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Everything posted by Senkei
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Got another new dust combo (Po only as far as i know) it's kinda tricky but still best damage you can get without tension (about 155 which) is prob the most your gonna get off of Po anyway it's an impossible dust and requires you to know how to: Fdc Hardslash, and jump install okay here we go D--jHS-jump cancel-(fdc)HS--land - 2S - (8) - 5k(superjump)- JK- JS-JP-jump cancel-JK-jS-jHS 8 is for the jump install command the history of this is when i was watching a vid of RF and this was attempted but he dropped the combo(the part were you land and 2S), so i basically put the pieces together and came up with this. the vid:http://au.youtube.com/watch?v=Bn3TGVx4YaU at 1:04 Enjoy! any questions lemmie know
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yeah samitto is godlike props to him just playing damn good
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it's char specific, im not fully sure off hand but may and testement are 2 who can be comboed without 2S or 5k after 2D
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any way these can be transfered to youtube??
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so thats what took SBO.... disappointing...
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fixed
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New R.F Vids, very good matches R.F vs Shiriwaka(Ed):http://au.youtube.com/watch?v=p5X64j27U60 R.F vs Rozu(Ky):http://au.youtube.com/watch?v=UVuxQ83P0g0 Ekichan(Za) vs R.F:http://au.youtube.com/watch?v=tol5zsMAVwU(2) http://au.youtube.com/watch?v=VFTV2Qci_5I R.F vs Endo??(Ma):http://au.youtube.com/watch?v=dXDWbtLM-bI R.F vs ぺりっさ(Ch):http://au.youtube.com/watch?v=yDCNrfn8Fok R.F vsマイキー(Ch):http://au.youtube.com/watch?v=wvJgG2YsXTU R.F vs Hikaru(Sl):http://au.youtube.com/watch?v=CcWr_Lxcqxw R.F vs Nezu(Ro):http://au.youtube.com/watch?v=OYGuxkU3uiY R.F vs Miyako(Di):http://au.youtube.com/watch?v=bqu2qGP5K_c R.F vs CPO(Po):http://au.youtube.com/watch?v=bgHMTvd7S4g
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http://au.youtube.com/watch?v=UqMoAnEvwX8 good example of why 2HS is a good move Farslash is great but wiffs some characters 2HS is a safer ground zoning move my advice is to study up on what you see and watch vids to see how all of this gets put into action R.F and Defure are very good Faust's from Japan.... just look on youtube for vids of them
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it's basically covers the same premise as fdc jk, but depending on how you do it , it's faster and does more damage..it's a very good move that will surprise alot of people and adds to faust's wakeup make sure your burst is gone because you hit j.1k->HS just like you do for fdc with k->p or k->s this makes Faust jump and then break his fall with his jump dust and have very little recovery from the move... the closer you do it to the ground the better chance you have to combo from it example: dcd 5P/5S, 2D, 2S, jK - jD
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okay i just really took this move to the lab.....it's damn good
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really Faust isn't designed to be block string mix-up character... he has a few: fdc k taunt 2p and other trickery but realistically you need to be spacing your opponent and zone..... you need to become a WALL just watch some jap vids and you will see what faust pressure consists of pressure with Faust if it's going to be in the corner it's most def Far Slash and 2HS in conjuction with items and sometimes pogo
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yeah like what nerdjosh said i wouldn't rely on that to battle against fwd exe beast j 2k is wayyyyyyyyyy better but 214D is good against 2hs and getting out of back exe beast by p-gaurding the last hit before exe beast
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yeah like zoogs said you really have to guess correctly and make sure yo know when it's coming out most of the time teste is gonna try and hide it behind a web or a tree so really it's a big guessing game also remeber this move doesn't naturally combo from any previous attack so trying to grab or jump can be an option to aviod this good overhead
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Testament Okay with teste you need to do 2 things when rushing him in the corner 1. have a "heavy" item out ex: hammer,po, faust, coin or meteor's - this allows teste to focus on somthing else besides just faust himself, all of these items will eat a foward exe beast.... in chance giving you the time to punish - they also make him stay grounded and block so him trying to jump out or warrant(counter) is too risky. 2. spacing - medium to far range is were you need to be, jump 2k is your buddy because it floats over forward exe beast - farslash rapes.......bad, it's fast enough you beat any attack he will try except fwd exe beast .....make sure you cancel this with 2k or item frequently - teste 2hs is good but 214d(handslap) and 2k are better so each gatling with farslash so thats what options you have - oh and air pogo is also great just watch out for warrant with pressuring and bait that shit vid example(Rf) vs Teste:http://au.youtube.com/watch?v=yK00-0Mw-2M watch how he avoid exe beast counters and spaces right Eddie hmm this one is a little tricky so not enough info to really grant anything super great here's a few hints airpogo is great and staying on it is even better bomb bags are awesome 2hs and scalpel pull can take care of shadow if placed good vid example:http://au.youtube.com/watch?v=O6o2HIctZ4A moar later
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when i get home at 5pm ill post on what is best depending on characters lemmie know which you play the most and ill give specifics
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1st. because of the fact that it's extremely obvious and doesn't really but you into a positive position be cause if they block it you get pushed back so wakeup attack has failed 2nd viper will go through that shit so against other dp characters 2k works just fine i objected so strongly because you can do soooo much more don't cut yourself short man
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hell fuck no do the fdc cross up jDust mixup cause they Dp in the wrong direction and end up getting raped by it once you've cultured them into that they won't throw it out as recklessly and more options such as fdc jk and 2k are more viable
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im moving to pensacola in like a year .... are you guys close at all *can't check at work*
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can you give some tips for faust like this pleeeaaseeee
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example:http://www.youtube.com/watch?v=QlmCYm_ZIyE&feature=related at 1:02 looks okay but can get the same result with fdc dust and get more damage and ease with fdc k
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any vids that demonstrate this? cause im pretty sure i do this i just don't understand how you fdc without having a green flash
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hahaha
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haha play kenji and see if you say the same thing after
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i was saying it in regards slayer attacking and placing them well...not all vipers have to be random but some of the stuff mac said seems to make some difference i'd just like to see this shit put into action cause from what i've seen it looks even
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i think sol could hold his own on b-tier he can get great damage off lows with no tension used and has pretty good air moves, his loops are generally easy to get off and he can get damage without sidewinders...he builds up guard bar good and he has viper sol isn't complete shit he does have his bad matches but he can tip them over in his favor if he play accordingly his speed/jump is good and his normals are not horrible, he is not complete trash--- just above average = b tier and how the fuck is slayer a bad matchup for sol??? i've been watching sol's crush some slayers lately american and jap...viper takes away alot of slayer trickyness on oki, grandviper smashes dandy and mappa .... then slayer is in the air and sol is faster in that regard....also his body is hard as hell to combo with slayer his whole lower part of his body has no hitbox example: http://youtube.com/watch?v=7d9eg7se1lk i agree with may tho man that's and ugly match
- 1,795 replies
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- crazy larry
- dirty mary
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