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Everything posted by Zouf
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[CF] Naoto Kurogane Video Thread (Updated 12/3/2015)
Zouf replied to Kieofire's topic in Naoto Kurogane
https://www.youtube.com/watch?v=oGUWKC2iSrg Youtube link Shadow (NA) vs Harakiri / Kaqn (HK) https://www.youtube.com/watch?v=mYjg-5VQNYY Shadow (NA) vs Kaqn (CE) https://youtu.be/Twnm0K8JP8M?t=608 -
Oswald in his earlies
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[CF] Naoto Kurogane Video Thread (Updated 12/3/2015)
Zouf replied to Kieofire's topic in Naoto Kurogane
5/16/2016 BBCF HWB Gonzaresu (Naoto) vs Giketomato (Arakune) FT5 https://www.youtube.com/watch?v=eyo5pyhL9wo -
Well yeah because this combo is not possible. 236236C is a S starter. 5C > 236236C > 2366D > Dash 5C > 2C > 214B > Stuff works I would never start a combo with this DD tbh. It's a waste of meter
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I was thinking about something. Do you think Phantom Pain has 20f or less startup? If yes, it would be possible to fuzzy guard with a Level 5 move > phantom pain to make it a true unblockable. But it looks slower than 20f though :3
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[CF] Naoto Kurogane Video Thread (Updated 12/3/2015)
Zouf replied to Kieofire's topic in Naoto Kurogane
Yes it's Miya -
I think he doesn't need FCs to get big damage, so... kinda whatever
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I use it after (juggle) 236C > 214B If the guy techs ASAP it's super easy You have to push the body a little bit before pressing 2BB, or Tsubaki won't slide under him
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Joe is in the picture on the top of this page, that means he will be in the game. This leak is real.
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It could be a good counter to it, jumping high in the air before it activates. She could still deal some damage, but not nearly as much as on the ground.
- 99 replies
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What happens when stop time activates and the opponent is mid air?
- 99 replies
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I don't consider him OP, i consider him fairly strong that's all. But his damage output is too high. 3500 damage ressourceless, mid screen and on almost any starter, this is much better than the rest of the characters.
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Can't you just throw her? Since it's armor, you can cancel your move by a throw. And i'm pretty sure it comes as normal throw, not blue.
- 99 replies
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6D isn't even remotely too strong tbh. It's super slow and not air unblockable. I think they will remove some untech time during his OD and nerf his P1/P2 a little bit. Anyway I can't wait to play him, he looks so fun.
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It's part of his gameplan. He has an incredibly good cross up, as well as air blood repulser that can bait anti airs and is a very good starter. Of course baiting DPs / OD / Burst is a thing, but it's probably not the main reason people jump like this. Anyway, the more I see this character, the more I believe he will be nerfed in the future. He deals too much damage compared to the rest of the characters. And his OD is too powerful.
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I don't think Naoto fully charged his blood repulser
- 99 replies
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I heard the game has some broken things like hitstop not being the same as in the arcade/console version. How's it true?
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That combo !!!!
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It's time for Guilty Gear to take the crown it always deserved
Zouf replied to solidscheme's topic in Guilty Gear General
Elphet is stylish. Her moveset is incredible. May on the other hand... A 22 yo in the body of a 12 yo isn't my thing. -
She wears a nazi robe though :\ I play this game because it's fun to play
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It's time for Guilty Gear to take the crown it always deserved
Zouf replied to solidscheme's topic in Guilty Gear General
You are all cute. GG will never get the popularity it deserves in the West, because it's way too hardcore for the casual audiance, who are the people who can make a game popular or not. I'm not even speaking of the character design here. The gameplay is a huge stop to any non veteran in fighters, where the game shouts to your face "you suck" all the time. SF makes you think you can manage, even when play like a monkey. -
As I can see, Platinum's 5A whiffed because she did it too early on the wake up, and since Izanami does a throw counter, and you can't get CHed on a 5A (unless they changed this), it means Plat got caught in the startup of something else. Izanami command grab looks 0f after the freeze. We can't tell if it's invul or not in this sequence at least.
- 99 replies
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Im pretty sure none of her normal move on float is an overhead. She does have a standing overhead where she can combo for free on it. Float mode looks like a way to extend pressure, a combo tool and a mixup tool when shes falls from the air to the ground. We could guess its also foot invul, which could lead to some baits in a near future. All around she looks like a pretty decent character so far. Not too weak nor OP. My only concern is her timestop DD. It looks too strong as it is. It's like an underpowered version of the old black hole
- 99 replies
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If you want to train with micro dashing, play Hazama
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Too stylish. I died.