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AtTheGates

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Everything posted by AtTheGates

  1. Tetsu(Jin) vs R-1(Noel) / Dora(Bang) vs Tetsu(Jin) / Tetsu(Jin) vs kaqn(Ragna) Shadow(Rachel) vs Tetsu(Jin) / Dora(Bang).Dio(Carl) vs Tetsu(Jin) 「電脳の解説講座」Dora(Bang).Dio(Carl) vs 電脳(Jin) keep in mind that economy mode will be over in 3 hours from now, then is the time to watch this.
  2. @order jeff: after furinkazan, you are +2, but that doesnt mean you can connect daifunka every time you cancel a hit into furinkazan. by the way, bang install then super is exactly what tachi is doing in his combo.
  3. against barrier block, throw or use continous 5A, delayed 5A, dash up 5A. don't go for 5A,5B,2B, you willget pushed away too far before you can even jump cancel. after ground command throw, i usually air dash at the last moment after falling, then i check what the opp is doing and use my 2nd airdash accordingly.
  4. found a very nice furinkazan combo against ragna in a dora vs. kaqn vid from a couple of weeks ago: FURINKAZAN, VS RAGNA: 5A,5B,2B,6C,j.D,j.D,\/,2B,6C,9-dash j.B,turn around j.6-dash j.D, j.2-dash, \/, 5C, okizeme [damage: ??] since i guess the damage must be higher than the furinkazan BnB, ii put it on the first page under "dora bang combos".
  5. updated the first post with Daiouio (?) combos (pink bang). thx @ daiandoh for the cleanup (are you related to him by any chance?) ^^
  6. i'm too polite to just up vids without asking the other players, since i never play against random opponents, only people i arrange matches with. so it might take a while until i up something everybody's happy with (yeah i know, it's kaqn style...) anyway, INSANE pink bang matches (name is "daiou" or something, i will find out), very nice custom combos against Ragna (and some Rachel): http://de.nicovideo.jp/watch/sm7567591 youtube: here [still processing] the combos: against RAGNA: j.D CH, \/,2B,623B, d.2B,623B, d.6C,j.623B, \/,OTG d.2C, jump cancel, okizeme. <- insane damage. Combo in 6C,j.D,j.2369C,\/,d.6C,j.D,j.2369C, d.5C,623B <-- nice finisher. combo in 2C,623B, d.5B,2B, j.B,j.C BnB in 6C,jD,\/,6A(!),623B, link Super <- not using 2B BnB in 6C,j.D,j.2369C,\/,d.6C,j.D,j.2369C,\/,5C,2C [corner] against RACHEL: j.4C,\/,5B,2B,623B, 2A,5B,j.A,j.B,j.623B <-- looks funky
  7. this is the thread formerly known as the shishigami bang thread - i agreed with dai and oh to transform this thread to avoid redundancy with the community guide thread. please, from now on, only post combo and okizeme related stuff here. clean up will follow soon. ninja!/shinobi!/ukemi!/torryah!, ATG updated first post with more combos: j.623C, RC the 2nd Hit, \/, 2B, 623B -> followup A.) or B.) A.) d.6C, doublejump then either j.B,j.623B/j.B,j.C/j.C. B.) 2363214C. Nice way to tack on some extra damage after the j.623C grab. Make sure to wait with the 2B until your enemy has landed on the ground the 2nd time - you want to hit him as low to the ground as possible. You could also go for seals (coming soon). This Combo does not work against Carl. 2D CH BnB against Hakumen without shuriken: 2D(CH), wait, late 6C,j.D,\/,2B, then: A.) 6C,j.C [2 Seals, 3125 Damage] B.) 623B. 2363214C [2 Seals, 50% Heat, 4654 Damage] in case you end up without shuriken, this is a nice way to still deal some damage after a 2D counterhit. inspired by the arcadia magazine combos below. variation against tager & rachel coming soon. -added the furinkazan BnB into the BnB section. fixed the arcadia issue 5 combo at the beginning. it is: 6D & 2D(ch) Combos against Tager, Rachel, Hakumen: 6D or [2D counterhit], jump cancel j.D, j.2369C, \/, dash [6C,j.D], then: against Tager: [...]j.2369C, \/, 5C,5D,j.C [2 Shuris, 4 Seals] 3090 or 3418 damage. - if you start the combo from 2D counterhit, both shuris must be a little higher than usual. - if you start off of 6D, do the first shuri ASAP. the 2nd one needs to be a little higher than usual. against Rachel: [...]j.2369C, \/, 5D, j.B, j.623B [2 Shuris, 4 Seals] 2865 or 3155 damage against Hakumen: [...], \/, [2B,6C], dj.C [1 Shuri, 3 Seals] 3024 or 3342 damage those combos are quite nice, since you can start them off of a normal 6D hit, even midscreen. added a 623C, RC combo: 623C, RC the 2nd Hit, \/, walk back, j.D, \/,2B,6C, j.C. [50% Heat, 1 Seal] 2681 damage. Taken from the Wiki (thx goryus) Simple followup to the Command Throw. You can also do 2D, j.D, j.2369C, \/ After the Rapid Cancel to get one more Seal - though the combo after that changes a bit. modified the info on the j.623C combo: j.623C, RC the 2nd Hit, \/, 2B, 623B -> followup A.) or B.) A.) d.6C, doublejump then either j.B,j.623B/j.B,j.C/j.C. [50% Heat, 3282+ Damage] B.) 2363214C. [100% Heat, 5038 Damage] Nice way to tack on some extra damage after the j.623C grab. Make sure to wait with the 2B until your enemy has landed on the ground the 2nd time - you want to hit him as low to the ground as possible. You could also go for seals (coming soon). This Combo does not work against Carl.
