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Psykotik

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Everything posted by Psykotik

  1. This thread reached the second page. Dead games, dead community #RIP #RIP #RIP (See y'all again in a month <3)
  2. I don't recommend crush triggers in pressure for several reasons, namely due to how unsafe it is compared to all the other ways Carl already has to open up his opponents. With that said, if you do get a crush trigger, you can usually go into a 5B starter combo or UB setup.
  3. It's possible to do midcombo summons during solo ground combos provided that you can do it well before cantabile. The following link would be an example of this: http://youtu.be/Q32XJu5LPQo?t=21s You can do this with throws as well: throw, 22D, 236A, 5C, etc. I do this sometimes but it might not be airtight depending on the spacing. Your other options are summon, silenced volante or yomi Brio if the doll is close enough and you think they'll try to jump out.
  4. If you're using that route, try to run the proration timer for as long as possible by adding some extra attacks to extend the combo. 5B>2B>6B>6D>6C>2A>5A>2A>5A>5B>2B>5C>46D>j.Ax4>j.2C>j.Ax2>UB Whenever I use this route, I usually airdash at a higher height and use j.AAC instead of j.AAB. The bigger gap makes it easier for the setup to uncombo.
  5. I'm bad, my character's bad #nofuture #carlsucks
  6. I can't make the tournament this weekend, gotta pack up my shit since I'm moving out next week I actually beat the Hakumen lol (the m-u still sucks though). I got bopped by Kagura though, which doesn't seem like a great matchup either And yeah, I've been try to tell everyone that Tager v Carl is not as bad as it seems lol. Admittedly, shit's harder when you don't know the matchup. I lost to the Tager b/c I was playing sloppy though, I felt that I really shouldn't have lost to him but w/e, gotta hold that.
  7. Not until I beat Brian in a tournament setting Until then, I'll continue to proclaim your message #carlsucks
  8. https://docs.google.com/spreadsheet/ccc?key=0AqYZ0-GaZYmkdEo5aXVxZ0lWUXZuMHkzVFFQR0h5NUE&usp=drive_web#gid=0 See you on Friday Bill :B
  9. I think you meant 100-0 chance, see you in Philly, teammate
  10. I'm actually wrong about the 5C range part, dunno why that sounded right in my head but one forward IAD/two-thirds screen distance seems closer to the ideal range with Ada around the 5C range. I also sorely underestimated flashkick not just in defense but neutral as well. Looks like I need to study this one a lot more than I thought.
  11. Heh, that was fun. Thanks for having me, guys. It was great playing you all, wish I could've got in more games but the greyhound calls for me. Special shoutouts to Tofu/Osman for letting me crash at his place and for being such a great host. See (some of) you guys at NEC. <3 MTL (I am going to be completely dead at work tomorrow :P)
  12. Combo video by Itou http://youtu.be/ZF27vJOB-R8
  13. These probably aren't optimal but it's something. Off the top of my head: - 2A/5A, 5B, 6B, 2C, 5B, 6A, j.C, 46D, 5C, sj.B, dj.B, j.2C, j.C, 8D, ender (damage combo) - 2A/5A, 5B, 6B, 2C, 2B, 6A, j.214C, airdash, j.A, j.C (solo recovery combo, character specific) - 5B, 6B, 623C, 623D, 5A+B, 6]C[, 46D, Lv2 6C, 5C, j.B, j.C, 421D, j.2C allecan/5C, sj.B, dj.B, j.2C j.C, 8D, ender (damage route) - 5B, 6B, 623C, 623D, j.2C, j.C, 46D, j.2C allecan/5C j.B, j.2C, j.B, dj.B, j.C, 8d, ender (meterless damage route) - 2B, 5B, 6B, 2C, 2B, 6A, j.214C, AD j.B, allecan j.2C, j.B, dj.B, j.2C, j.C (solo recovery combo, character specific) UBs still work in the corner so if you want to go for it, they're definitely viable. The followup that Pen_Ninja wrote down works just fine. 2C generally won't lead to optimized combos since they prorate quite a bit compared to Carl's other moves. With that said, I like your combos; they lead to respectable damage for the starter and resources used and allow for easy midcombo summons. This route's probably a bit more optimized: 5B, 6B, 2C, CT, (22]D[ during 2C or CT) 5C, j.B, j.C, 623]D[, 5C, j.B, j.C, 46D, 5C hjc, j.B, j.2C, j.B, dj, j.B, j.C, 8]D[
  14. So yeah, I'll be invading Foonzo this weekend. See y'all on Sunday.
  15. Naw man, the dumpsters behind DC are where it's at. Also, I'm on a work term in Ottawa atm.
  16. But the UBs are DP safe. WHERE IS YOUR GOD NOW?
  17. Cool, I'll keep in this mind, thanks. I'll hit you up tonight when I get home from training.
  18. You forgot to mention that I'll keep trying if the 2nd, 3rd and 4th attempts all fail :3 Btw, think you can netplay tonight? I might be playing a streamed FT10 with Omnissycthe on Saturday and I'd rather not have it end up like me v LK again
  19. Not to take away from Ryan but was that bait really intentional? It kinda looked like Raynex panic bursted the j.C and Ryan was still in the air when he bursted so he couldn't really combo at that point anyways. Speaking of Raynex, wow. I know he's a very fundamentally strong player but damn, that Az is solid.
  20. Hence why I can make this jab with impunity :3 Btw, think you might be able to netplay sometime this week? I might need some Kagura practice real soon...
  21. I don't find 5C's pushback to be that much off an issue tbh. I actually prefer it over 5B due to the additional blockstun. One string you could do in the corner is 5B, 6B, 6A, j.2C, 6D into whatever for a high/low mixup. Don't quote me on this but I heard rumors where Ryuusei switched because he felt that Jin couldn't fight Kokonoe. Kinda makes you wonder about the game's balance if a top player feels that a character like Jin can't compete against the best.
  22. I should probably note that Kagura can dash cancel his 5DA to try to reset his string. He's around -3 on regular block if he does this though so you can mash out of that if he tries it.
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