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Everything posted by Bibiquadium
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Montreal: Le Thread Generale Pour Weeaboo Fighters
Bibiquadium replied to BladeOfJustice7's topic in International
Why playing eachother when we can just all take turns netplaying at Foonzo while drinking? -
[CSE] PSN Match Finder/GG Thread
Bibiquadium replied to Amadeus46Art's topic in BlazBlue Online Play
Sorry about the random foonzo3 drunken netplay, we were all having all a blast and laughing so hard rotating players. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
Bibiquadium replied to BladeOfJustice7's topic in International
http://www.amazon.ca/AVerMedia-Portable-Capture-Xbox360-60Mbps/dp/B00B2IZ3B0/ref=sr_1_1?ie=UTF8&qid=1372007494&sr=8-1&keywords=live+gamer+portable -
Montreal: Le Thread Generale Pour Weeaboo Fighters
Bibiquadium replied to BladeOfJustice7's topic in International
It should be something like this. http://www.twitch.tv/bibiquadium/b/402851986 -
[CP1.1] Makoto Nanaya's Gameplay Discussion - When's 2.0?
Bibiquadium replied to HiagoX's topic in Makoto Nanaya
Proration and combos from certain moves, but I'm guessing its the same for everyone. I'll probably start watching CP footage a month before console release just to get up to date on the what I'll be playing soon, till' then I'll just go with what I see from the Wiki. -
[CP] Makoto Nanaya Combo List Thread - v1.0
Bibiquadium replied to Bibiquadium's topic in Makoto Nanaya
Reserving this, just in case anything ever happens here. -
Makoto Nanaya Chronophantasma Combo Thread _____________________________________________ *Character Specific Combos will have a of the specific character at the end of the combo. *On the other hand, if the combo doesn't work on a specific character, it'll be shown as (- ) [table] General Notations UsedGuide Specific Notations Used jJump sjSuper Jump djDouble Jump adAir Dash iadInstant Air Dash JCJump Cancel SJCSuper Jump Cancel CHCounter Hit FCFatal Counter RCRapid Cancel CTCrush Trigger (N)Attack must deal N amount of hits. [???] xNRepeat ??? N amount of times.[/table] [table] DMDamage HGHeat Gain % PFParticle Flare BBSBig Bang Smash AHAstral Heat: Planet Crusher ODOverdrive[/table] Regular Combos Normal Hit A StarterMid Screen: 2A 5B 5CC 214A~CCCC2A 5B 5CC 2D(2) 5B 6A j.Cb j.CC DPNear Corner: Corner:2A 5B 6C 214A~C~236D 66 6A j.B j.D 2D(3) 5D2A 5B 5CC 5D 66 2C 214A~A 5CC j.CB j.C DP B StarterMid Screen: 5B 5CC 2D(2) 5B 6A 2D(3) 2C 214A~A 5CC j.CB j.CC DP5B 5CC 2D(2) 5B 6A 2D(3) 2C CT 2B 6A j.CB j.CC DP5B 5CC 214A~CCCC RC 662C 2D j.B j.D (Ender)-RC 66 2D(2) 5B 6A 2D(3) 2C 214A~A 5CC j.CB j.CC DP -RC 66 2D(2) 5B 6A 2D(3) 2C 214A~A 6A j.CB j.CC DP 5B 6C 214A~C~236D 66 6A j.B j.D 2D(3) 5D5B 6C 214A~C~236D 66 6A j.B j.D 66 2C 214A~A 6A 5D5B 6C 214A~C~236D 66 6A 2D(3) 6A j.B j.D 5DNear Corner:5B 5CC 2D(2) 5B 6A 2D(3) 2C 214B>j.CB "land" j.B j.D 5D5B 5CC 2D(2) 5B 6A 2D(3) 2C 214A~C~236D 5CC j.B j.D 5DCorner:5B 5CC 5D 66 2C 214A~A 5B j.B j.D 214A~C~236D "wait" 5CC j.CB j.CC DP5B 5CC 5D 214A~C~236D 6A 2D(3) 2C 214A~A 6A j.B j.D 6C DP5B 5CC 5D 214A~C~236D 6A 2D(3) 2C 214A~A 5CC j.B j.D5B 5CC 5D 66 2C 236A~D 66 6A j.B j.D 2D(3)5B 5C 6C 214A~C~236D 6A 2D(3) 2C 236A~D 5CC j.B j.D 5D5B 5C 6C 214A~C~236D 2C 236A~A 5CC j.B j.D 2D(3) 5D2B 5B 6C 214A~C~236D 6A 2D(3) 2C 214A~A 5CC j.B j.D 5D6B 5C 2D(2) 5B 6A 2D(3) 2C 214A~C~236D 6A j.B j.D 5DCH 5B 2C CT 214A~C~236D 5D 2D(3) 66 j.B j.D 66 5CC j.B j.C DP C StarterMid Screen: FC 2C CT 214~C~"delayed"B 5CC 2D(3) 6A 2D(2) 5B 6D j.JB j.CC DPNear Corner:Combo 1Combo 2Corner:Combo 1Combo 2 Counter/Fatal Counter Hit State A StarterMid Screen: Combo 1Combo 2Near Corner:Combo 1Combo 2Corner:Combo 1Combo 2 B StarterMid Screen: Combo 1Combo 2Near Corner:Combo 1Combo 2Corner:Combo 1Combo 2 C StarterMid Screen: Near Corner:Combo 1Combo 2Corner:Combo 1Combo 2 Grab Combos ??? StarterMid Screen: 4BC 2B 6A 2D(1) 5CC j.CB j.CC DP6BC 214A~C~236D 66 6A j.B j.D 66 5CC j.B j.C DP6BC 214A~A 5B 6A 2D(3) 2C A~A 5CC j.CB j.CC DPNear Corner:Combo 1Combo 2Corner:Combo 1Combo 2 Overdrive Combos Remaining Life Needed100%: Combo 1Combo 290%:Combo 1Combo 280%:Combo 1Combo 270%: (Experimental)» Normal Hit: Combo 1Combo 2» Counter Hit: Combo 1Combo 260%:Combo 1Combo 250%:Combo 1Combo 240%:Combo 1Combo 230%:Combo 1Combo 220%:Combo 1Combo 210%:Combo 1Combo 2*Formatting the Overdrive combos is going to be a pain in the rear.
