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Everything posted by dioxideUniversa
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i definitely would not put hakumen above characters like tao and valk just because he has super high damage but scrub here
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i'm with eb on this one. i take no responsibility for this thread
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Montreal: Le Thread Generale Pour Weeaboo Fighters
dioxideUniversa replied to BladeOfJustice7's topic in International
rip scumbag sword -
[CP] News & Gameplay Discussion (Old)
dioxideUniversa replied to kosmos badgirl's topic in BlazBlue Gameplay
i was also scrutinizing news sites reporting it as "exclusive" and i haven't seen any official statements about the game using that word, unless i've missed something they all simply fail to mention xbox, which isn't really the first time that's happened -
[CP] News & Gameplay Discussion (Old)
dioxideUniversa replied to kosmos badgirl's topic in BlazBlue Gameplay
reading about it supposedly being exclusive on any other forum but here is a horrifying experience -
KI will only cost you a paltry $560. get at it, FGC
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i feel like you'd have to be j.C'ing extremely lazily to get hit by that (especially in a situation where dumping 50 meter for a chance to do 2000 damage is plausible)
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i thought "the same timing that us used to tech rolls" would've implied that, but yes
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dioxideUniversa replied to CakeWasBannedd's topic in Site Feedback and Suggestions
http://www.dustloop.com/forums/showthread.php?16510-oakleys-sunglasses-cheap&p=1508686#post1508686 zzz -
usually 2b or 6a with the same timing that is used to catch rolls will reset if they tech late i am pretty sure. i almost always go for 5c -> 2b or 6a oki at the end of corner combos i've also seen 5c in jp vids catch late techs which is a lot more commanding but less flexible
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[CSE] Hakumen Q & A: New players check here first
dioxideUniversa replied to Spark's topic in Archive
it doesn't really function as an anti-air due to how far it moves you foward (though you could plausibly use it as such vs. like a hakumen j.Cing you i suppose) mainly for the purpose of the present discussion, 623aa is a 2-star combo option and has been hakumen's traditional BnB since BBCT [starter] > 623aa > falling j.2c > 2c > (s)j.2a, AD j.2a, j.C http://www.youtube.com/watch?v=-Qcw8STGjRw this combo is also the topic of this thread: http://www.dustloop.com/forums/showthread.php?13874-CSE-FOR-BEGINNERS-Hakumen-BnB-Combo-Tutorial-Video there are a few options, though not a lot of videos for them. for ground CH it does not really matter much except for 3c combos which require a CH to work. however, sometimes you can hitconfirm CH j.B or j.2c especially into a ground combo by linking to 5c (and to a lesser extent 2c) for anti air, 2C you can simply go sj.2a, AD j.2a etc. on counterhit you can go 2c > falling j.2c > 5c > Kishuu, 2c > j.b > j.2a, AD j.B etc. (this is the current CSE bnb combo route) you can also do 5c > Kishuu, 2c on some AA hits on a 5C AA counterhit you an usually do CH 5c, 5c > CSE bnb 6a AA counterhit leads to gurren combos here are some AA example videos we do have prepared: http://www.youtube.com/watch?v=Yr8vAr93-WY 5a CH > j.2a also works, but the hitconfirm into ground is better http://www.youtube.com/watch?v=9O2XQL7NGbs http://www.youtube.com/watch?v=TazuSEJYbkc http://www.youtube.com/watch?v=Fd8hSonBdng http://www.youtube.com/watch?v=GweLo3dP294 http://www.youtube.com/watch?v=GVb91o5NNPg http://www.youtube.com/watch?v=WXgLoe_BKzE any hotaru combo technically counts as an AA all of these videos and more are found on my channel EDIT: also i made this post about 2c > sj.2a -
whoosh. blade, will you be available again tonight?
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i work afternoons, unfortunately.
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dioxideUniversa replied to CakeWasBannedd's topic in Site Feedback and Suggestions
http://www.dustloop.com/forums/showthread.php?16497-%D1%80%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE-%D0%B2%D0%BE%D0%BE%D1%80%D1%83%D0%B6%D0%B5%D0%BD&p=1508270#post1508270 this, however -
[CSE] FOR BEGINNERS: Hakumen BnB Combo Tutorial Video
dioxideUniversa replied to utarefson's topic in Archive
i don't speak CT mac, help cause it looks like it's saying j.2c > 2c > j.2c which iirc was not a thing even in CT?! -
usually including 6C anywhere in the combo you can without changing the combo substantially will increase the damage slightly
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6c instead of the 2nd 5c 2c yields 3750
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it boosts damage just like it did in CS2, nothing really changed there. like i said though, you can't get a 6c[2] after 6a
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what's the full notation for 3406? i'm unable to get a 6c[2] after a 6a and doing 6c[2] > 6a gives 3404 simply adding 6a before the 6c to my combo actually reduced the damage by 4 but probably gained a little bit more meter (which i wasn't looking at since 8 stars)
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[CSE] FOR BEGINNERS: Hakumen BnB Combo Tutorial Video
dioxideUniversa replied to utarefson's topic in Archive
if the 2c connects it will always work, even without super jump on most characters (if not all) however it is a common problem for people unfamiliar with hakumen or new to the game in general to get the 2c jump cancel into j.2a without dropping the j.2a -
[CSE] FOR BEGINNERS: Hakumen BnB Combo Tutorial Video
dioxideUniversa replied to utarefson's topic in Archive
if you're successfully landing the j.2c, input the 2c > j.2a as 1c91a , generally treating it as one input will get it out without teching happening assuming you don't do it so fast that your 9 is before the 2c actually hits and you don't jump as a result for the super jump version (not necessary but a good habit as it's needed in some corner combos) it must be input as 1c 5 191a -
my hakumen is a girl robot technically its almost the same
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i test most of these combos mid/fullscreen depending on how much corner carry it has. if it carries to corner there's no reason it shouldn't work also moving this from the Q&A thread speaking of enma, i combosmithed this earlier: http://www.youtube.com/watch?v=6TPr7QhuVNo it does work on jin and hazama, tho it's a lot more difficult (especially the latter) hakumen also gave me problems, ironically
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blade where are my haku mirrors frowny
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[CSE] Hakumen Q & A: New players check here first
dioxideUniversa replied to Spark's topic in Archive
this combo will not work on characters like arakune or makoto without the kishuu between 5c and 2c however (the last j.B whiffs) hazama is worse