Falco252
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Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Falco252 replied to Hecatom's topic in Under Night In Birth
Maybe he just doesn't have a nico account for whatever reason (and I see none since nico is now in english but well), but here http://www.mmcafe.com/nico.html -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Falco252 replied to Hecatom's topic in Under Night In Birth
It's rêve indeed, but I didn't even notice the difference with a font that small, but if it's rève that'd be weird. en → en didn't -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Falco252 replied to Hecatom's topic in Under Night In Birth
Indeed it is, and thanks for the infos ! -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Falco252 replied to Hecatom's topic in Under Night In Birth
If she's the one on the cover, I guess seifuku? http://img2.wikia.nocookie.net/__cb20140428123622/in-birth/images/5/5d/Undernight-ps3.png -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Falco252 replied to Hecatom's topic in Under Night In Birth
Good devs with new IP, I like the mechanics and chars, but a lot of people are still getting hype while expecting something that plays like Melty/ASW fighters while it doesn't and they'll probably be disappointed. -
http://p-atlus.jp/p4u2/character/# So huh... there's still characters coming soon? I don't think of anyone missing out of the current cast now.
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Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Falco252 replied to Hecatom's topic in Under Night In Birth
https://twitter.com/waitingintheair/status/461914469497458688 -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Falco252 replied to Hecatom's topic in Under Night In Birth
As long as she's not Anonym-tier Btw https://www.evernote.com/shard/s417/sh/07ddd34f-9d30-4bc4-9a9e-7da0447108da/41bae8c9a94221597b55330657686024 Gordeau stuff by Destrade (#1 Gordeau) -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Falco252 replied to Hecatom's topic in Under Night In Birth
Yeah but UNIEL doesn't really play anything like BB. -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Falco252 replied to Hecatom's topic in Under Night In Birth
Well be careful still cause some people thought it was the actual version on another forum when I linked the linnefinite while writing clearly it was an old version. Also yeah combos are very short in UNIEL. -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Falco252 replied to Hecatom's topic in Under Night In Birth
https://www.youtube.com/watch?v=KhXG_YwRCH0 -
PSho is better rounded but if Sho touches you you're in for a looooong guarding session.
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Yes, Persona Sho is stronger, because he has a great neutral, basically better rounded. Personaless Sho is good because even though he has difficulties in neutral, when he's in offense it's his turn, and have great tools for leading said offense. (think CNanaya if you played melty, there are a lot of similarities)
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Ah by the way, I saw a throw from a random aigis video, it definitely didn't do 2k damage, it was a bit more than in P4A tho (10XX IIRC) By the way is the radical canon change supposed to remove air mortar loops or something? cause else it's like the most insignificant nerf(?) ever.
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If 2D cancel brings air dodge mixups a la melty it sounds fun \o/ 5A recovery was 9 frames recovery, +1 on block, (and 9f startup), sorry I thought I had updated Sho's wiki, I didn't, will do that tomorrow I think. But yeah 5A nerf was a given, 5A stagger was stupid. Soaring Fang is the move where he advances forward and jump slash upwards and was plus on block right ? What does the invul change means ? Did it not make sense or it was just too strong? If I have the good move it was 4-11 full invul fyi
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Yeah and the blur level is not as high than on the video.
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https://pbs.twimg.com/media/BlJAUGTCIAAo6zl.png:large On the left it looks clearly like Aigis to me.
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Yeah but Ex Late feels much more like an extension, and it was mandatory because UNIB needed it, they changed a loooooooooot from unib to uniel. But if we skip that, yes of course it's possible, some mooks companies release 3 or 4 edition of a non FG mook iirc, so that's not really a problem, it's just a pretty bad idea imo. (But still, "update" is quite vague was my original point, no use speculating or getting our hopes up.) en → de imo
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It's honestly confusing, they might even be adding a char (they often do that in the course of their arcade games life (Liz/Labrys/SLab in P4U, in BBCP they added chars over the months etc)) and they'd call it a new version.
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It's kinda akward to have a new version right after the mook is released tho. Welp, I hope it doesn't become P4U2 nerf edition.
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P4A EU PSN Netplay Tourney (March 30th, 2014 @ 3PM EST)
Falco252 replied to MastaToken's topic in P4A Online Play
I'm out too, sorry. -
VSlasher is insane since you can get oki from anything instead of the opponent air teching (which is insanely goooooooooood considering his oki is good). Sukukaja 5A is fun too. He got a couple of other nice buffs too. Here's the full list : http://www.dustloop.com/forums/index.php?/topic/7966-p4au-yosuke-gameplay-discussion/?p=786810 (Not everything are buffs, but most of what he got makes him overall better)
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Dengeki Bunko FIGHTING CLIMAX IGNITION Gameplay Discussion Thread
Falco252 replied to Setsuna's topic in Misc Fighter Central
On a side note, the usual website that references videos by characters finally opened up its DFC section : http://horibuna.web.fc2.com/CLIMAX/index.html