Those could be optimized further, for instance instead of TCL > 3D you can do IAD j.A > j.B > 5B > sj. aerial, granted that combo pathway works for the opponent at hand (TCL > 3D doesn't work on Tager so just 236A for damage if nothing else works).
Midscreen:
CH 3D > 6A > 3D > 5C > TCL > 5B > 2C > 5B > aerial ~5.6k if you reach the corner. if not 3D or IAD.
or
CH 3D > 6A > 214D > j.C > airdash > j.C > 236D > 5A > TCL > 3D if you want both weak points. CH 3D > 6A doesn't work on Tager or Arakune so with those you're better of with aerial > j.2D > TCL etc.
[uW] CH 3D > 6A > 3D > valiant is powerful too~