This will be Arakune's Combo section, so any new shit on Arakune dealing damage or questions can go here.
I have this old vid from early on to show you some of his basics for air combo's and a easy 6a loop: http://www.youtube.com/watch?v=_g10aHEc2HA
He has much more powerful ones now that involve his 6c rekka looping over and over again for massive damage. Vid Example (starts @3:05): http://www.youtube.com/watch?v=FJY2apOFmDw
Some BnB's taken from True_Tech's site:
B,C jc air combo
2A x N, 2C low hit start up, end with 2C if you're too far away to hit D for the curse
throw, f-inverse, (need notation for the follow up)
Low J2D> C> air combo
6C> C> 2C> (rc)> 6C> C> 2C
2D> 3C> f Inverse (236236C)> D
air combos
JA> J6A> (jc)> JA> JB> JC> J2D
JA> J6A> (jc)> JA> J6A> y. two-dash
JA> J6A> (jc)> JA (× 1 ~ 3)> air throw> y. two-dash
6A aka Basketball combo *Notes from Fubarduck
D> (6A> A ) × n> see notes for ender
- You start it from a low-altitude j.2D. So you can get it off IAD j4B mixups, OR by comboing low A, 5B, 5D, C bug, j.2D (confirmed)
- You don't have to hold 6. Just tapping 6A will give you the correct timing.
- You do the next 6A right when the bug is hitting them.
- You can either end it with j2C, j2D (to refill your curse meter) or 5D, jA, 236B, D bug for max damage.
6C loop combos
Here's how to do the general 6C loop though.
[6C > C > 2C> 2B bug > 6A bug] x 2-3 > j6A > A bug > jc > jC > jD
(Near Corner)
DC jB > 5A > 6B > jump cancel > j6C > jump cancel > j.A,B,C,D > [3]C bug, B bug, A bug > (at this point you've hit the corner and now are on the other side of them from where you started) 6C > C > 2C [during this move do a SUPER early] 6Abug, 1Bbug > j.6C > jump cancel > J.C,D.
General Starters into 6C loops
2a > 5B > 5D > 214A fakeout > BC bug > 6C loop
6a > 5D > 236B invis > BC bug > 6C loop
2a x n > 2C (RC) > j6C > jc > jA > jA > jB > jC > j2D > BC bug > 6C loop
near corner 5a > 6B > j6C > jc > jA > jB > jC > j2D > BC bug > 6C ender
j2D > BCA bug > 6C loop
j3D/j6D >BC bug > j6C > 236C > BC bug > 6C loop
CH j2A/j2B/j2C > 5B > jc > jA > jA > jB > jC > j2D > BC bug > 6C loop
throw combos
Throw > 236236C 5D
Air Throw > Land > 6A > 5D > JC > j.6A > JC > j.5B > j.5C > j.D
Air Throw > Land > Laser Super > 6A > 5D > JC > j.6A > JC > j.5B > j.5C > j.D
Air Throw > j.9 > j.c > j.d > CB bugs > 6C loop.
Air Throw > j.9 > j.b > j.c > j.d > CB bugs > 6C loop