Jump to content
Dustloop Forums

Diveman

Members
  • Posts

    921
  • Joined

  • Last visited

Everything posted by Diveman

  1. Losing is good...I'd say you need to lose a lot before being good, even more with a character like Litchi who takes time to master
  2. yeah, I also remembered that combo, so it might be a viable way of getting the loop. well time will tell, when is the update coming for Ps3?
  3. hmmm what about using Ippatsu A, then getting down the pole, 6C (1) 4kote, etc etc when you're too deep in the corner
  4. would that combo midscreen or corner?
  5. yeah, but what I meant was that, we can still get itsuu into something off a throw, that IMO is good, along with her kara throw. I wonder if would be possible to do: Air throw, land, Itsuu C, 6kote, haku, hatsu, etc etc
  6. I like how you think sir Im glad we can still do the CS bulls*t combo after a throw.
  7. if this is the final loketest, will the changes that appear here be the final ones?
  8. The problem I find with BB commentators, is that they rarely talk about the game, like when bang used daifunka, there was no need to "repeat" what bang says, and sadly, this is a very common thing in every american BB match ive seen, seriously guys, look at james chen, he jokes and shit, but he knows A LOT about street fighter 4 and always teaches you how to play, why is this player doing this, and how is that player countering, etc. That needs to be fixed, or I might as well just put mute and listen to a random song that probably says something more interesting than the guys commentating
  9. mmm Im not judging american BB, of course there were really good players like zong, but as someone said earlier, tokido adjusted so quickly and started doing more and more mixups that it was hard to counter him, he also got better at blocking zong's mixups as the matches went by, THAT imo is what makes a top player (among other things), to be able to adjust in any situation and find counters to what the opp is doing. but I def think they can beat jap BB players, maybe not now, but it is possible. look at (flame shield on) SSF4, america has just gotten stronger and stronger and evolving their game as the months pass by, that viper kid beated tokido (though he lost again to tokido in losers), wong beated sako, vangief beated gamerbee (not japanese but what the hell...) etc
  10. yeah I mean, tokido obviously knows his combos and mixups, and is a very solid player overall. But, yeah, damn, BB is not even his main game and he goes to america and wins. kinda makes you think
  11. tokido doesnt "play" BB, he just picked bang and won. same as the one time he picked litchi and won.
  12. hmm I see...thanks for clarifying that
  13. I guess if we want to use Itsuu now, we can do 3C, airdash j.B, Itsuu A.... also, they said 6B [m] lifts the opp on hit...I guess we could JC Itsuu A too...becase we arent technically canceling the 6B
  14. http://www.youtube.com/watch?v=TzGAzAG0y2A&feature=sub 07:56....are you f...kidding me!!!?????
  15. so...litchi´s 6B [m] lifts the opp on hit...so, if its JCable on hit, we might be able to 6B[m] jump cancel Itsuu A...asuming litchi is still not able to cancel any move into itsuu... EDIT: Any other known litchi changes?
  16. did you actually played her in CT? she wasnt about damage, it was all about carring them to the corner and okizeme.
  17. Honestly, I dont really care about damage nerf. Litchi was never a heavy hitter character to begin with, the only thing I care is her Oki game. so if arcsys is smart (they are...I guess) they will leave that part untouched or just different.
  18. In this match I just stay away from him, hitting nirvana all day and doing small approaches, I just need to hit him once and then go back, if he approaches (he will HAVE to) then he's doing what you want him to do...awesome. so I just punish him for getting close to me, jump back C (I usually do this since its safe vs the glide throw) , j.a, TK hotaru, etc. and I DONT do anything else...seriously, think of it like SF4 E.Honda...he hits, then sits. thats pretty much how you play vs Carl, when you hit, hit hard, when you sit, sit hard. Im not gonna risk getting mixuped/sandwiched to death and also, the longer you sit there, the harder you will hit him, sounds good to me. play to win my friend. I did this vs a friend and he raged...hard lol, fun stuff.
  19. ive heard hazama has an Option select houtenjin...any idea on how is this performed and in which situations?
  20. You know guys...litchi was crap in the first CS loketests...it took them 3 loketests to make her good and then top...Im not gonna complain until I see the final product
  21. this is so awesome...still 100% truth
  22. some dude was telling me how hazama is now A+ tier...and I was like "whaaaa...?" is that actually true? did they discover some kind of new stuff about him?
  23. so, basically all those combos are the ones that I need to be "decent" with carl?
×
×
  • Create New...