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DubiousCurvLoop

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Everything posted by DubiousCurvLoop

  1. I don't think so. There may be on the Japanese wiki, but I'm not sure. I had it bookmarked at one point, but I lost it somehow. This is from my limited experience vs a couple Kudlak-SIN players, and from watching them. He's good. His keepaway is strong and can be frustrating if you don't understand how all of his nonsense works. I don't think he's OP (yet). I think he has low health or either low defense, whichever it is, and as it stands right now, his damage is lackluster. It seems like with some of the tools he has, he has potential to be extremely scary. If TalesofDawn was around, he could give you his thoughts on the char, as a Kudlak-SIN player. As far as tournaments, the two that I went to let Kudlak-SIN rock. Boss versions are banned, obviously, and rounds/games were standard best of 3. Winner's, Loser's, and Grand Finals were 3/5. Though I've never heard it explicitly stated, I think it's implied that Winner stays with same character and same extra move config. Loser can switch.
  2. This is a pretty much a friend list game, so don't bother with Ranked. Join the chat and link up with the players who frequent it. Or if you want to do neither of those, you can post up here whenever trying to play, and hopefully someone lurking will hit you up. As far as online Greed Sever, it takes years of special training to be able to block that shit
  3. I imported it back in December and will try to support any way I can. I just know quite a few people out there who want it, but won't bother importing it, especially after it was announced to be coming to NA. From what Tenryo said after the CC Exhibition at Next Level a few weeks back, it was supposed to be coming very soon.
  4. It's dead here... Is there any further news on the US release?
  5. For those of you who don't know, people on Plus R-updated GG will never be able to connect to people with just AC+, even when in AC mode because they have different version numbers. People with Plus R have to switch to the US version to play AC with those who don't have Plus R.
  6. Not the only one. His 6p is the same as #R Venom's 6p, except with more recovery and maybe not as gdlk hitbox. I played #R the most out of all versions and never really got used to AC's 6p, so the ACR 6p is like homecoming for me.
  7. Does anyone know if projectiles raise the Guard meter on block again?
  8. How long does it take to get the codes? Since it's now Saturday in Japan, is it going to take the weekend to get them?
  9. How much is AC+ on the JPN store?
  10. There's some good Chipp's out there... I don't think they play online though.
  11. Anyone want to play? I have a public room up.
  12. Would anyone like to play?
  13. I don't know what was up with the connection. It wasn't that bad last time. When did you pick up I-no? Also, GG's to InvisionA8.
  14. I'll definitely be able to make this.
  15. Goodness, is there any game you don't play? Discovered this game via this thread, and it's obscure name made me click. Who has the Cletia tech for me to steal?
  16. GG's to JusticeForNone. I would've played more, but I was getting yelled at for playing online GG at an offline SF gathering. I'm surprised you can hit those Slayer combos online. I've never tried them, but they look to be heavily timing-based.
  17. So basically, you're saying rushdown is pressure with mixups, because mixups force the opponent to make a decision? Your distinction makes sense. I think there's a discrepancy with "pressure" though. When you think of the dictionary definition of "pressure," the goal is to entice someone into making a decision that is favorable to you. This doesn't align with your pressure definition, but aligns well with your rushdown definition. Maybe I'm thinking too much about semantics, but to me, it would make sense to transpose the two terms for consistency, but I don't know if that would be going against the grain. If so, I apologize.
  18. You have a Vita and +R, don't you?
  19. GG's to DevilChipp, bringing back the memories of #R Online, lol. Your Chipp is as tricky as ever. That 5HS button was a major problem for me.
  20. Is it a known issue that the game (and Xbox) freeze up when you select Leaderboard?
  21. Woah, FD trumps Blacksnake!? Was this a Venom mirror?
  22. In Morrigan's frame data, it says she gains a renda bonus for cr.lk; however, it feels like it doesn't chain into itself. How is that possible? Is there a technique I don't know about to make her cr.lk's chain together?
  23. Yeah, there was one thing I was confused by under Celia + 214K: Gains EX version 214k already has an ex version, unless maybe they mean "Hidden Missles" (214D) gets an ex version. Did 214B become the new 22k move they're talking about?
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