Can somebody elaborate on the CS dive cancel a bit? I've read every thread, but the closest description I got of it is that you hit j.2B as your j.2A (hit confirmed only, yes?) is landing. Yet there is no animation for the j.2B? In the videos I watched of these combos, the Arakune will j.2A, then follow it up with what looks like the CT dive cancel (3 frame window) to combo.
Are there perhaps 2 different dive cancels, one similar to the CT one and a new CS version? Am I just really confused or an idiot? Possible....but from what I've seen players like Souji do, I really want to upgrade my 30% curse combos to 100% curse.
I apologize for if the best responses/solutions are, "Just play around with it and you'll understand" - I only play in the arcade with a lot of high-level players constantly stepping up to the plate, so it's really hard for me to sit down and work out tactics like this that require a lot of practice in training mode.
Thanks!