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Everything posted by Antiquarian
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The title right now is looking like Persona 4 The Ultimate in Mayonaka Arena CLIMAX! Hence Japan has dubbed the update P4C instead of something like P4U2 or P4UC.
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[P4AU] Mitsuru/Shadow Mitsuru info - Loketest Discussion
Antiquarian replied to LegendaryRath's topic in Archive
Bufudyne is no longer air unblockable. Just noticed we hadn't listed this yet. -
Would be quite interesting if the more moves you used during Titanomachia the longer you had to wait to get access to him again. Perhaps if you only used Titanomachia for the explosion he might even be available right away afterwards.
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[P4AU] Mitsuru/Shadow Mitsuru info - Loketest Discussion
Antiquarian replied to LegendaryRath's topic in Archive
throw comboで〜>B droit>2B did not combo - Assuming this means after throw in corner 5AA>5B>Sweep>B Droit worked but could not pick up from there. new A autocombo comboed from start to finish on an air hit - This is good news since 5AA>5B no longer works on airborne opponents without corner (assuming previous assumption is correct) but gives hope for 5AAA>2B into 2DD combo. -
[P4AU] Mitsuru/Shadow Mitsuru info - Loketest Discussion
Antiquarian replied to LegendaryRath's topic in Archive
I've heard this as well, trying to remember where and whether or not it has been confirmed. If it is true that would be a very welcome change. -
[P4AU] Mitsuru/Shadow Mitsuru info - Loketest Discussion
Antiquarian replied to LegendaryRath's topic in Archive
Yeah definitely, not saying it's useless just saying it won't be used for high/low mixups. -
[P4AU] Mitsuru/Shadow Mitsuru info - Loketest Discussion
Antiquarian replied to LegendaryRath's topic in Archive
Stated as "additional counter play to throws". Edited last post with quote and source. -
[P4AU] Mitsuru/Shadow Mitsuru info - Loketest Discussion
Antiquarian replied to LegendaryRath's topic in Archive
I thought it was stated that normals performed during hops were not overheads? "A significant change from the previous version is that you can now cancel normal moves into Hops. Since you can do normal attacks from a Hop, incorporating Hop cancels in close-range fights adds a new level of strategy. While normal attacks from Hops aren’t overhead, you can now moves from Hops slightly easier than before, making them easier to use as a counter to throws." - Translated from the original Famitsu article. -
I do believe all the character select portraits are exactly the same sans the Shadow versions of course.
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Location Tests Scheduled for August 16-18 Unless you mean time wise, I can't help with that if that is the case.
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[P4AU] Mitsuru/Shadow Mitsuru info - Loketest Discussion
Antiquarian replied to LegendaryRath's topic in Archive
No problem, I've been gathering as much as I could for her changes from multiple sources. Just tossed up more stuff from the Twitterverse! EDIT: Alright I think for the most part that is going to be all we get for tonight. I will scour for more information tomorrow and post anything that comes up. Have a good night everyone, #P4U2HYPE! -
[P4AU] Mitsuru/Shadow Mitsuru info - Loketest Discussion
Antiquarian replied to LegendaryRath's topic in Archive
Mitsuru still has 4 Persona cards. New move: confuses opponent. If her DP is blocked, she slows down and is easily punishable. Bufudyne appears to come out faster. New move: ground ice wave projectile. 2B is slower. Second hit of auto combo is lower. Blocked DP > Super still in. Some LK Tweets: D Bufula travels roughly half screen distance New Auto Combo Can no longer combo off 2D (assuming this means you can't pick them up as they fall after freeze) D followup doesn't pull as far 2DD now causes slide, side swaps and followup combos presumably easier 2B > 2DD > 4B > 2B > C Bufu > 5B > sweep > b droit = stable 5AA5B combo no longer works on an airborne opponent Coup Droit B is "much shorter" Coup Droit A is "slower" Bufudyne is smaller SB Bufudyne takes up roughly 3/4 of the screen Invuln changes to 2B and Sweep CH Air Throw combos still in CH j.C functions the same Droit hitbox is smaller (assuming smaller vertical hitbox, will catch airborne opponents less) DP hitbox changed (assuming smaller) -
Shadow characters were confirmed to have different move sets, they aren't clones. Steve ロードナイト@P4EVO @LordKnightBB 1h seems like shadow characters have different movesets. they are not clones.
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For sure, I am in love with both of their redesigns. I was a huge fan of Mitsuru and Akihiko's time skip looks as well. Junpei's specifically looks awesome, just how I would imagine him to look.
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That was my first thought as well, perhaps Yukari is an actress now in the story? As in she would be the person playing the Pink Ranger on the Feather Man R show, hence why she would wear such a getup.
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Will most likely be there.
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[CP] News & Gameplay Discussion (Old)
Antiquarian replied to kosmos badgirl's topic in BlazBlue Gameplay
Should be something akin to Liz's from P4U. Just casually sitting on the ground with a smirk on his face. -
I'll be up today sometime between Noon and 2 PM.
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GG's, I'm surprised this was the first time we've VSav'd since I've been coming up. Let's do more next weekend and we'll make sure to hit up some AH this time.
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Cool, I will be there around a similar time then.
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I planned on coming down if games are happening.
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Oh yeah I forgot I got in that beta... Brb downloading.
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I'm in there.
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Thank you so much for the (quite literally) 3 hour set B, I learned a ton of shit as far as match ups go, it helped me out a ton. Looking forward to getting just as many games in next time. Shout outs to Jimmy as well for the extended P4U set, was good shit.
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I'd be down for stuff towards the end of the week, most likely Friday or the weekend.