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WolfCrimson

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Everything posted by WolfCrimson

  1. Fixed. It is a similar case in EX, but it is said he has increased recovery on his DS (it also seems like it too), I would think it's possible to punish him for it by jumping over it. But that would be fixed if you are creative and use it at the right time when the opponent doesn't expect it. Like in CS2.
  2. So far from what we can teell from JBBS posts.... Yes, it is dash cancellable on hit or whiff.
  3. Kune's 6D bug not appearing further than the edge of the screen seems to help his corner game a lot. I bet he could do unblockable resets.
  4. "Joutai Hen-" "DEADO SPIKE!" EDIT: AND IT"S FUCKING DASH CANCELLABLE.... ON WHIFF.
  5. 1/2 screen deadspike. Frickin' huge. I wonder how its BK counterpart looks like. Must cover the whole screen.
  6. Did you see how huge it is? It went like 1/2 screen distance.
  7. GET HYPE FOR DEADSPIKE FOOTAGE!! Courtesy of Digital Masta: http://www.youtube.com/watch?feature=player_embedded&v=SAjFhrDV8tI#! Aerial BloodScythe looks fast, and seems to go forward and downward, even with backwards aerial momentum (the rags in the vid does a back airjump then bloodscythe, and it goes forward.)
  8. MOTHERFUCKING YEESSSSSSS!!! VIDEEOOOOOSSS!! THANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOU SO MUCH!!!!
  9. Lol at the 5C>6C argument. So... more JBBS? You can ignore the posts that still argue about 5C>6C, KayEff. From post 460 and onwards:
  10. Errr... piano 5P~5D then lv1GB? But that is too risky, you might use up your burst by mistake.
  11. Nah man this one is pretty good too, it clearly shows that he's gonna rape Bullet. It fits Relius' character that he would do that.
  12. Belial has character specific heights? TK motion after 6C midscreen? Seems like Ragna is gonna be fun again. Edit: But the best bit is the DS whiff dc, sounds like it has high oki potential.
  13. You can tell what Relius is gonna do to her in that position...
  14. More JBBS:
  15. Next batch of JBBS posts:
  16. OR you can jC instead of j2c agito. It won't be as ridiculously good as what we have now, though, but it'll be ok i guess. Plus, increased hop speed.
  17. It does look different, I remember it looking like it covers more horizontal ground.
  18. All BK specials have repeat proration. The second hit of 5D has repeat proration as well. And his BK 2D and jD have horrible p2, so it's better to avoid them.
  19. @Blade: The credit goes to hakumiru for translating, I only copy pasted. Haku's damage seems OK. I don't like how bad 6D is now. Maybe for Mugen we need to do full proper combos instead of just (5c>renka>zantetsu>kishu)xN
  20. If it still has the same amount of active frames it has in EX, then it might be possible to throw it out early as meaty and attempt to mix them up (Like GF FRC). Assuming the recovery increase isn't that bad.
  21. ^Yeah, because there is another post confirming it, like post no: 376
  22. LOL GUNFLAME FRC YO. Thanks for the translations. Edit: Just noticed we got a new FC move!
  23. Madao is special-cancellable? Huh so it seems it might be more viable mid-combo.
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