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LuminAbyss

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Everything posted by LuminAbyss

  1. LK, stop. I believed in you. #butIdon'tbelieveinyouanymore You know what happened everytime an Arakune did that to me? 5K happened To that Arakune. On accident. Stop underplaying how much thought other characters take. It's insulting to the new players learning them, to the veteran users, and your intelligence alike.
  2. Dumb is usually subjective when used in discussions. However there are some objective dumb things. Why would a 7 frame DP need 18 frames of invul? Used to be 7 frames with 21 invul and 12 active frames. Of course, there are answers to it, ways around it, and you could always just flat out bait it, but that doesn't make it any less dumb. Every character has some things like that. In just about any fighting game ever. That's why it's pointless discussing it, and instead we should be discussing how to beat those things in order to have an easier time in matches. Everything has an answer. EVERYTHING. So can we just drop this dumb topic? It could potentially help us all become better players.
  3. Aww, don't be so tsun~
  4. Fighting games are created through a synthesis reaction of the two elements Du (Dumbine) and Bs (Bullshitanium). We must accept this.
  5. Or you could just bait them like you bait anything else. Refer to Mac's above post.
  6. Somethings Never Change - An Extend Ragna Combo Video
  7. Now I should go to bed.
  8. I was just guessing, cause I have a fuzzy set-up using j.A that works on those three (in addition to the characters listed before). I guess it doesn't work man. I think it has to do with the distance you need to cover after the 22C. :C
  9. Try Litchi, Lambda and Hakumen.
  10. I do. I still prefer j.A. j.D does help make the Arakune match up easier though. Besides, he's asking about approaching, meaning he's probaby in the air, and they're on the ground, which means he wants downward hitboxes, which both j.A and j.C have. I wouldn't approach with j.D if someone paid me a hundred dollars, gave me a hot girlfriend, and then gave me another hundred dollars. Maybe if they gave me another hot girlfriend though. It's a great air-to-air tool too though yes.
  11. Ragna in general isn't the best character to have in the air. j.C's buffs certainly do help his air game (a lot, actually, it was really necessary), but ultimately, AD in will just get you anti-aired in one way or another. If I'm in the air, I find myself using j.A more to beat people air-to-air, and even for jumping in, as it's fast, needs to be blocked high, and actually has alright range. j.C should be used as an air spacing tool, not really to get into someone's face unless they block it. Also be careful with transitioning from air normals to ground normals when you get the opponent blocking, it's not gapless in most cases, and you can get hit out of your attempts to start pressure. As for his ground approaching, 5B and 2B generally are your best bets due to their ranges, hitboxes, and speed. However, 5C also does a great job at this, and can lead to some pretty damn good damage on CH. Once you start watching and adapting to your opponent even more, recognizing their patterns, you can even start fishing for counter hits with 2D (Ragna's longest range normal). Both of Ragna's jabs also have their uses at neutral as emergency stuffs, anti-airs, etc. So to review, because my paragraphs make little sense j.A: Best air to air tool and generally being in their face while airborne. Has a pretty good downward jab hitbox. j.C: Best used as a spacing tool, it's still too slow to reliably restart pressure or air-dash approach with. 5B/2B: Both still your go to tools at neutral. Fast start-up, fast recovery, and in 5B's case, good active frames. But when those won't work... 5C: Hit them with this. Be careful though, it's not as fast as his B pokes. 2D: Now you're just being greedy. Use this only when you feel comfortable and can read your opponent well, it's not fast on start-up OR recovery. Ragna's approaching works best when you abuse his range. once you have them blocking/getting hit by that stuff, that's when you get in.
  12. This works on everyone, it's just harder on some characters cause you might have to be higher up for the j.C to connect and not just whiff. Good shit VR-Raiden, I love you like a brother
  13. Based SKD. I'll experiment with some of these and see if I can optimize any, but I really like this post.
  14. Dumb shit is always going to exist. Things are always going to be overlooked at first and found out later. Patches are a great idea, and people need to also develop the meta at the same time. I personally don't look up to any Japanese player, because I'd rather get destroyed and grow and discover on my own then try and emulate something I see. Hi my name is LuminAbyss and I play Ragna the Bloodedge.
  15. Considering I play well offline unless I'm tired/not enthusiastic, I don't blame other people for my losses. If I lose, it's my fault. I didn't play the match-up correctly, I didn't make good choices, I didn't practice my combos enough, whatever. Even if I'm tired/hungry/whatever, it's still my fault for not being prepared. That's how it should always be.
  16. Mysterious Myth? Or Legendary Legend?
  17. OMG WHAT IS OFFLINE I'EVE NEVAR HEARD OF IT!!!!!1!!1!!
  18. PFF No, I'm pretty sure 2B is a level 2 move, meaning it gives 14 frames of blockstun, which would become 11 frames on IB. 2C starts up in 12 frames. That's one frame to DP.
  19. Just wanted to confirm some things. -Yes, if you hit Ragna, the Deadspike hitbox deactivates, even though it looks like it still comes out. In most blockstrings, you can 5A him or jump over it, depending on the spacing. -You can always 2D his overhead for a combo and seal. Not really anything he can do about that. Just learn to react to it. -5A does actually work as an emergency anti-air, meant more as a desperate kind of measure. You just have to be more careful with your jump-ins to get around it. Your write up really covers everything, good stuff.
  20. She's DEFINITELY tsundere. Just a very stoic one. It's pretty cute.
  21. I'm playing P4U. Akihiko all day.
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