JCC>5C>2CC>JC>JCC>J214A This time around our specials have been strengthened. 5CC/ 620/100/ 87 2CC/ 680/100/ 87 6CC/300*3/100/84 ※乗算は1度だけ 236A/ 600/ 80/ 67 236B/ 700/ 80/ 72 236C/ 800/ 80/ 82 236D/1100/ 80/ 89 214B/ 750/ 75/ 75 214D/1100/ 75/ 87 22B/ 600/100/ 84 22D/ 900/100/ 87 22B (charged)/ 900/100/ 87 22D (charged)/1200/100/ 94 623C/ 800/ 60/ 84 623D/550*3/ 70/ 82 J236A/ 800/100/ 89 J236A Proj/ 300/xxx/xxx J236D/ 950/100/ 92 J236D proj/ 450/xxx/100 J214A/ 500/ 90/ 67 J214B/ 650/ 90/ 72 J214C/ 800/ 90/ 82 J214D/1000/ 90/ 92 46C/ 300/xxx/xxx 46D/ 450/xxx/xxx ※2nd hit unknown
  16. Dude, if you get kokushi on Moy (or anyone), ... DO NOT go for a pink throw!. Chance of blocking three of those overheads? 0!
  17. I think they might have reduced the dead zone. Like you really gotta be right up in there to avoid it now? and maybe more invuln too.
  18. Just remember, the second mouse gets the cheese.
  19. ggs to ragna brothers
  20. Yeah but we only saw that once. I'm inclined to think it is still better than before.
  21. 17 frame overhead
  22. Goro ditching Makoto. FYI
  23. I think he's going to upload all the matches he astral'ed in so just wait for that.
  24. Yeah really, it's looking good. Makes a big difference to see someone who knows how to use her. Instead of just showing us the nerfs get to see the good stuff. 2700 dmg off C DP with 2 charge is pretty nice also c dp isn't a projectile, and it seems to have a lot more active frames.
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