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Posts
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Location
Birmingham, UK
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PSN
DragonLordZ789
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CosmicShadow99 reacted to a post in a topic:
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
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Koopa_Klawz reacted to a post in a topic:
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
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Red Kinikacha reacted to a post in a topic:
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
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Liexi reacted to a post in a topic:
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
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GunBlazer reacted to a post in a topic:
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
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mAc Chaos reacted to a post in a topic:
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
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https://twitter.com/dora_bang/status/498408965122703360 https://twitter.com/dora_bang/status/498407506092109825 https://twitter.com/dora_bang/status/498438778034221058 I've found some more Bang changes from Dora (or at least I think they're changes), a translation would be more than appreciated.
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https://twitter.com/gekiwa/status/497356719387729920 I asked before and I'll ask again, I apologise if its been translated anywhere else but does anyone have a translation of these Bang changes?
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https://twitter.com/gekiwa/status/497356719387729920 Bang changes but I cant translate
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The real buff is in the oki, there's no way anyone is even considering rolling out of that I mean they couldn't before but much less so now
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http://www.nicovideo.jp/watch/sm23143959 At 0:18 seconds in this video the Bang player uses 22A to keep the speed of a bumper launch whilst going full screen, I've been trying it myself and only got it once through luck, has anyone seen this before? Anyone know how to do it? I've tried doing 282A which gives me TK 22A but that does help me actually perform the slingshot manuver, it also wont let me store the 282 motion then do 6A in the air after bumper movement begins so I'm a bit stuck, I might just need to practice it but any help would be appreciated since this looks like a godsend for the Valk matchup.
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oh
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gg's, your Ara is filthy good nowadays
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Anyone in the EU/UK play Valk online? I need dat Bang/Valk matchup expereince!
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It's not that great, it just means that people press 7/8/9 to escape the grab instead of jab is its buffed that much, 2C buff barely matters since its just gonna be -2 instead of -4 right? doesn't change much at all really. 6B probably isn't gonna create any stellar combo opportunities and it's removing one of the only good things CP Bang has, the changes don't address any of the key issues he's facing and just show that Arcsys don't care about the character in the slightest anymore.
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I just want Bang to be re-added to the game, give me back jump cancellable 2B/6A, remove pushback on 623B, make FRKZ non-OD again. I just want mah ninjja back Arcsys
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[CP] Bang Combo Discussion and Posting Thread
DragonLordZ replied to superscience890's topic in Archive
Tested it on Noel and it works, also after the * you can do 2B > 623B > 2B > ashura which brings it up to 6.1K with poison damage, pretty nice for a 5B. -
[CP] Bang Combo Discussion and Posting Thread
DragonLordZ replied to superscience890's topic in Archive
So I've managed to get 6K in the corner off of 5B on standing for 50 meter and 2 nails. 5B > 2B > 6C > 22A > j.C > j.623B > 5B > j.C > IAD > j.C > delay or not depending on height j.2C > 236A > 5A > 6C > j.D > 236C* > 5C > 6D > ashura *from here you can also do 623B > ashura or 5C > 2C > ashura Tested on Azrael but I've reasonable confidence it will work on many others -
I think the fixes are terrible, the only reason many people watched this was to make fun of how poorly animated and told it was, and now they're fixing that on DVD. It offends me greatly to see the original artistic vision infringed upon.
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ROY ROOOOOOOOOOOOOOOOOOOOOOOOY
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Fucking godlike while it lasted. http://www.youtube.com/watch?v=NoOhnrjdYOc