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Ragnarok_F4

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Everything posted by Ragnarok_F4

  1. Hey guys! I think this is BBCP's opening: http://www.youtube.com/watch?v=Sr_E086qZUk
  2. Ok, cool. So everyone has the same recharge time for the burst, but the number of hits you receive determines how fast you will have the burst again. Good to know, this was bugging me a long time before but forgot to ask here xP. Thanks. Definitely, they made the burst in BBCP thinking as a truly comeback mechanic.
  3. Hey I got a question! Do the characters have different recharge time of the burst gauge? (Kind of similar in that the characters have different Overdrive time). Also, are there any conditions that accelerates that recharge time? At the beginning of this video, in the Ragna vs Noel match, Ragna blew his burst very early and Noel used hers almost immediately after. But in the second round Noel had her burst recharged before Ragna's, so I got confused. http://www.youtube.com/watch?v=Ckz1Y4DHLns
  4. This is like a personal opinion, but for me is easier to have a physical copy of the game in a console, since is way easier to move around in events, and to play with others locally. However, I have to agree that a PC version would have a great reach to the masses, specially on Steam. LOTS of people are looking around for new games on Steam, and with a demo included surely lots of people will succumb to the game (that is already beautiful as it is). Take into account that there are a lot less fighters on PC that there are on PS3 (only doujins + SF + SG + recently KOF13). So, I would say that in PC it would be difficult to set up tournaments and local casual matches, but on the PC market there are a lot of people waiting for a good fighting game and they don't have much. Personally, I would say PS3 + PC would be a good shoot to cover both scenarios.
  5. I think that they are not developing Dengeki's fighter alone. I'm sure that Sega is doing a good part of the job since with them is the contract. So they probably have still time to keep up with UNiB. And hey, maybe they learn good things with this fighter that can use later to make a better port of UNiB.
  6. The rest of the guys says --- in the sizes, only Ende has some text on it instead of numbers or nothing. Here it is:
  7. So, the developers are actually French Bread. Cheers for them, maybe SEGA can help them porting to PS3 so they can extend that knowledge to UNiB xP. http://shoryuken.com/2013/10/10/ecole-software-and-french-bread-announced-as-dengeki-bunko-fighting-climax-developers/
  8. The same with the standard character select, there is a huge lot of empty space. This game doesn't look half bad, but there are some things that are cloned from P4A .
  9. Lol. I'm gonna post an scan later when I get home xD. Maybe someone who knows moonrunes can translate it then xP.
  10. Actually, I was looking at the artbook (I like to stare strange symbols that I can't read ), then i noticed that in sex, Ende had a different symbol than Sophia and Shizuka. I was like: "Maybe it is unknown or something, he's not a guy lol". Then I noticed that Ren and Tokiya had the same strange symbol. So I concluded the Ende is not a "she" .....-_-. Actually, the artbook doesn't show Ende's BWH sizes as the rest of the girls in the game xD. Then I googled the "male" kanji and effectively it was the same as Ende's.....
  11. I don't know, I agree that the pace is fast as fuck, but it is following the story. It doesn't explain anything because that's the idea of a world where pretty much everything is fucked up, it's the essence of Blazblue. Playing the game is no different, you don't understand much of what's happening. Besides, in CT's prologue in Extend the fight with Hakumen happens early too if i recall correctly, so the events in CT could take 5-6 chapters, right? Overall, I'm quite satisfied with the chapter, is better from what I have expected. I think that it would have been better if the season were of 26 chapters instead of 12-13 chapters...
  12. Good to see that BBCP got some good reviews (at least from looking the numbers since i can't read moonrunes ). Does anyone know if dengeki usually gives this kind of scores to games or not?
  13. Didn't know that Ende was a guy lol.
  14. Yeah. I'm liking the game so far, is just that sometimes as time passes over people discover things that could break a game. Now, all those changes have come for the better, at least I think that there is a high chance that there won't be infinites (or huge combos). But who knows what people might discover. Btw where's Seth? Haven't seen much of him recently, I thought Seth was really popular.
  15. This game is so much hype, can't wait to import the port , and that Yuzu combo video was great. However, in that video I'm seeing combos that blow half of your HP bar lol, I hope that this game doesn't end like the last one (with infinites, and huge combos with huge damage and stuff).
  16. ^Cool. I'm gonna try that and some of the Rimi combos posted a couple of pages ago, ty.
  17. Rimi is great, but her 5HHH is awful, the third attack whiffes on hit almost every time, and in some characters the second H whiffes too! Also I'm having trouble with her short range and her air to ground attacks are a bit slow (her j2H is terrible and her j2M is sloooooow). With Waka I'm doing 5LL>5MM>5HH>4L+Sp>ender(any special including her PB) as a basic BnB. That's like the core combo, maybe I can add some stuff in some parts. Waka's j2H is great.
  18. For Terumi having an HP of 9.5k is a really bad thing. From what I have seen he doesn't have the mix-up/pressure game of Tao and Carl (those with the same HP). I think he would be better if he has 10k, like ragna, since he is like a rush down character and it seems he has a decent mix-up/pressure (not as crazy as Tao or Carl).
  19. Some stuff in Siliconera, it has some description about the controls for the game, some of them have been already mentioned here. http://www.siliconera.com/2013/10/04/dengeki-bunko-fighting-climax-adds-railgun-heroine-everyones-favorite-cute-sister/ http://shoryuken.com/2013/10/05/mikoto-misaka-and-kirino-kosaka-announced-as-playable-characters-in-dengeki-bunko-fighting-climax-four-assist-characters-revealed/
  20. Thanks SxB for the info, my copy will arrive in 1-2 days ^^. Question: How many unlockable characters are in the game? And how much time it takes to unlock them all? Been wondering since I'm gonna take the game to the place where we play FG's, aaaand I'm just gonna carry the game, not my PS3 xD. Also, are they DLC too or just unlockable?
  21. Short gameplay vid on youtube:
  22. Awesome video! Kagura has a lot of different moves from his stances, He's pretty much a hybrid between Sigfried (Soulcalibur) and Guile, I suppose. And I think _I saw 3 DD's in Kokonoe's Command List. She's so effing fast, but from I have seen she will be Rachel II in terms of difficulty I think. Terumi looks good, but some of his specials are too slow.
  23. You know what we need? An incognito cellphone camera to finally see those chars in action T-T.....
  24. Yeah, I ordered both the limited (for me xD) and standard version for a friend. The sent my the payment confirmation message last night and already paid it, but the standard version wasn't in stock at the same time that the limited version was (that was when I checked my order before). So I think they will notify you soon .
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