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Ni No Kuni is pretty ass, if video games had better resale value I'd have gotten rid of it a pretty long time ago. But with all the other crap coming out (on PS3 at least) it's sadly better.
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[CP1.1] Makoto Nanaya's Gameplay Discussion - When's 2.0?
Bibiquadium replied to HiagoX's topic in Makoto Nanaya
I'd hope so but they would only fix crucial day one DLC glitches and 6D but no major changes until a new version comes. Just read it real quick but since I never watch footage I can't say much other than her normals being better this time around. -
[CP1.1] Makoto Nanaya's Gameplay Discussion - When's 2.0?
Bibiquadium replied to HiagoX's topic in Makoto Nanaya
And none of this will be changing on console release I presume. -
[CP1.1] Makoto Nanaya's Gameplay Discussion - When's 2.0?
Bibiquadium replied to HiagoX's topic in Makoto Nanaya
So now 5C is almost just a never working frame trap. Is there a chart of all her normals with their Ps, frames, + on block and such or that'll wait until console release? -
[CP1.1] Makoto Nanaya's Gameplay Discussion - When's 2.0?
Bibiquadium replied to HiagoX's topic in Makoto Nanaya
CS1 its like 12k or 14k on Tager -
[CSE] PSN Match Finder/GG Thread
Bibiquadium replied to Amadeus46Art's topic in BlazBlue Online Play
Sounds like my usual netplay status, considering the only time I can play is after work. -
[CSE] PSN Match Finder/GG Thread
Bibiquadium replied to Amadeus46Art's topic in BlazBlue Online Play
And instead of sleeping in front of my monitor I'll be sleeping in my bed, we'll try this another time. -
[CSE] PSN Match Finder/GG Thread
Bibiquadium replied to Amadeus46Art's topic in BlazBlue Online Play
Hmm I coukd join you for a few after my shower. (In like 30 min). -
[CP1.1] Makoto Nanaya's Gameplay Discussion - When's 2.0?
Bibiquadium replied to HiagoX's topic in Makoto Nanaya
Isn't like, 5C a better starter than 5B? Unless I'm missing something here. -
[CSE] PSN Match Finder/GG Thread
Bibiquadium replied to Amadeus46Art's topic in BlazBlue Online Play
I have off on Monday or tonight I'll be on at 1 too -
[CSE] PSN Match Finder/GG Thread
Bibiquadium replied to Amadeus46Art's topic in BlazBlue Online Play
Stop making it worst for ya bro! (I'll be at work until 1 am thought) -
[CSE] PSN Match Finder/GG Thread
Bibiquadium replied to Amadeus46Art's topic in BlazBlue Online Play
Any number, it'll be the amount of planets I'll be crushing. -
[CSE] PSN Match Finder/GG Thread
Bibiquadium replied to Amadeus46Art's topic in BlazBlue Online Play
Moneymatch, FT895, lets go. -
[CSE] PSN Match Finder/GG Thread
Bibiquadium replied to Amadeus46Art's topic in BlazBlue Online Play
Anyway we went through this enough times. I will not tolerate any more posts related to this issue. This is the GG & Match Finder thread -
All of them, except Legendia and Graces.
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[CSE] PSN Match Finder/GG Thread
Bibiquadium replied to Amadeus46Art's topic in BlazBlue Online Play
As far as I know of, Makoto is the one destroying planets, go back to your void. -
[CSE] PSN Match Finder/GG Thread
Bibiquadium replied to Amadeus46Art's topic in BlazBlue Online Play
So sport. -
[CSE] PSN Match Finder/GG Thread
Bibiquadium replied to Amadeus46Art's topic in BlazBlue Online Play
Anyway let's get back on topic shall we?