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Everything posted by Seiki
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For you weaboos: http://www.youtube.com/watch?v=j5y3NQi_RAY#
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I read an article and Ryu has a combo that's a loop of his ex joudan kick (wall bounce kick thing). Plus the juggle system and tag canceling will open up nice combo opportunities. I'm not a big fan of SF and I kinda want to learn Tekken, but from the looks of it the game looks nice. Reminds me of CvS in terms of the pace of the game.
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Astaroth this is for you: http://www.youtube.com/watch?v=UleFJUi4gc4
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Why can't Milln give Doro and anyone else who has the vids the pass to the account? It would make everything much easier on everyone.
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LSS is it only on PSN? and when is it going down?
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LSS I'm not comparing Noel to Bang, I am not trolling, I am not calling every character free, I was just talking about Noel, I was not being literal when I said Noel is free, my opinions are supported by watching CS2 tournament videos from Japan, and obviously you haven't watched the 124 man team tournament in nagoya street battle where a team with a bang made it to grand finals and along the way the bang player beat the 2010 SBO champ Chou's Litchi. Know who didn't make it to Grand Finals or even top 4?......................................................................................yeah. There are plenty of other examples but w/e I'm done arguing.
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I agree that she is a solid character, but I don't think she is S tier quality. Anyone can go into training mode and learn her gatlings. When you know her or anyone's gatlings blockstrings and mix-ups are more predictable and easier to react to. She does great damage and she is pretty safe but at the end of CS2's life she isn't going to be S tier and might be possibly at the lower end of A tier because all she does are combos she has no good ways of opening people's defense up which is really vital to her since she can't zone, her command grab doesn't grab crouching characters, etc. Point is she is going to have the same fundamental problem she has had since CT. All they did to her was make her safer and gave her more damage.
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LSS what examples do you have? You just said she does but haven't given me any specific examples. What prediction tools? what mind games? And besides that's very vague; every character has "prediction tools" and "mindgames". @Astaroth - Tager might be able to combo more from his grabs but I doubt that it is worth revolving strategies around it for that increase in damage. Especially since 360's require characters to be on the ground and not in blockstun the move still has a lot of risk for it to be a consistently reliable tool. And there are oh so many 360 set-ups that given some time will become predictable and gimmicky just like in CT and just like in CS1. Changes to Atomic collider's grab box and super armor on 6A can open up the opponent's defense and CH will lead to big damage.
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for a character to only offer one thing is a one dimensional character in my opinion. All I am saying is that all she brings to the table is combo potential but she has nothing else outside of that and that is why she is going to go down in the tier list. What is the point in doing all those nice combos when you can't crack the opponent open and land the first hit. You know why Ragnas in Japan didn't place high in CS1? because they figured out how to block his blockstrings and that's all they needed to do. She is one dimensional because she only does one thing:comboing. In every Blazblue game Tao has started low or mid tier and by the end of the game's life she is in at least upper mid or higher. Know why? Because tao has mobility options, mix-ups, tech trap setups, etc. Yeah noel is flexible...in doing COMBOS is she flexible in moving around? lol no. Does she have good mix-ups? lol her overhead has like one way to gatling into and the overhead in her drive is predictable when it comes out so no good mix-ups. Her drives are fast and she can do a raw drive because of the invincibility frames but D spamming doesn't work ever since people learned to deal with that stuff in CT. All of her options just revolve around doing combos that's all. And finally no it's not at all like saying tager revolves around grabbing (which he doesn't) or arakune's curse or lambda's zoning is one dimensional. First off I am talking about options. Yes lambda zones but she has a variety of tools to do that. arakune's game plan does revolve around curse but he doesn't just spam the d button he has to set-up his bell bug etc. They have a variety options to do what they are good at. Noel does combos but those combos mean nothing until she can land that first hit and she doesn't have any good tools to land those first hits.
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actually Bangs have been taking more top placings in japanese tournaments than noel. He keeps moving up the tier list. And I said that Noel was just a one-dimensional combo whore and you link me to a combo video as a counter-argument? wtf.
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Lol CS2 Noel is free. The character design is so simple and brain dead. She has no unique mobility options and her drive is just combo filler, all she has to offer is combos. That's it. She is like a female version of Ragna, no wonder Jackie picked her up. Give the game a few months she will drop at least to A tier.
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The reason why apple products are so hip is because it shows that you are rich enough to tolerate their bullshit products breaking down, coming out with a newer version in a week, etc.
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that film student has to get some footage of astaroth playing. That's some rare footage you won't get anywhere else and would make excellent material for his/her documentary.
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Doom Missile Assist hands down. Opponent Can't super jump and if you take the time to master Dr.Doom as a point character he is actually very viable.
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I don't agree with the health nerf on Sentinel. He should have gotten a health nerf that put him at 1.2mil or 1.15 mil health and reduced his damage multiplier in x-factor that would have been just fine. To be honest he wasn't that broken to begin with and in a little more than a month people have been discovering a lot of anti-sentinel strategies. What needs to be nerfed is that god damn Tron Bonne Gustaff Fire assist THAT shit is broken.
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psshh whatever I keep getting closer and closer to beating you so it is only a matter of time before your Litchi is FREE! Makoto is boring in CS2 she is like a shittier version of CS1 Litchi. Don't worry middy i'll take your moneyz next tourney. Better brush up on blocking Bang Install mix-ups.
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I won't be at this tournament going to be out of town! Promise I'll make the next one!
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I have one of those standard definition T.V.'s with a huge ass so it's kinda heavy plus it crops off the sides really bad, so skinny characters like Litchi and Noel are practically hidden in the corner. =/
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Speaking of sticks, I was wondering Tad when we could get that dual modding get together. If you don't have time/place could you post instructions on how to do it?
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Some of us (including myself) don't really know whether we would like those games or not because we haven't played it yet, so why don't we just cycle games every month to get a feel for what everyone likes. Guilty Gear would be cool I always wanted to learn it religiously and I'd...(gags) be willing to give...arcana...hearts...3...a...chance...
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The NEW TN thread - We don't drop combos, WE BAIT BURSTS!!!
Seiki replied to Grimstar's topic in Offline Community
Good luck Astaroth!!! Rep dat butter churning!! jk. I wish I could have gone we could have owned in teams if they did it for BB. -
can we just have a few games in the line-up that the majority of us actually play? Seriously, we hardly have enough setups for blazblue.
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it's cause everyone was so salty bout dat Sentinel.
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Billy have you actually done any of Dante's advanced combos? (mission mode does not count). I have done both Zero's and Dante's advanced combos and neither is more difficult. Zero's would be if you are using a pad and you aren't clawing it but since (I assume) you are using a stick it's not hard to slide your fingers around. Hell I played some Juri in SSFIV and you have to do that all the time even when you aren't doing combos. I did all of trag's zero and dante combos and really you can mash inputs for both characters because the buffering in this game is so lenient. Conclusion: Zero is gay, Dante is just as gay but more viable, and I learned arguing about technical difficulty when it comes to combos is silly since it's nothing hours in training mode can't overcome.
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If it's anything I learned from Milln is that if you want to frustrate people remove a vowel from your name. From now on I will be called Naimt.