Just found some new cool corner swap stuff starting off max range 2C, no CH required. I think it's new anyway, haven't seen anyone do it.
35 Meter Minimum Start (44 for Super ender), Back in corner:
(Max Range) 2C > 5D > Messenga > 66 2B > 5C(2) > 3C > 22C(lvl3) > 6B > 6D > (236D > Orochi or Soutenjin >) oki
End with:
6D - DM: 3.5k HG: -11%
Orochi - DM: 4.4k HG: -44%
Soutenjin - DM: 4.6k HG: -44%
...6D > (cOD10 > 236D > OD Orochi) - DM: 5k HG: -44%
Ending with 6D allows you to run the 6D oki, they are in untechable state until they hit the ground.
The 6B after the 22C works on all characters except Amane, but timing changes and / or a micro-dash may be required before the 6B. Kagura for example you need to delay or micro-dash the 6B for it to work where Kokonoe you can 6B immediately and it combos fine.
To do this on Amane you can substitute the 6B > 6D with 66 2C > 5C(2) > 3C > 6D to still get the 6D oki, but Jagaku no longer works so to end in super you would have to have enough meter without the additional 20 from Jagaku.
Still messing around with it to see what else can be done, but it seems practical and useful for what is otherwise a mediocre starter on max range hit.