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Elochai

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Everything posted by Elochai

  1. When has he ever lost? Every loss on that account was when his brother or cousin was playing .
  2. When I used to try to play during the afternoon, no one would be on. Vicious cycle, huh?
  3. If you have $5.00 to spare (lol, the tariff went up), then you should just take the B69 > B35. I take the B35 to NL as well, but it looks like the Greyhound Bus drops you off near Prospect Park, right? I'm somewhat familiar with that area too. You shouldn't have a tough time finding your way to NL.
  4. Where does the Greyhound bus arrive in BK? I doubt it'd be that hard to get there, unless it stops in the middle of nowhere without trains/buses nearby.
  5. Yeah, you specifically don't have to host or whatever, I'm sure someone else will want to V:
  6. If going to Next Level is an issue (which is understandable), why doesn't someone just run the biweekly from their house? Granted that they have space of course, and are willing to have (some) total strangers over.
  7. Since it's on Windows XP, I just may buy this. It looks so pretty.
  8. GGs Pwndmonz, Blackstar, Millette (lol), and Mimeman. Playing month 3 Elizabeth sure is fun.
  9. TheNine16 is the most revered member of the BlazBlue community, known for his tact, skill, and overall ability to play the game at a very high level.
  10. Sometimes I flip through the pages of this thread, and I wish that I had a PS3 with Extend. This thread is too fun.
  11. Getting bodied by this essay, but I should be done in time for the 3v3. If I don't make it, fuck it I guess, I'm a sub anyway ¯\_(ッ)_/¯.
  12. Okay, so after some careful observation, 2D does about 1,200 unscaled damage from poison. This is kinda cool because it's still the exact same 1,200 damage during your opponents awakening as the damage is coming from a status ailment rather than an attack. Using 2D in combos would effectively turn some 7k combos into touch of death combos against the lower end HP characters like Liz through Yukiko, for example. The only foreseeable drawback in my opinion is that the most effective 2D combos use fatal counters, OMBs, or sometimes they require both of these. Of course you can still stick 2D after a 214B combo ender, but the only issue here is that if you're hit, you're losing that 1,200 damage. I have a really short video with some 2D stuff. The constant health drain in addition to your opponent being damaged is pretty cool. Shout-outs to Bace for helping me figure out this 2D stuff today.
  13. GGs to Dangaboy's room and Nabbitthebunny's room.
  14. Yeah, if you make it out to the next one, we have to play a set. I honestly wondered how I got hit by that, couldda swore I saw it coming from a mile away, but I guess not.
  15. GGs ShinSyn, Miller, and Grover. I seriously need to step my game up. I realized I don't know too much about the Narukami MU, I keep getting bodied ;__; . You should come back to Next Level one day, Grover.
  16. The ranked #1 guy is a Yuzu player. Why am I not surprised ?
  17. Any cheap method of public transportation from NYC to this venue?
  18. I was messing around with 2D, and I found these combos (probably not optimal, as I didn't try every single option admittedly). All of these are corner only, and the spacing is really tight to get 2A to hit. In essence, they're just modified FC 2B > j.B > garu loops. FC Throw > OMB > 2D > 2A > 2B > j.A > dj.B > j.236D > 2AB > 236D [9~3] > 2A > 5B > 5C (2) > 2C > 214B > 214B > j.C or AOA OMC > 214214C Damage: 5175/7329 236D FC > OMB > 2D > 2A > 2B > j.A > dj.B > j.236D > (2B > j.B > j.236D) x3 > 2AB > 236D [9~3] > 2A > 5B > 5C (2) > 2C > 214B > AOA > OMC > 214214C Damage: 9470 2AB FC > OMB > 2D > 2A > 2B > j.A > dj.B > j.236D > 2B > j.B > j.236D > 2AB > 236D [9~3] > 2A > 5B > 5C (2) > 2C > 214B > AOA > OMC > 214214C Damage: 7831 5D FC > 5B > 2AB > 236D [9~3] > OMB > 2D > 2A > 2B > j.A > dj.B > j.236D > 5B > 5C (2) > 2C > 214B > AOA > OMC > 214214C Damage: 6988 2C FC > 236B > 5B > 2AB > 236D [9~3] > OMB > 2D > 2A > j.A > dj.B > j.236D > 5A > 5C (2) > 2C > 236AB > 5C (2) > 2C > 214B > AOA > OMC > 214214C (less expensive version of Uchiyama's 2D combo) Damage: 8060 5B > 2AB > 236C [2] > OMB > 2D > 2A > 2B > j.A > dj.B > j.236C > OMC > 5A > 5C (2) > 2C > 214B > AOA > OMC > 214214C Damage: 6285 j.C > OMC > 2A > 5B > 2AB > 236D [2] > OMB > 2D > 2A > 2B > j.A > j.236C > OMC > 5B > 5C (2) > 2C > 214B > 214B > j.C Damage: 4662 Still in the developmental stages I guess, but maybe we can go somewhere with stuff like this. I think confirming into the regular 2B > j.B > j.236D loop deals more damage though, and these combos are only for inflicting poison; but poison doesn't do much in my opinion.
  19. Is there a YouTube channel with high-level AquaPazza gameplay floating around anywhere?
  20. GGs Gio, Kite, Skeletal Minion, and Blackstar. I'm still rusty as fuck lol. Why did I take a break for this long? Gio, your S.Lab is looking better. Keep it up.
  21. 66 5B after FC throw? That sounds crazy. I'll try to learn that combo, but I'm not too good at buffering dashes, so I'll see where it takes me. How much damage does it do in comparison to 2B > j.B > garu loop? If the combo is extremely hard, I'd rather go for guaranteed damage at the cost of meter. I know not to waste meter so haphazardly, lol. I was just saying it was possible to do it. After the third garu in the FC throw combo, you can just do 2A > 5AA > j.D, or some variation similar to that. I guess that the only reason to do the reset immediately is for yomi.
  22. Room up, named "No Ganare" (because I know I wont ). Come and beat me up. Edit: Getting off Persona.
  23. Alright, so I'm trying to unrust myself in training mode, and I found this j.D reset that's probably really crappy. After any combo that involves bufu in the corner, you can do j.A > jump cancel air turn > j.D for a reset. Catches every tech but neutral (slightly delay the j.D on upwards tech). It's so wacky that on forward tech, Thanatos gets summoned in front of Liz to grab the opponent. Furthermore, you can follow up CH/FC grab midscreen with omc 5AA > jump cancel air turn j.D for a reset. This works on every tech except neutral, and if you think the opponent will upwards tech, you have to delay the 5AA. Come to think of this, as I'm typing this and trying stuff, I think we can virtually get j.D off of any combo ending with 5A/5AA. I suppose it's a nice alternative to trying to go for tried and true 5C > j.D or 2AB > 5D. I bet this is something that everyone knows and I was just sleeping on it because it's rare that I think outside of the box.
  24. I just realized, VSav comes out on Xbox on Wednesday. Does that mean that VSav will be streamed?
  25. I'll be hopping on whenever I'm done with homework, should be around 4-4:30. Expecting to get bodied, but hopefully, I unrust really quickly. Don't believe Pwndmonz. The only reason he doesn't go to locals is because he wants to avoid playing me in a loser-gets-a-haircut FT5. Real talk.
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