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Keo-bas

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Everything posted by Keo-bas

  1. On the 16 PBE got update pacth that updated the gamer version to 1.03. Some of the change includes modify animation and few elements change but investigation is still goin on. The most noticable change is that hi jump are higher, and most meter less loops are gone including the infamous kurisu grap loop.
  2. ggs. that lies is very intimidating .
  3. https://www.youtube.com/watch?v=X4bCGnZgp8o
  4. Hecatomb i remember you saying You'll get PBE around the end of may. Hows that plan coming along?
  5. take what i said with grain of salt but it seem to fall in the middle. for starter the game movement isn't as frantic as GG since air dash consume some resources so alot of battle take place on the ground. While it is no doubt slower than GG it at same time space controll is just as important since 80% cast can attack you from half screen to 3/4 screen with very fast attacks you must respect. The action does seem faster than KoF but kof is very aggressive game while UNIB not so much thou. Though there are some character who can apply KoF like rush down.
  6. while nit picking, i wish their was consistent style for character portraits. I keep getting a MUGEN feeling due to it.
  7. hey isnt their a already a florida thread for this? well either way I am neighbor to you. I live in fort lauderdale, I wouldn't mind us doing local or online. https://www.facebook.com/groups/177963995624730/650905271663931/?comment_id=650979764989815&notif_t=group_comment_reply
  8. I'm Not oppose to the idea of supporting these games but as said im not sure Dustllop is ready to take this mantle. If the already establish place like Meltybread and Homing cancel are doomed than we need to this single hub ofr al anime games. (this mean icluding every single game unconditionally like Kusoge king is doing) In fact i think we need to make Kusoging king that hub. It hasnt receive much activity but I think spreading the word will do it. But if Dustloop does take it on, more power to them.
  9. tricky matter to follow. right now I only think the idea is only plausible due to ASW handing game ports. outside of that though dustloop seem to be dedicted to ASW stuff. While dustloop haves "other games" sub forurms, its actvity is minisucle compare other sources (skull girls, gundam in particular ) I think dustloop will be over extending it self to make dedicated sub forums of the games in question. Unless dustloop is ambitious enough to be the Next Kusoge King, I think dustloop should stick to its guns.
  10. https://www.youtube.com/watch?v=1kiAS1YW98g also my theory tier list at the moment
  11. While is some random guy, it does seem this guy is affiliated with 5pq. But yeah I should edit that post.
  12. But their is an incentive to blocking with shield. Gain GRD thrue proper blocking until can Chain shift. Unlike those other game that just punished blocking all together. Also their no negative penalty so can camp all day if opponent is being linear with their pressure.
  13. I think the low tier chracter are still under developed. While don't think after further testing they'll be getting out of low tier placement but I think they can be better represented when their game play further developed While this doe seem true, is pressure by it self any good? unless have life lead locking opponent in endless pressure don't seem ideal.
  14. PBE xbox live tournament. for any one who cares.....god dammit i need to get in on this and wreck fools https://www.youtube.com/watch?v=UluUm4b1d-w&feature=youtu.be
  15. I have to agree i use to be low tier whore. ( still is) but I'll be damn if drop character due to them being good. Wanted to play Gordue since his reveal and still plan to play him. (though still will pocket low tier character just for kicks)
  16. Well i made an ass of my self. Disregard my post. Even I wast fully sure if my character comparison was right (glade to know better now). But as for Hilda needed to pressure still doesn't seem right. Not say hilda should never pressure but don't seem like her core gameplay. If it is than than has some glaring holes that can be exploited it seems.
  17. let me take back that poor character comparison but Hilda still look like footsie character as good blocking ruins her game and forces her to take risk.
  18. Hilda anything but glass cannon. You have to be well rounded to be glass cannon and hilda isn't or if she is than its easy to disrespect her stuff. Up close hilda is at an dist advantage and too far away she ins't intimidating. Her ideal game play is middle range which mean she's a footsie hybrid character like C.Viper. . hilda pressuring? what good is hilda pressuing when opponent have little to fear from her pressure. she isn't mixing people up with high and low because her lows but out of her comfort zone and throw is just too risky for her. Also with sheild/ex shield to consider. she has to be careful of pressuring as those tools mess up her pretty bad. Not to say Hilda shouldn't pressuring if call for but pressuring isn't free like GGAC or SF4. Hilda is pretty much i-no in UNIB EXE. Their tools is design to outwit their opponent not overwhelmed them like Carmine/ Order Sol. Carmine is that Sf4 Seth your talking about. and maybe even seth to lesser extend.
  19. At first I was planing to main Hilda/Gorduea, and possibly sub Hyde/yuzu, But learning more about Chaos make him interesting character to learn,. i'm usually enjoy trying to work with low tier or underwhelming characters. Only reason did int consider him first was due to learning curve of puppeteer/support character but his seem different enough for me to try. I kind of get a ramal valalentine feel but bit more restrictive but considering how ground footsie the game is. I am ok with that.
  20. welp to late to dive in but i have this game now if any are interested. my Psn is K-Bas
  21. a muach more ballace need to be done with character. some just got little to no treatment. one thing i want change i show push block function. tracking ability being more limited, acrobatic character ( flash/raven) haven't some incentive to use intractable.
  22. any idea if this game going to be pad friendly?
  23. If im correct the reason you don't see NPC is due to story settings. Their is certain event ( I think call the void) where only few individuals can enter a different plain that most people (such as NPC) can't see or interact with. Though their is little excuse as to why stage can't look little more lively. But as of now I have no issue with them.
  24. i would like to plsay this mor eoften but lag make it really tricky and unfun to play especially for Haku.
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