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Nemesis

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Everything posted by Nemesis

  1. Thanks again for organizing all these matches for us pochp. It really is incredibly convenient and educational.
  2. Sure thing but instead of just fighting me you should involve yourself with my regular group. Snazzy's hazama us especially good and frost has probably the best active Rachel and decent multi-char exp as well. I can say already that your major problem is the same one I dealt with in china. Like my wife told me (who doesn't play fighters) "even I can see your always doing the same thing". The best thing for you IMO is to create/find/innovate pressure and attack/yomi methods.
  3. murki ... you always make the gold colors look so good ;_;
  4. seriously +1 this I especially agree with your statement on increasing the beneficial effects of attending the tournaments. It shouldnt only be about the pot or the top players kicking each others asses but also about hyping up the game teaching noobs or even us "veteran noobs" better abilities. Tutorials, parties, beer, and whatever... These kinda ideas make me want to get off my netplayer ass because I'll be honest -- im a netplayer mostly due to the fact I havent had the time to attend "local" majors or minors (that and my scene is nonexistent) but reading this thread actually hypes me up to show up to this kinda stuff we are debating here and at least participate somehow (hopefully my wify will let me)
  5. Double golds are always good for mu
  6. 5c nerf?
  7. So honestly it's not a "throw it out there" but a "use now cause the other guy fcked up" move
  8. Ive been going over the wiki alot and trying to work my brain to understand p1/p2 stuff better and I can really see why you love 5b so much... How do you manage to expect the CH or w/e with it?
  9. sigh** ok noob question ... how do you apply a "meaty" attribute properly to your attacks? and what attacks are best for us? I often just do 236A when I have ppl knocked down in the corner, often times it works great -- but im not sure its meaty and besides I need the education... >_>;;
  10. omg omg omg omg
  11. Origins has 9 frames of guard point? Do those coincide with the active dmg frames? I suppose I wana ask - is there any way for DbD to "hit" the guard point w/o being interrupted by dmg ? Edit: bak may have answered this
  12. well then what kinda attack type is DbD and why does it seem to eat the origins? Instead of just re-quoting yourself why dont you try to enlighten me instead
  13. Look @ your main *waits for flames*
  14. wait i saw a tager use the charge guard point in a vid just recently into 720 -- they already removed that??
  15. Quite an irritating match up for Mu, if you ask me. Advantages : (not many since I dont play Lambda cant offer that advice really) - Lambda's drive is fast and dangerous for an inexperience Mu player that mindlessly throws her drive out there - Lambda's ability to out-zone Mu is quite evident in this match up as long as you KEEP it to out-zoning her --Powerful AA, spacing and neutral game can keep Mu from getting in any steins or normals Watch-out-for - Allowing Mu to get in on you can easily mean the end of the match. In fact this is often my priority, with ADV Mu oki I often lock-down any Lambda in corners. - Allowing Mu to place the appropriate steins will destroy you, forcing you into a block string that will either : end with you at the ass end of an ass-kicking or push you into the corner (easily done via Charged Assault ) with few options. Her lasers stay on the screen longer than your Drive Swords and always seek you (TRY TO KEEP THIS IN MIND) - Mu's Normals seem to beat out Lambda's quite harshly so tread cautiously -- dont mindlessly throw out your 5C/6C (@ midscreen) swords expecting Mu to run into them -- too many times Ive seen Lambda's pull this BS and its an easy 6C Fatal. - BE WARY of sitting at full screen, Performing spike chaser or even DD pressure are likely to earn you a bomb or 6C in the face - Most if not all of Mu's projectiles will render your drive swords useless if they clash leaving you @ a possible frame disadvantage ' - Mu's DP has level 3 guard point attribute which makes it immune to all throws/attacks/specials/DDs w/e and has an amazing tendency to clash with w/e
  16. I wish more people had your outlook wolf
  17. rofl this is hilarious ... cursed pudding hahaha
  18. like you have probably heard from others 1000s of times : learning stick to the point it feels better than pad takes a good month.
  19. wow really? This is only the 1000th time ive head this lol
  20. I couldnt RC before I got a stick - True story
  21. whos gonna start the petition and how many signs have we got to get to make some people notice?
  22. Mu-12 is already super fabulous -- everyone keeps telling me she is secret boss tier. shes got amazing oki/yomi abilities, and only getting more in the next installment.. i sadly resign myself to top-tier-ness... with the stipulation that people will indeed try to flood her but then subsequently drop her when they press D and then get their asses kicked cause they expect something to instantly happen
  23. does that have anything to do with the fact that you can easily clash origins with other moves... Ive even been able to clash with valk's DD and knock him right out of it... Im pretty sure it has no invicibility tho -- a DbD eats you no matter how you time it is there any way to use the guardpoint of the origins in an advantageous way besides absorbing projectiles or beating out other peoples DP? cite an example for me?
  24. I'm confused no bb extend at evo what now???
  25. Cor comes and ruins the speculation party with his irrefutable knowledge
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