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SansProtocol

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Everything posted by SansProtocol

  1. I actually like using j.C to discourage anti-airs like Haku's Tsubaki does as it stops you outside of their AA range and allows you to hit them for the knockdown or a combo with meter and CH. She has the tools, but they are not straight-forward like c0r said. I need to do more testing if I get the chance this weekend.
  2. Need help moving stuff out? And fuck yeah, that sounds like a crackout on P4U festival.
  3. I'm in for this weekend if people have P4U or BB.
  4. Full homo, you want the dick. It's official. At least, that's what any straight guy has to think when you compliment another guy on their fucking clothing if you don't say "no homo", right?
  5. AlSharptonSTL
  6. But what about VF5:FS and DOA5?
  7. Pssh, get that shit outta here. I got a good laugh at all of the instigating, however. ftfy
  8. The usual people that browse and post in this thread are so used to the silly shit said that we ignore it. What people thought was so damn entertaining was pretty fucking normal on here. Hige's an idiot, stories of salt are told/seen, and pop-offs are a form of friendly banter. And LOL @ people thinking DC started this. This is a thread, go back to page 212 and have a look.
  9. If you want, I'd help. We can crack through it.
  10. Some Elizabeth play on stream from Shinjuku Sportsland: http://ja.twitch.tv/adastream Pre-recorded, but still quality matches so far.
  11. Team MichiFlex: Be a man and tech.
  12. That buff stays regardless of Elizabeth getting hit or put into blockstun, if the first and subsequent attacks are blocked, or if anything whiffs (like her grab). You've said some of this already but the thing to note is neither of Bufu's hits count as physical attacks to trigger the buff being used. You can do a full combo like 2C> ???? > Bufu > Zio and still have the buff to do a Memento Mori reset for 6300. If you're not in Awakening, you have Mind Charge to push yourself into during the first combo or after into MM. As stated before, you can have 2C blocked and still receive the buff. However, I didn't have the chance or forethought to see if you get the buff on a whiffed 2C.
  13. Romey and I laughed so damn hard at this...
  14. 5A: 200 5A[A]: 9 x ? (500 dmg total with max hits) 5AA[A]: 12 x ? (750 dmg total with max hits) 5AA: 470 (5A autocombo to second hit) 5AAA: 873 (5A autocombo to third hit) 2A: 160 5B: 9 x ? (750 dmg total with max hits) 2B: 450 5C: 800 x 2 (1200 dmg total with both hits) 2C: 600 5D: 0, 900, 450 (1350 dmg total) 2D: 0 (inflicts Poison) Throw: 0, 1400 AoA Overhead: 300, 1280 with 15-hit AoA follow-up (without launch or blockback attack) j.A: 200 j.B: 5 x ? (540 dmg total with max hits) j.C: 850 j.D: 0, 900, 450 (1350 dmg total) A Zio: 180 x 10 (990 dmg with max hits) B Zio: 180 x 10 (990 dmg with max hits) SB Zio: 134 x 20 (1407 dmg with max hits) A Bufu: 800, ? (1195 dmg with both hits) B Bufu: 800, ? (1195 dmg with both hits) SB Bufu: 800, ? (1216 dmg with both hits) C Agi: 300 x 9 (1443 dmg with max hits) D Agi: 300 x 9 (1443 dmg with max hits) SB Agi: ? x 11 (1669 dmg with max hits) C Garu: 200 x 9 (1000 dmg with max hits) D Garu: 310 x 10 (1705 dmg with max hits) SB Garu: 280 x 11 (1680 dmg with max hits) Memento Mori (Ghastly Wail): 0,0,2500 (4200 with Fatal Counter [Fear]) I'll be figuring out the other values with combo testing but that's what I have so far. "Max Hits" means the damage the move does when all hits connect. The 5A[A] and 5AA[A] means the single hit of that move in the autocombo. 5AA and 5AAA means all hits/moves in the autocombo up to that point.
  15. Oh, the microdash challenge. It may work but I'll need time. It's so damn tight in between the throw and 5A. j.A doesn't hit a standing opponent on the way up, so it can't be used for fuzzy guards. The B Zio isn't safe and doesn't appear behind the opponent. It may be just me on making it appear behind the opponent but it's not safe regardless.
  16. Only with B Bufu does the high/low mixup in the corner redbeat. The D Agi after B Bufu midscreen is very punishable. Both Mamudoon and Mahamaon are blockable, even in the air. j.A can't instant overhead, j.C is not an overhead. SB Bufu does not refreeze the opponent after the first Bufu. You can't combo after Shuffle Time even on CH/Fear Fatal. Testing B Zio's safety after that combo now.
  17. Maybe, I already have all of the damage values to figure out the p1 and p2 of moves. What did you have in mind?
  18. The game has only been out for less than a week and you've only played people in South Florida. Making umbrella statements about the play in America after such a short time isn't smart; you're smarter than that. Will agree on the lack of depth and disrepectful play but let people get their mashness and fangasms out.
  19. Were you guys interested in anything specific for Liz? Playing the game here with Romey and Kurushii so I just wanted to see. Also, Liz's auto-combo can be disrespected after the second A on block with a DP since there's a hole. Doing 5AA > 5B > 2B > j.B melds, though. A Zio is useful for punishing full-screen spam of projectiles and items (like Teddie) to break a Persona primer. Ending combos in SB Zio is overall useful if you need to establish space and put your opponent in the corner. Both B Zio and the SB version are safe, the SB version being even more so. Memento Mori ("Get Yo Ass in the Coffin") feels most useful when used to punish an opponent who's recklessly approach on the ground or other whiffs. j.A and AoA are her only overheads; 2A and her sweep are her lows. I'll write more up when I get home.
  20. Shirtless Evil Jesus Takaya from 3.
  21. You are too amazing Where is Toan and what did you do with him?! In Japan, most likely lol.
  22. ...Looks like we're going to need more salt, then.
  23. http://live.nicovideo.jp/watch/lv101636071 He's testing out all sorts of characters so it's not the best play but it's one of the few streams going right now. His reactions are priceless.
  24. Watching a JP stream right now, game saves your color preference so that's good. Man, the Online Match interface looks amazing.
  25. http://www.dustloop.com/forums/showthread.php?14587-Cocamide-MEA&p=1360835&viewfull=1#post1360835
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