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Kiba

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Everything posted by Kiba

  1. That means a lot! Thanks, and thanks for the reupload! Who on earth is that fraud Tsubaki? Nah I'm playing, the match doesn't actually look as bad as I thought it would be. Thanks for the link dude. Stop showing my salty face!!
  2. Haha! Thanks man! I have those moments where I feel down about my gameplay but your words have really reassured me. Then again you guys all have, from time to time. I appeciate the kind words.
  3. Nishi Nippori 6/16 Ridoru (RA) vs Supinoza Pata (RG) vs Dan (TS) Yamachi (PT) vs Supinoza Pata (RG) vs Supinoza - Incomplete.
  4. Lol, yea that happens quite a lot with me, but thanks anyway. If you hadn't pointed that out, I would've listed it out like that. I appreciate the kind words. Ultimate Clash 13 Hexanoid (LA) vs Kiba (VK) DragonlordZ (BA) vs Kiba (VK) - I changed to Tsubaki in the last match. Excuse my bad play, lol.
  5. Astral Heat 26/6/12 Kiba (TS) vs Chazmobile (RE) Kiba (TS) vs Miles Star (MK)
  6. I think you should at least wait for some real/official confirmation. Sounds like BS. Anyway, had mad fun with P4A yesterday. Elizabeth is really fun.
  7. Actually it should say Taokaka, lol.
  8. A-cho http://www.youtube.com/watch?v=hzVMPrFNg8M http://www.youtube.com/watch?v=Lj60_riNgdk
  9. Tachikawa 6/29/12 Masashi (VK) vs Yuuto (TA) Masashi (VK) vs Hane (LI) Masashi (VK) vs Yoshiki (LA)
  10. I find it a little helpful from time to time, but I usually stick with dash 5A. Using 6C to stay on top of the opponent can help against some mashers if you're not too close. I say some mashers because it's only worked for me a few times and I'm unsure about most other things being able to punish it. The thing is, with 6C you have limited options afterwards hence why I do not like using it so much. The 6C > TK214D/236D for example, I usually only do when I have the heat to RC otherwise it can be a free punish. I used to do that but I forgot about that. Thanks for the reminder.
  11. Oh right. It's cool man no worries. Like I said I don't mind you adding me on PSN. Tachikawa 6/24/12 (Last event since it's closing) Masashi (VK) vs Koji (RG) VEL (AR) vs Ryuu (VK) Abarenja (MU) vs Ryuu (VK)
  12. You need to input 5CC > j.A really quickly x2. The second C will cancel the dash. I think you can do 5C > 3C > j.A too but personally I find that harder.
  13. That's sad to hear that Tachikawa is closing, but thank you for the matches. They were really good.
  14. It'll beat the A and D versions. Not sure about the other two.
  15. The reason I don't use that is because I usually get AA'd. I sometimes get AA'd out of 6C > IAD > j.C too. If I do use 6C, I'll special cancel it (TK the special) or jump away. I guess 6C > JC works against honest opponents though.
  16. What I do depends on the player really. My actions consist of either not teching against those who do not use 3C > 22C, or teching against those who I feel will use it. If I do not know the player (haven't played them before) then I will tech immediately to find out what the player is like. I do not mash DP, I just block, but mashing DP does help ocassioanlly. You don't want to be sitting in that pressure forever. Also be aware that there are certain combos which will allow Ragna to do 22C > dash 2A > GREEN GRAB, immediately. It happens if he prorates the combo too much, just be on the lookout. It's does not sound like a dumb question at all Airk. It's all good.
  17. Late of me, sorry dude. I'm unsure if this'll help. If I wanna keep people in the corner I use 5A/2A a lot to stay on top of them since I sometimes feel it's the best sort of pressure she can deliver. I use it as a means of frustration. If they get mashy you can score some nice 5B/5C CHs or throw counters. If they try to poke me out when they feel I have to dash to maintain my 5A/2A pressure, you could go into 5B /5C for a CH. 5A/2A helps against those who use barrier too but use 6B/6C to move in if necessary. I try not to end with 22C because that allows an escape route for the opponent, and it doesn't help that it's safe on block. Use 6A to create some form of mixup where they're not mashy against it and if they are you may have to rely on other things like dash 5A > throw reject, unblockables and 6B. I also use throw setups like: -2B > Throw -5B/B or 5C > CC > Throw -6B > Throw
  18. A-cho 6/21/12 Hazama vs Tsubaki - GAH! The Tsubaki player was looking solid in the beginning and I wanted that player to win!
  19. Oh thanks but I have that down already dude. On an unrelated sidenote, so you're AkihikoSanada! I keep seeing that room online and I was like hmmmmmmmmmmmmm. Er hem, A-cho: Valkenhayn vs Taokaka (the whole 30 mins is Valk vs Tao) Ragna vs Valkenhayn (2) (3) Hazama vs Valkenhayn (2) Hazama vs Valkenhayn Ragna vs Valkenhayn (2) Ragna vs Valkenhayn
  20. Oh so it's only a matter of timing. Thanks dude!
  21. Kouhatsu! http://www.youtube.com/watch?v=m1npJvmLFJE
  22. Really? When I hit with the 5C > 2CC they're too high in the air for an IAD, unless you actually hit them with j.214C, and in that case it'll make sense. I guess stock is the way to go then, since you'll be going on the borderline of 3.5k.
  23. That's a neat trick TGR. What the best you can get with no stock though? After the j.214C > RC, I can get 5C > 2CC > 236C > 5C > 2CC > 236C > 214C > 22C for 2.5k. I can't get an IAD because the 5C hits them too high. I guess this trick is mainly for when you have another stock so you can get more out of it.
  24. 6/13/12 Takenoko (VK) vs Memai (RA) (Part 2) Takenoko (VK) vs Chibaken (HA) (Part 2) Takenoko (VK) vs Rocha (HZ) (Part 2)
  25. Use the other thread guys.
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