  8. jin, R-1(Noel) vs. Dora Bang, Gucci(Noel) http://de.nicovideo.jp/watch/sm7572709 Dora Bang vs. R-1(Noel, Gucci(Noel http://de.nicovideo.jp/watch/sm7573674 watch out for economy mode (worse quality). should be over in 10 hours from now.
  9. true, i guess my brain mixed combos up, but you can do this variation anyway: 3 seals, standing j.C or j.4C or 5A or 2A, [5B,2B,6C,j.D], j.2369C, land, dash, [6C,j.D],j.2369C, land, dash [5C,5D], jump cancel j.C 3766 or 3681 or 2524 damage
  10. quote mad tea party @ video posting thread:
  11. for all those setups: after you hit with 6C, dj.D, \/, you can do: 2B,623B, d.6C - couldn't you do the tech trap at this point as well? that way you get a lot more damage. (note: im note 100% sure 2B, 623B is guaranteed vs. litchi)
  12. http://www.youtube.com/watch?v=BKbCx3EpNqk furinkazan BnB, works against everyone except carl and bang.
  13. yeah, 5C might be slightly quicker, but its quite hard to position yourself for a meaty 5c in bang install, i'd rather go for the 9-jump since it can evade lots of stuff etc.
  14. hm, combos off of 5C seem kinda useless since 8 or 9-dash j.C is so quick and easy to combo, and it's way easier to mix up again after it. the 6A combo could be useful though, i saw some nice 6A-6dash 6A pressure in that dora vs. souji arakune vid.
  15. it has to be a 2-dash, unfortunately. if you do a 3-dash, bang takes too long to recover. the best way to do it is 9,2. 8,2 is easier but will push you back quicker.
  16. CT VIDEO SECTION!!!!!! http://www.youtube.com/watch?v=Lmkktr9Wioc the nezu loop, as seen in the match against ragna.
  17. FINALLY some NEZU BANG vids! (note: those are old, i guess i missed them, but they are MUST SEE.) 1. http://de.nicovideo.jp/watch/sm6378280 <- vs. rachel. insane match. 2. http://de.nicovideo.jp/watch/sm6378161 < vs. hakumen, some nice combos 3. http://de.nicovideo.jp/watch/sm6378321 <- crazy combo in the corner with a bumper (vs. crouch opp, combo into 2B, ]jump, 2-dash, land, 5A, 2B[ x N )
  18. definitely. i will update the first post of the bang thread soon with more info (read: info that i have actually double-checked), and of course LOTS of combos.
  19. http://www.youtube.com/watch?v=y1N7RYrc9fQ explanation on how to do the bang 4-seal combo. against jin,carl, litchi: the combo seemed quite hard to me at first, until i realized that you could wait with your j.2369C until the very last moment before you touch the ground, that way the angle is good and you land quickly, which means: more time for the next j.D. against ragna & hakumen: rather easy, you can be somewhat sloppy with your timing against noel: quite hard, i have yet to find a reliable way to dual shuri her constantly against v-13: couldn't get the second shuriken to hit at all. gotta experiment some more once i have time.
  20. why exactly did you open up another thread? maybe it's better to wait until everybody has the game and we have 1-2 bang mods. i'm sure they will clean up the other thread etc.
  21. 6月26日 南大沢北斗の拳大会 http://de.nicovideo.jp/watch/sm7469158 http://de.nicovideo.jp/watch/sm7468020 http://de.nicovideo.jp/watch/sm7470068 http://de.nicovideo.jp/watch/sm7470871
  22. the TRF stuff for today is boring. the level of gameplay is rather low. 6月18日 中野TRF 北斗の拳モヒカン大会 http://de.nicovideo.jp/watch/sm7450455 http://de.nicovideo.jp/watch/sm7450878 http://de.nicovideo.jp/watch/sm7451074 6月4日 中野TRF 北斗の拳モヒカン大会 http://de.nicovideo.jp/watch/sm7452478 http://de.nicovideo.jp/watch/sm7452762 北斗の拳 シン バニコン集 some shin bani combo 中野TRF 北斗の拳 ガチッ☆2戦目 きたすけ編 パート2 http://de.nicovideo.jp/watch/sm7458662 6月25日 中野TRF 北斗の拳モヒカンランダム2ON2大会 http://de.nicovideo.jp/watch/sm7462215 http://de.nicovideo.jp/watch/sm7462419 http://de.nicovideo.jp/watch/sm7462874
  23. sorry, didn't see your post back then. yeah, you do not gain meter from AC hyakuretsu, that's why i transition to the ground stuff after a while (before opp dies). because i felt like it ^^
  24. 北斗の拳 5月3日 高田馬場 ミカド GW 3on3大会 mikado!! http://de.nicovideo.jp/watch/sm7444020 http://de.nicovideo.jp/watch/sm7444346 http://de.nicovideo.jp/watch/sm7444660 http://de.nicovideo.jp/watch/sm7445175
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