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Everything posted by Kiba
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2/8 Spica ZEL (TG) vs Panpi Orange (VK)
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2/2 Nishi nippori Koyatsu (NU) vs Spinoza (TS) Hazama vs Spinoza (TS) - Dunno which Hazama it is Zekuso (VK) vs Spinoza (TS) Sengoku (TS) vs Kurari (LI) Kiryuu (AZ) vs Spinoza (TS) 2/2 Rin Rin 24 Hachi (TS) vs Sakuma (JI) Chicken Nugget (BA) vs Hachi (TS) Hachi (TS) vs M shi (BU) 2/8 Spica Amane vs WIZ (TS) WIZ (TS) vs Fuen (JI)
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I believe this is the SEGA Ushirono tournament. Bang vs Valkenhayn Makoto vs Valkenhayn Hazama vs Valkenhayn
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It was good. Met some new faces, had fun. Also someone thought I was Daedron lol. The person proceeding into saying that 'guy does some really cool combos'.
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Anytime you see me online you can send me a message and I'll be more than welcome to spar with you if I can.
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1/26 Game Chariot Nansu (VK) vs Funya Q (MU)
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Online casuals, for anyone that wants to watch I suppose. Daedron (TS) vs Kiba (VK)||Cont - to 16:33||Part 2 - to 19:00||Part 3||Part 4 - to end Zero443 (RG) vs Kiba (VK) On a side note, front page has been modified to hold the stabilised links.
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Yea I know some people like that too. I guess I'm on the bordeline of that since I usually don't rely on unblockables, despite the big damage it offers. It helps a lot. I'm just gonna use everything in my Arsenal now. If Kazu used CGs more, his pressure would be a lot more scary. Despite the little damage it deals, I would definately get annoyed at it being used against me so many times lol. You're using Tsubaki, a character who's pressure and mixup is a little mediocre so you can't afford to be picky with the choices you have.
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Heh. I too wonder why he doesn't use the command grab more often, especially against Rachel where it is more difficult to obtain charge.
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I didn't say this before. Thanks for the upload and GGs.
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Wasn't happy with both.
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Yea, been told. I'm extremely critical on myself. work. 1 bar connection, but PSN flopped us sometimes.
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No, I lost to a point where I would describe it as pretty bad. The connection was bearable, a little worse than playing with Errol but I could still move my legs and all. FT10 with me? Now?
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Yea, I'm not too fond of Tsubaki mirrors. Thanks, but I think my Valk is just strong in terms of setups and combos. Everything else is pretty average. I'm too comfortable aganst Tsubaki's pressure which is why I barely CA with Valk, and I'm not supposed to be blocking for very long anyway. Most of the time Daedron got the momentum going and really it should be the other way round with Valk. I need more work I suppose, and jya, as you said, Valk gives 0 fucks.
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You can use j.236C for crossup options but you need CH or charge (preferbaly charge) to be able to followup. If you're too low you'll do it in the opponent's face and if you do it too low you won't get the full animation. You can also use IAD j.214D for another crossup but if you don't have heat you're vulnerable. You have TK214X (preferable D version because it's the fastest) to bait throws. However, all of these options have the very weakness that you need more charge to really make the most out of these options, with the exception to TK214D if it's used in the corner. Rather then ending your combos normally with the 236C > 214A > 22B, you can go for TGR's safe jump setup. Use 236C > 214A then jump and then you have options of mixup consisting of: -Jump > Late IAD into j.CC -Empty jump into throw -Empty jump into 6A -Empty jump in 2B It only works against a neutral tech or quick tech. If they roll forward you've lost your setup. There's an option select which allows you to act against DPs with this setup but it's better explained in the wiki. More gimmicky options include: -236D > RC > 5A: If you RC early you'll remain in your opponents face whilst doing it later will allow you to be behind your opponent. The point of this is just to confuse your opponent and 5A is your fastest option. Furthermore, you CAN deliberately do this with 236C to make the opponent think they can punish you. Loses to Tager's 360 and Hakumen's drive attempts Other than that, the only other option would be to rely on other things like unblockable setups or basic stuff like attempting Throw Rejects/counters from time to time.
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a-cho 2/5 Makoto vs Kazu@Ginga (TS)||Part 2 Litchi vs Kazu@Ginga (TS)||Part 2||Part 3 Jin vs Kazu@Ginga (TS) Kazu@Ginga (TS) vs Bullet - to 2:41:08 Kazu@Ginga (TS) vs Rachel||Part 2||Part 3 - to 3:35:06 a-cho 2/7 Kazu@Ginga (TS) vs Litchi||Part 2||Part 3 Kazu@Ginga (TS) vs Litchi||Part 2||Part 3
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a-cho 2/5 Jin vs Valkenhayn - to 15:46 2/8 Akibahara Leisureland Iguru (AZ) vs Tochigin (VK)
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Anyone want games for a while?
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That's really unlucky man.
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send me an invite sure.
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Yea that would be awesome. No worries dude.
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How about some YT uploads then? Daedron I can play now if you want. I want revenge matches.
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Daedron play me and let's have it streamed why not? On a side note I find it annoying to try and AA Daedron because he has ways of making me pay.
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Fair enough. Most of the time I couldn't read your DPs anyway, considering I was mainly offensive on your wakeup. Being unpredictable is good anyway so I'll respect those blockstring options. I dunno what bad habits you're talking about though. I couldn't spot any minus the very minor fact of using 236C in neutral w/o a back up plan (no heat/charge) even though you only did that like once? I'm talking about against my Tsubaki though since against Valk it's more understandable. Lol.
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Sonuva.... Why do you care? You use Makoto now anyway. I thought you were solid, but what is it about your gameplay now which makes you think you're playing awful?