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DerQ

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Everything posted by DerQ

  1. I think I'll answer that one. If you assume you are of a certain level, you will assume you'll ALWAYS play at that level. If for one evening you are not at this level or over a short period of time, you are forced to be directed back to your assumption of skill level and reconsider it. This step right here is exactly what causes a lack of confidence. If you expect yourself to play on a fictive scale of 1 to 10 and you don't reach your own goal, you feel bad. Loooooaaads of bad. And the worst part is that you still just can't say, "I'll never assume I can reach a certain level again and stay there consistently". For one it's fucking negative and depressive and for two, abandonning the idea of quantifying your skill level is harsh to take in. We've all been there and it sucks. You don't feel you can improve, you only feel you can go back and forth in your capacity to feel confident. But the idea is that you should direct your flow of improvement towards aspects. Divide it, aim for particular problems to be solved one by one and develop appropriate solutions to each of them. To make this easy on yourself, quantify short term progress to solve certain issues is the best way to feel improvement bit by bit. Because the more isolated the issues are, the easier it is to improve upon them. I fell on a video this week on a Dota2 channel dedicated to tutorials. The funny thing is that this video actually serves as a guideline on improving not just at dota, but at everything else in life. It's a really well spent 10 minutes to make you feel motivated and hungry for what you care and love and will also explain a whole bunch of shit to increase your enjoyment regardless of your improvement. Give a slight example of what the video would incline you to do "I'm not performing like I'm supposed to and it pisses me off" is an effect, not a problem. To solve a problem, you need to identify the cause, the what. Now you've identified the why. It's hard to develop a course of action to solve a problem when you can't even point what causes the effect. I'm gonna go at random a bit or guess on this. "I'm dropping combos because I practice online in lag" Could be a cause to this effect. Identifying this leads to multiple more courses of action. "I'll find the time to grind offline first for about 30 minutes or so before playing against offline opponents" , "I won't mind my first few offline games of the evening to get used to the switch" are potential courses of action to solve the issue. BTW, that was just an example. I don't know if that might actually be the problem, but if it is, I strike gold :D. Oh and the video is a great resource. The beginning focuses a lot on aspects of dota2, but about halfway it showcases more vague aspects that can be applied to anything. When he starts talking about benchmarks is the cue IMO
  2. Surprisingly enough, the bullet subform is the least active while the amane one is 4 times more active whilst he'll be most likely underplayed at released. Funny how that works. He looked so generic from the trailers, but his attacks and combos get the crowds pumped up. I'll agree he looks like he puts EVERYTHING in those punches to make them hurt you.
  3. It's not my main factor for choosing character, but if I find one I like and these elements that also pleases me fit well with the character choice? All the better. Also, Nolan, Jimmy, Monster King and Air all voiced interest in azrael for the record. We won't have to go to crazy lengths to find a local Az player.
  4. Yeah, but that mentality is what sparks the initial interest in that character. I don't rock underdogs because they're underdogs, but when I look at them, I always find something I like. There's also the fact that they tend to be gimmicky, have their unique mechanic or playstyle (which doesn't quite apply in BB since that's every character in the game ever). The thought process of observing and wondering how said mechanic/gimmick works is just natural to me. It's something straight forward to wrap your head round unlike more abstract notions such as space control (Which is probably why I never learned fundamentals in the first place :3). Variety is also nice for the community. I think it sucks a bit if you don't have a local [insert character name] to play against. Oh and last but not least, being an attention whore, aiming for underdogs makes me stand out or at least I'm under the impression it does. Though real talk, amane's just the right kind of funky
  5. I know I'm picky :P. But it's not just the idea of my character at this point, if something looks overpowered, people will get pissed at the game and not have fun (to some extent). That statement was purely about the fact that I don't wish for this game to have a retarded sense of balance on it's first iteration and since I only follow my character, I get to see HIS progression. Every other statement I'll make about the character will be me being picky though and you're free to call me out on it. edit: Also, I played rachel before and would probably kept going but dropped her because another player makes her shine in MTL
  6. I may just be wrong about this, isn't it possible the projectile is visible but has not hitbox since it hit the ground drill. Though I may be saying this because I have seen similar behaviours in marvel 3 on strider's projectile/animals
  7. OD -> Super -> Still get level 3 drill afterwards
  8. Take a look around 7:50. Amane does his OD activation and goes completly through the attack of Jin. OD activation is invincible? Also, dear lord the chip is nasty...
