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Everything posted by LuminAbyss
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6C dash cancel is like, -6 or -7 on normal block, no need for IBing.
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VR, I have I ever told you how much I love you. I love you long time.
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Middle Tennessee Needs Gaming! Monthly Versus Tourneys - Antioch, TN
LuminAbyss replied to Milln's topic in Locals
I do this on purpose. Hi Milln. -
Deadspike is a brutal punish as well, include that.
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This is true, that's why I know some people wouldn't be all for the idea. But we'd be facilitating that process and helping make smarter players faster. And if we get better, people have to work harder to beat us. And when they do, we got to work harder to beat them. Everyone levels up, everyone wins. I'll edit the title to the Funny Things thread to make it more noticable for mix-ups/gimmicks/OSes. I just couldn't resist that title. I'm glad you're all okay with the idea. How I'd like to kinda organize it would be something like General Primer on Ragna's pressure General Strings [ The String Here ]: Explanation, how safe is it, what range is it best for, what mix-ups can be inserted into it, etc. Character Specific Strings [ The String Here ]: Explanation, same as above, but also explain how it's useful against that character, and what to do if that character has meter. For example, anyone will tell you whiffing things is horrible against Tager when he has 50 heat. That's just asking to be 720'd. I don't mean to try and compile EVERY POSSIBILITY. Just enough examples so the players can know what to generally do against characters, and then make even more things up and switch it up as they go. Any more ideas to add?
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>Unless that's all I see them in THAT'S ALMOST EVERY CHARACTER EVER MAN. JUST Just kidding, to each their own, I get that.
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I'm an absolute sucker for kimonos and yukatas, those things automatically make a girl prettier, seriously.
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I feel the same way, but I don't blame the match-up threads for being the way they are, they are mainly for discussion, it's hard to organize that stuff. I just want this board to be more accessible to newer players to help them avoid the hurdles of bad info/not enough info/etc. I don't care if our character is the most beginner friendly, or if he's S-tier, he still takes knowledge and strategy to play properly and beat people who can actually block and know how to beat his tools. I'll wait on a few more opinions before I start anything though.
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Del just gained so many points right now I can't even count them all holy shit
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I only play one female. And she's tougher than the males in that game. #ryougishiki
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Middle Tennessee Needs Gaming! Monthly Versus Tourneys - Antioch, TN
LuminAbyss replied to Milln's topic in Locals
Alphakami please teach me how to be good at KoF sob. -
No it doesn't.
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HnK casuals, when can we have them
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Also, what would you guys think if we decided to compile a pressure and neutral guide/thread thing? I know that was one of (and still is probably) my weakest points learning to play him, and I'm sure it would help out a lot of other players, as well as refresh some info in our own minds. I know the tutorial vid already kind of does this, but I was thinking more in-depth, like recommended strings against specific characters, things to go/not go for in certain match-ups, what kind of strings are good for what situations/set-ups, that kind of stuff. Again, the match-up threads kind of serve this purpose, but that information can get lost REALLY REALLY easily amidst all of the discussion. I was thinking of maybe centralizing it into one thing. Yay/Nay?
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Yeah but you didn't hear it from me yo
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Let me repeat: Play Little Busters.
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You might wanna check the Beginner Forums or BB Gameplay discussion boards for that, I can't tell you right off the top of my head where it is. Also VR-Raiden, I'll update the Gimmicks thread when I get home from work tonight.
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Spending your birthday alone can be awesome if you play Little Busters.
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What happened in part 3.
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If you need any more help or anything, just ask away. We'll all help out.
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Skip to 42:00 for the best part. Skye for those five minutes, you were my best friend ever. I'm never going to forget that argument. My plan was still better, fuck the haters.
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Lord Knight's GAMEPLAY RELATED QUESTIONS ONLY thread (EX edition)
LuminAbyss replied to Lord Knight's topic in Archive
I'm not denying some characters are easier or simpler (hello I play Ragna) than others. But... A lot of people will call something dumb (a character, a move, whatever) because the other person is using it well, therefore making it hard to beat. And using it well requires thought. Lots of thought. Beating it also requires a lot of thought. When there is no thought behind something, it's easy to beat. That was my problem with your example for Arakune. Putting no thought behind something is different from playing "randomly". That's a gameplan, to weigh all the different options in a given situation (especially if you've experienced this situation multiple times through your battles), and bank on the one that you believe will catch your opponent off guard the most and net you decent reward. See also, "Mix-up", "Mind games", etc. You can't rely on the same answer over and over again, however. Real randomness (i.e. the other guy has no idea what he's doing) can be annoying yes, but not hard to beat. True "dumb" things are tools you can just fall back on and autopilot with the mental activity of a comatose patient and still win with. BB doesn't really have that anymore. Every tool has an answer (or several) to it, every situation has multiple ways it can turn out, and while some situations favor one player over another, there is still a way out. Not a lot of fighting games have true dumb things anymore. It's all just highly opinionated from player's experiences now. Whatever, I don't win a lot and I'm not a good player by any means, so this all probably doesn't mean much coming from me. I'll just drop it. -
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Lord Knight's GAMEPLAY RELATED QUESTIONS ONLY thread (EX edition)
LuminAbyss replied to Lord Knight's topic in Archive
I have yet to find a character who isn't a dumb design in any of the fighting games I've played. They just vary on the scale of stupidity, is all. Fighting games are made of lots of bullshit, that's just how it always is, and always will be. No exceptions. It just all comes down to what brand of bullshit you enjoy the most.