Forget? well, sort of. 2b is so ass, that if you try to do it after a jump it's the easiest thing ever to disrespect. most of the time I just want to safely get into pressure on the ground. and that can be kinda ambiguous with a 6 frame normal let alone a 13 frame normal. You're better off with a throw than with 2b most of the time IMO.
Blades super. I think I've never seen it hit out of after super flash, and have seen it hit out of before super flash plenty. So, It's not a reversal super. there's probably like 10-15 frames before super flash where you can be hit? But it's good, we don't have to worry about people reacting to punish it, they have to guess at neutral.
low altitude jump charge cancels.. I think JC is too slow, it can be mashed out. JB just seems like a better choice to me.
There were some of these in the most recent videos. but what I Haven't seen any of is low altitude jump charges, like platinum tk swallow moon.. You can see from the 6C>JC>JD>5C combos that the JD minimum height restriction is gone, so why not? Maybe it's as suggested, the fact that you can't combo without charge, the fact that it's hard to confirm off JB, etc.