  9. That seems to be the problem with a lot of Amanes and maybe the character in general. His combos are very range specific from what we see and I assume a good amane needs to notice when to not press a button that won't combo because his recoveries are baaaaaad and he receives free damage on every drop combo
  10. Oh hell yeah, I just hope he doesn't progress to gradually become too strong. With each passing day we find out about new cheap ideas with this guy.
  11. Good for hitting movement based attacks? Ugh... I can't see a logical moment (yet) at which an opponent would press a button at that very area :S
  12. Sorry peeps for getting off topic slightly Yeah no problem, though don't expect me to play blazblue, actually havn't played since CT lol. Became poverty for P4U hehe. Will you be going to the event on friday evening? We should arrive hopefully for 8 and I'll be staying till monday morning. Hope to see you there.
  13. I mentionned earlier, give me an image to work with and an idea of something simple you'd like and I'd gladly whip out photoshop for it Yes make your opponent boil with rage at this sight. Btw, this was posted in the video thread. http://youtu.be/eYT7dj7oypE?t=28s I havn't even watched the full thing, but look how nasty that is. We discussed the practical uses of his j.B fatal counter? well there you go. Why is he looking more and more imba with everything going for him...
  14. This thread is too active guys, I can't keep up with everything Not gonna quote all of you, but really, we're vocally active and hype for this and the enthusiasm is contagious. Thx for all of this guys. I'll make sure to give you inputs on the matchups I get to play in MTL, our scene is strong and we have a shared mentality that promotes the use of variety in character selection. So I'll get to play really good players (dat summer jam top 5) in a wide array of matchups. Default color palette dabes, screw y'all for the record And I'll be there at NEC. My second out-of-town major and first major in the states. I'm crazy hyped up for this besides for the fact that I can't legally drink over there yet
  15. That would be beyond cheap considering everything he seems to have for himself. I want him to be good and cheap in the right hands, but not that stupid.
  16. It's not rose though. Blue and red outfit with blue hair. Plus, the scarf is yellow and flashes green. While here, amane is purple/orange with blond hair. Though I'll agree a rose color palette would work :P I'm a man of vanilla and classic though. Original palette was the one intended, so it'll be the one I use 100% of the time.
  17. Give me a simple concept and an image to work with, I can bust out something as simple as mine in photoshop with certain ease. Mind you though, it would be really simple.
  18. If that's the only way carl can use it, then yeah it's average and boring. But, more means of using meter is just more options in general and more variety. Might not be the deepest mechanic you'll see in a fighter, but I'm certain Crush trigger combos are gonna be satisfying to pull off.
  19. :3 Amane's drill shall pierce the heavens
  20. From the footage, I'm thinking you won't need that big of an adjustment in those matches. Tao has lots of movement? Ok it'll be hard to hit her with C moves I convey, but none of the recent matches video seem to showcase that C moves is at the very core of Amane's efficiency at space control. They're good, but they're a big commitment as in if you miss one, you get some serious damage punish if the opponent is on point. It'll most likely be slight adjustments tbh honest
  21. Dohohohoho Super -> RC -> Cute dash DABES combo Overdrive/Crush triggers combo extensions? Check!
  22. Yo this http://youtu.be/T6wm1o8NxG8?t=9m50s'>part right here. Guy does his drill and is forced to block, uses counter assault and pushes back the opponent into the drill. For the record, drill level 3 remains active for so long you'd get a free combo. It would probably be very situational, but I wonder if you could make them respect your hariken drills. Can you imagine scaring an opponent to press buttons for so long?
  23. Hnnnngggggg Does the drive meter still builds or does she just avoids that chip specifically? Also, Hariken = ground drill right? Still havn't gotten the names down.
  24. That sounds OSSIM. Also, what's the time you'll arrive at on friday morning? Don't you have something the same morning or am I shouting nonsense that I made up to myself?
  25. Yes, but you won't get level 3 drill just like that. To do that combo, you need to be at the right amount drill gauge simply because else you'll overheat. This is combo video material, though I'll agree that amane looks cheap if he gets his drill going. Now to see people actually winning with him though ...
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