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C0R

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Everything posted by C0R

  1. Maybe this will help.
  2. My last test is tomorrow, I'll get back to you right after.

  3. Valk has a litch/carl-esque airthrowdash, which jukes pretty much every fullscreen 214 setup besides j.6d if the player is good with it.
  4. Best pricing and quality for plexi's and art prints in the US. http://www.tek-innovations.com/arthobbies/index.cfm?loc=products&cat=1
  5. Shout out to sG for making me look hella free at SBO, then Huey for juking astrals and almost running it all the way back. Tager mirrors with Tae were hilarious.
  6. Looks like my schedule might have a conflict for Saturday. If everything goes well, I'll be able to bring 1080p display Speakers and woofer 2x PS3 Controllers 2x PS3 SSF4 Sticks 1x PS3 CT+CS All DLC BUT, I might not make it, so don't depend on it.
  7. I'm pretty sure the mods would be comfortable waiting until she's released for the reboot.
  8. I could overlay a screenshot of the stage in division layer modes using photoshop, which would crop out everything that's identical to the stage data, leaving only platinum and her item. But I'm lazy, and I know the result. /vote Fan.
  9. *Cough* *Cough* Dibs on palettes A2 and B3
  10. 2A!
  11. http://www.dustloop.com/forums/showthread.php?10634-Website-Design&p=860205&viewfull=1#post860205 The fact that this was created in the Site Suggestions forum is a little amusing.
  12. Valk has very odd properties when falling, either he actually falls faster, or the vertical hitbox during kickback is very short. Many characters have links that specifically don't work on him alone.
  13. Ah. Personally I think the move has to many active frames on the second hit, so perhaps they're trying to reward more executional skill with it's timing.
  14. I blows up two primers though doesn't it? I don't see it being any less applicable.
  15. Since CS came out, I migrated over from 3d Animation in Sophmore year of college.

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