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edollarports

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Everything posted by edollarports

  1. Doesn't work. You have to do it at the very end of a dash. I haven't found a way to really clean mortal slide out of a dash
  2. My quest to obtain the dashing mortal slide eludes me.
  3. You can control that distance with 3C, I think. It's a pretty good option for that range.
  4. What do you mean by not stable? I don't understand. As for 66C 236A 6C 214B, delay 236A and 6C a bit is what I do. That makes it more consistent, especially against the problem characters like Merkava
  5. If you started the punish combo with 4C 236ABA you'd probably get a bit more damage. Also for enders, does 236AB 236C 214CD deal more damage than 236ABA IW?
  6. Yeah, anything into 214B 623C on airborne works in the corner iirc. You can do it from round start with vorpal and 200 exs huehue SUPER potato recording https://www.youtube.com/watch?v=qQrSY6tzqT4
  7. Alex can't punish you for breaking her armor, she's got recovery too. You're just getting hit.
  8. So I'm pretty new, and I get that Wing Zero is a strong suit, but what exactly is his gameplan? The match vids just show him charging CSa a lot and trying to rolling buster landings sometimes, but i'm still pretty lost on how the suit works
  9. Height restriction, I'd guess. Lots of air moves have those.
  10. I think you could OS it, like just input flick YRC. Either you get an YRC and don't get punched for it, or you flick, no YRC comes out, and yay flick. Could be screwy if successful flick had a PRC point though.
  11. can 2 fausts play tennis with their items
  12. You can't YRC while the opponent is in stun, so that's out.
  13. fixed I wanna see more ogawa footage. Ogawa come back!
  14. Yeah, you can YRC, just not while the opponent is in stun.
  15. No, he means Xrd 3HS is new and Xrd 6HS is #R 6HS, or +R 3HS.
  16. ofc, game needs a buff where if you yukikaze a burst it goes into astral
  17. Last I checked Mu was less zoning and more doing whatever the fuck you want
  18. Nah, as far as I can tell, most people don't care too much about haku. He went from Extend's 'boring all-around great character' to 'boring all-around solid character with occasional bursts of loldamage'. Some people just like to talk. As far as the air meter gain nerf it's because the jump loop looked stupid and offended everyone Disclaimer: I don't actually play this game
  19. Airthrow OD more, it makes everyone's day better. And the other stuff people said about knockdowns. Get 3C enders, but don't autopilot it.
  20. I guess so? But he definitely did 2C houjuu, I didn't see 2C hit after the houjuu or anything. Can he carry momentum? Does the bubble not take up Labrys's time (i.e. she cancels into dash while persona cancels into houjuu)?
  21. Was that 2C dash cancel? I could have sworn he just dash cancelled the houjuu itself.
  22. It also gives Labrys a way to approach that isn't flailing around like a nutcase, which is fine, considering the strength of her ground normals.
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